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-rw-r--r--chrome/browser/gpu_process_host.h31
1 files changed, 23 insertions, 8 deletions
diff --git a/chrome/browser/gpu_process_host.h b/chrome/browser/gpu_process_host.h
index a1dfdc4..57b7105 100644
--- a/chrome/browser/gpu_process_host.h
+++ b/chrome/browser/gpu_process_host.h
@@ -16,6 +16,7 @@
#include "gfx/native_widget_types.h"
class GpuBlacklist;
+struct GPUCreateCommandBufferConfig;
class GPUInfo;
class RenderMessageFilter;
@@ -44,6 +45,19 @@ class GpuProcessHost : public BrowserChildProcessHost,
// in.
void Synchronize(IPC::Message* reply, RenderMessageFilter* filter);
+ // Tells the GPU process to create a new command buffer that draws into the
+ // window associated with the given renderer.
+ void CreateViewCommandBuffer(
+ int32 render_view_id,
+ int32 renderer_id,
+ const GPUCreateCommandBufferConfig& init_params,
+ IPC::Message* reply,
+ RenderMessageFilter* filter);
+
+ // We need to hop threads when creating the command buffer.
+ // Let these tasks access our internals.
+ friend class CVCBThreadHopping;
+
private:
// Used to queue pending channel requests.
struct ChannelRequest {
@@ -54,10 +68,9 @@ class GpuProcessHost : public BrowserChildProcessHost,
scoped_refptr<RenderMessageFilter> filter;
};
- // Used to queue pending synchronization requests.
- struct SynchronizationRequest {
- SynchronizationRequest(IPC::Message* reply, RenderMessageFilter* filter);
- ~SynchronizationRequest();
+ struct DelayedReply {
+ DelayedReply(IPC::Message* reply, RenderMessageFilter* filter);
+ ~DelayedReply();
// The delayed reply message which needs to be sent to the
// renderer.
@@ -79,14 +92,12 @@ class GpuProcessHost : public BrowserChildProcessHost,
void OnChannelEstablished(const IPC::ChannelHandle& channel_handle,
const GPUInfo& gpu_info);
void OnSynchronizeReply();
+ void OnCommandBufferCreated(const int32 route_id);
// Sends the response for establish channel request to the renderer.
void SendEstablishChannelReply(const IPC::ChannelHandle& channel,
const GPUInfo& gpu_info,
RenderMessageFilter* filter);
- // Sends the response for synchronization request to the renderer.
- void SendSynchronizationReply(IPC::Message* reply,
- RenderMessageFilter* filter);
// Sends outstanding replies to renderer processes. This is only called
// in error situations like the GPU process crashing -- but is necessary
@@ -114,9 +125,13 @@ class GpuProcessHost : public BrowserChildProcessHost,
std::queue<ChannelRequest> sent_requests_;
// The pending synchronization requests we need to reply to.
- std::queue<SynchronizationRequest> queued_synchronization_replies_;
+ std::queue<DelayedReply> queued_synchronization_replies_;
+
+ // The pending create command buffer requests we need to reply to.
+ std::queue<DelayedReply> create_command_buffer_replies_;
DISALLOW_COPY_AND_ASSIGN(GpuProcessHost);
};
+
#endif // CHROME_BROWSER_GPU_PROCESS_HOST_H_