diff options
Diffstat (limited to 'chrome/browser/views/browser_actions_container.cc')
-rw-r--r-- | chrome/browser/views/browser_actions_container.cc | 84 |
1 files changed, 2 insertions, 82 deletions
diff --git a/chrome/browser/views/browser_actions_container.cc b/chrome/browser/views/browser_actions_container.cc index b4a2b77..1d4f825f 100644 --- a/chrome/browser/views/browser_actions_container.cc +++ b/chrome/browser/views/browser_actions_container.cc @@ -299,88 +299,8 @@ void BrowserActionView::Layout() { void BrowserActionView::PaintChildren(gfx::Canvas* canvas) { View::PaintChildren(canvas); - - const std::string& text = button_->browser_action_state()->badge_text(); - if (text.empty()) - return; - - const int kTextSize = 8; - const int kBottomMargin = 5; - const int kPadding = 2; - const int kBadgeHeight = 11; - const int kMaxTextWidth = 23; - const int kCenterAlignThreshold = 20; // at than width, we center align - - canvas->save(); - - SkTypeface* typeface = SkTypeface::CreateFromName("Arial", SkTypeface::kBold); - SkPaint text_paint; - text_paint.setAntiAlias(true); - text_paint.setColor(SK_ColorWHITE); - text_paint.setFakeBoldText(true); - text_paint.setTextAlign(SkPaint::kLeft_Align); - text_paint.setTextSize(SkIntToScalar(kTextSize)); - text_paint.setTypeface(typeface); - - // Calculate text width. We clamp it to a max size. - SkScalar text_width = text_paint.measureText(text.c_str(), text.size()); - text_width = SkIntToScalar( - std::min(kMaxTextWidth, SkScalarFloor(text_width))); - - // Cacluate badge size. It is clamped to a min width just because it looks - // silly if it is too skinny. - int badge_width = SkScalarFloor(text_width) + kPadding * 2; - badge_width = std::max(kBadgeHeight, badge_width); - - // Paint the badge background color in the right location. It is usually - // right-aligned, but it can also be center-aligned if it is large. - SkRect rect; - rect.fBottom = SkIntToScalar(height() - kBottomMargin); - rect.fTop = rect.fBottom - SkIntToScalar(kBadgeHeight); - if (badge_width >= kCenterAlignThreshold) { - rect.fLeft = SkIntToScalar((width() - badge_width) / 2); - rect.fRight = rect.fLeft + SkIntToScalar(badge_width); - } else { - rect.fRight = SkIntToScalar(width()); - rect.fLeft = rect.fRight - badge_width; - } - - SkPaint rect_paint; - rect_paint.setStyle(SkPaint::kFill_Style); - rect_paint.setAntiAlias(true); - rect_paint.setColor( - button_->browser_action_state()->badge_background_color()); - canvas->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2), rect_paint); - - // Overlay the gradient. It is stretchy, so we do this in three parts. - ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance(); - SkBitmap* gradient_left = resource_bundle.GetBitmapNamed( - IDR_BROWSER_ACTION_BADGE_LEFT); - SkBitmap* gradient_right = resource_bundle.GetBitmapNamed( - IDR_BROWSER_ACTION_BADGE_RIGHT); - SkBitmap* gradient_center = resource_bundle.GetBitmapNamed( - IDR_BROWSER_ACTION_BADGE_CENTER); - - canvas->drawBitmap(*gradient_left, rect.fLeft, rect.fTop); - canvas->TileImageInt(*gradient_center, - SkScalarFloor(rect.fLeft) + gradient_left->width(), - SkScalarFloor(rect.fTop), - SkScalarFloor(rect.width()) - gradient_left->width() - - gradient_right->width(), - SkScalarFloor(rect.height())); - canvas->drawBitmap(*gradient_right, - rect.fRight - SkIntToScalar(gradient_right->width()), rect.fTop); - - // Finally, draw the text centered within the badge. We set a clip in case the - // text was too large. - rect.fLeft += kPadding; - rect.fRight -= kPadding; - canvas->clipRect(rect); - canvas->drawText(text.c_str(), text.size(), - rect.fLeft + (rect.width() - text_width) / 2, - rect.fTop + kTextSize + 1, - text_paint); - canvas->restore(); + button_->browser_action_state()->PaintBadge(canvas, + gfx::Rect(width(), height())); } |