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Diffstat (limited to 'chrome/browser/ui/views/fullscreen_exit_bubble.h')
-rw-r--r-- | chrome/browser/ui/views/fullscreen_exit_bubble.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/chrome/browser/ui/views/fullscreen_exit_bubble.h b/chrome/browser/ui/views/fullscreen_exit_bubble.h new file mode 100644 index 0000000..167f885 --- /dev/null +++ b/chrome/browser/ui/views/fullscreen_exit_bubble.h @@ -0,0 +1,107 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CHROME_BROWSER_UI_VIEWS_FULLSCREEN_EXIT_BUBBLE_H__ +#define CHROME_BROWSER_UI_VIEWS_FULLSCREEN_EXIT_BUBBLE_H__ +#pragma once + +#include "app/slide_animation.h" +#include "base/scoped_ptr.h" +#include "base/timer.h" +#include "chrome/browser/command_updater.h" +#include "views/controls/link.h" + +#if defined(OS_LINUX) +namespace views { +class WidgetGtk; +} +#endif + +// FullscreenExitBubble is responsible for showing a bubble atop the screen in +// fullscreen mode, telling users how to exit and providing a click target. +// The bubble auto-hides, and re-shows when the user moves to the screen top. + +class FullscreenExitBubble : public views::LinkController, + public AnimationDelegate { + public: + explicit FullscreenExitBubble( + views::Widget* frame, + CommandUpdater::CommandUpdaterDelegate* delegate); + virtual ~FullscreenExitBubble(); + + private: + class FullscreenExitView; + class FullscreenExitPopup; + + static const double kOpacity; // Opacity of the bubble, 0.0 - 1.0 + static const int kInitialDelayMs; // Initial time bubble remains onscreen + static const int kIdleTimeMs; // Time before mouse idle triggers hide + static const int kPositionCheckHz; // How fast to check the mouse position + static const int kSlideInRegionHeightPx; + // Height of region triggering slide-in + static const int kSlideInDurationMs; // Duration of slide-in animation + static const int kSlideOutDurationMs; // Duration of slide-out animation + + // views::LinkController + virtual void LinkActivated(views::Link* source, int event_flags); + + // AnimationDelegate + virtual void AnimationProgressed(const Animation* animation); + virtual void AnimationEnded(const Animation* animation); + + // Called repeatedly to get the current mouse position and animate the bubble + // on or off the screen as appropriate. + void CheckMousePosition(); + + // Hides the bubble. This is a separate function so it can be called by a + // timer. + void Hide(); + + // Returns the current desirable rect for the popup window. If + // |ignore_animation_state| is true this returns the rect assuming the popup + // is fully onscreen. + gfx::Rect GetPopupRect(bool ignore_animation_state) const; + + // The root view containing us. + views::View* root_view_; + + // Someone who can toggle fullscreen mode on and off when the user requests + // it. + CommandUpdater::CommandUpdaterDelegate* delegate_; + +#if defined(OS_WIN) + // The popup itself, which is a slightly modified WidgetWin. We need to use + // a WidgetWin (and thus an HWND) to make the popup float over other HWNDs. + FullscreenExitPopup* popup_; +#elif defined(OS_LINUX) + views::WidgetGtk* popup_; +#endif + + // The contents of the popup. + FullscreenExitView* view_; + + // Animation controlling sliding into/out of the top of the screen. + scoped_ptr<SlideAnimation> size_animation_; + + // Timer to delay before allowing the bubble to hide after it's initially + // shown. + base::OneShotTimer<FullscreenExitBubble> initial_delay_; + + // Timer to see how long the mouse has been idle. + base::OneShotTimer<FullscreenExitBubble> idle_timeout_; + + // Timer to poll the current mouse position. We can't just listen for mouse + // events without putting a non-empty HWND onscreen (or hooking Windows, which + // has other problems), so instead we run a low-frequency poller to see if the + // user has moved in or out of our show/hide regions. + base::RepeatingTimer<FullscreenExitBubble> mouse_position_checker_; + + // The most recently seen mouse position, in screen coordinates. Used to see + // if the mouse has moved since our last check. + gfx::Point last_mouse_pos_; + + DISALLOW_COPY_AND_ASSIGN(FullscreenExitBubble); +}; + +#endif // CHROME_BROWSER_UI_VIEWS_FULLSCREEN_EXIT_BUBBLE_H__ |