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+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// This is an interface for the platform specific FindBar. It is responsible
+// for drawing the FindBar bar on the platform and is owned by the
+// FindBarController.
+
+#ifndef CHROME_BROWSER_FIND_BAR_H_
+#define CHROME_BROWSER_FIND_BAR_H_
+
+#include "base/gfx/rect.h"
+
+class FindNotificationDetails;
+class WebContents;
+
+class FindBar {
+ public:
+ virtual ~FindBar() { }
+
+ // Shows the find bar. Any previous search string will again be visible.
+ virtual void Show() = 0;
+
+ // Hide the find bar. If |animate| is true, we try to slide the find bar
+ // away.
+ virtual void Hide(bool animate) = 0;
+
+ // Restore the selected text in the find box and focus it.
+ virtual void SetFocusAndSelection() = 0;
+
+ // Clear the text in the find box.
+ virtual void ClearResults(const FindNotificationDetails& results) = 0;
+
+ // Stop the animation.
+ virtual void StopAnimation() = 0;
+
+ // Set the text in the find box.
+ virtual void SetFindText(const std::wstring& find_text) = 0;
+
+ // Updates the FindBar with the find result details contained within the
+ // specified |result|.
+ virtual void UpdateUIForFindResult(const FindNotificationDetails& result,
+ const std::wstring& find_text) = 0;
+
+ // Returns the rectangle representing where to position the find bar. It uses
+ // GetDialogBounds and positions itself within that, either to the left (if an
+ // InfoBar is present) or to the right (no InfoBar). If
+ // |avoid_overlapping_rect| is specified, the return value will be a rectangle
+ // located immediately to the left of |avoid_overlapping_rect|, as long as
+ // there is enough room for the dialog to draw within the bounds. If not, the
+ // dialog position returned will overlap |avoid_overlapping_rect|.
+ // Note: |avoid_overlapping_rect| is expected to use coordinates relative to
+ // the top of the page area, (it will be converted to coordinates relative to
+ // the top of the browser window, when comparing against the dialog
+ // coordinates). The returned value is relative to the browser window.
+ virtual gfx::Rect GetDialogPosition(gfx::Rect avoid_overlapping_rect) = 0;
+
+ // Moves the dialog window to the provided location, moves it to top in the
+ // z-order (HWND_TOP, not HWND_TOPMOST) and shows the window (if hidden).
+ // It then calls UpdateWindowEdges to make sure we don't overwrite the Chrome
+ // window border. If |no_redraw| is set, the window is getting moved but not
+ // sized, and should not be redrawn to reduce update flicker.
+ virtual void SetDialogPosition(const gfx::Rect& new_pos, bool no_redraw) = 0;
+
+ virtual bool IsFindBarVisible() = 0;
+
+ // Upon dismissing the window, restore focus to the last focused view which is
+ // not FindBarView or any of its children.
+ virtual void RestoreSavedFocus() = 0;
+};
+
+#endif // CHROME_BROWSER_FIND_BAR_H_