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-rw-r--r--chrome/browser/ui/cocoa/objc_zombie.mm12
-rw-r--r--chrome/browser/ui/login/login_prompt.cc6
-rw-r--r--chrome/browser/ui/login/login_prompt.h4
3 files changed, 11 insertions, 11 deletions
diff --git a/chrome/browser/ui/cocoa/objc_zombie.mm b/chrome/browser/ui/cocoa/objc_zombie.mm
index 5cf6469..31d2a62a 100644
--- a/chrome/browser/ui/cocoa/objc_zombie.mm
+++ b/chrome/browser/ui/cocoa/objc_zombie.mm
@@ -10,8 +10,8 @@
#import <objc/objc-class.h>
-#include "base/lock.h"
#include "base/logging.h"
+#include "base/synchronization/lock.h"
#import "chrome/app/breakpad_mac.h"
#import "chrome/browser/ui/cocoa/objc_method_swizzle.h"
@@ -56,7 +56,7 @@ size_t g_fatZombieSize = 0;
BOOL g_zombieAllObjects = NO;
// Protects |g_zombieCount|, |g_zombieIndex|, and |g_zombies|.
-Lock lock_;
+base::Lock lock_;
// How many zombies to keep before freeing, and the current head of
// the circular buffer.
@@ -147,7 +147,7 @@ void ZombieDealloc(id self, SEL _cmd) {
// Don't involve the lock when creating zombies without a treadmill.
if (g_zombieCount > 0) {
- AutoLock pin(lock_);
+ base::AutoLock pin(lock_);
// Check the count again in a thread-safe manner.
if (g_zombieCount > 0) {
@@ -175,7 +175,7 @@ Class ZombieWasa(id object) {
// For instances which weren't big enough to store |wasa|, check if
// the object is still on the treadmill.
- AutoLock pin(lock_);
+ base::AutoLock pin(lock_);
for (size_t i=0; i < g_zombieCount; ++i) {
if (g_zombies[i].object == object)
return g_zombies[i].wasa;
@@ -325,7 +325,7 @@ BOOL ZombieEnable(BOOL zombieAllObjects,
ZombieRecord* oldZombies = g_zombies;
{
- AutoLock pin(lock_);
+ base::AutoLock pin(lock_);
// Save the old index in case zombies need to be transferred.
size_t oldIndex = g_zombieIndex;
@@ -396,7 +396,7 @@ void ZombieDisable() {
ZombieRecord* oldZombies = g_zombies;
{
- AutoLock pin(lock_); // In case any |-dealloc| are in-progress.
+ base::AutoLock pin(lock_); // In case any |-dealloc| are in-progress.
g_zombieCount = 0;
g_zombies = NULL;
}
diff --git a/chrome/browser/ui/login/login_prompt.cc b/chrome/browser/ui/login/login_prompt.cc
index 3f37587..ac2c7c2 100644
--- a/chrome/browser/ui/login/login_prompt.cc
+++ b/chrome/browser/ui/login/login_prompt.cc
@@ -8,7 +8,7 @@
#include "app/l10n_util.h"
#include "base/command_line.h"
-#include "base/lock.h"
+#include "base/synchronization/lock.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/browser_thread.h"
#include "chrome/browser/password_manager/password_manager.h"
@@ -318,14 +318,14 @@ void LoginHandler::ReleaseSoon() {
// Returns whether authentication had been handled (SetAuth or CancelAuth).
bool LoginHandler::WasAuthHandled() const {
- AutoLock lock(handled_auth_lock_);
+ base::AutoLock lock(handled_auth_lock_);
bool was_handled = handled_auth_;
return was_handled;
}
// Marks authentication as handled and returns the previous handled state.
bool LoginHandler::TestAndSetAuthHandled() {
- AutoLock lock(handled_auth_lock_);
+ base::AutoLock lock(handled_auth_lock_);
bool was_handled = handled_auth_;
handled_auth_ = true;
return was_handled;
diff --git a/chrome/browser/ui/login/login_prompt.h b/chrome/browser/ui/login/login_prompt.h
index b566402..868da20 100644
--- a/chrome/browser/ui/login/login_prompt.h
+++ b/chrome/browser/ui/login/login_prompt.h
@@ -9,8 +9,8 @@
#include <string>
#include "base/basictypes.h"
-#include "base/lock.h"
#include "base/ref_counted.h"
+#include "base/synchronization/lock.h"
#include "chrome/browser/password_manager/password_manager.h"
#include "chrome/common/notification_observer.h"
#include "chrome/common/notification_registrar.h"
@@ -117,7 +117,7 @@ class LoginHandler : public base::RefCountedThreadSafe<LoginHandler>,
// True if we've handled auth (SetAuth or CancelAuth has been called).
bool handled_auth_;
- mutable Lock handled_auth_lock_;
+ mutable base::Lock handled_auth_lock_;
// The ConstrainedWindow that is hosting our LoginView.
// This should only be accessed on the UI loop.