diff options
Diffstat (limited to 'chrome/browser/views/find_bar_host.cc')
-rw-r--r-- | chrome/browser/views/find_bar_host.cc | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/chrome/browser/views/find_bar_host.cc b/chrome/browser/views/find_bar_host.cc index 46888af..1f53cd2 100644 --- a/chrome/browser/views/find_bar_host.cc +++ b/chrome/browser/views/find_bar_host.cc @@ -4,8 +4,10 @@ #include "chrome/browser/views/find_bar_host.h" +#include "app/gfx/path.h" #include "app/slide_animation.h" #include "base/keyboard_codes.h" +#include "base/scoped_handle.h" #include "chrome/browser/browser.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/find_bar_controller.h" @@ -23,6 +25,8 @@ // static bool FindBarHost::disable_animations_during_testing_ = false; +using gfx::Path; + namespace browser { // Declared in browser_dialogs.h so others don't have to depend on our header. @@ -252,6 +256,116 @@ void FindBarHost::GetDialogBounds(gfx::Rect* bounds) { *bounds = browser_view_->GetFindBarBoundingBox(); } +void FindBarHost::UpdateWindowEdges(const gfx::Rect& new_pos) { + // |w| is used to make it easier to create the part of the polygon that curves + // the right side of the Find window. It essentially keeps track of the + // x-pixel position of the right-most background image inside the view. + // TODO(finnur): Let the view tell us how to draw the curves or convert + // this to a CustomFrameWindow. + int w = new_pos.width() - 6; // -6 positions us at the left edge of the + // rightmost background image of the view. + + // This polygon array represents the outline of the background image for the + // dialog. Basically, it encompasses only the visible pixels of the + // concatenated find_dlg_LMR_bg images (where LMR = [left | middle | right]). + static const Path::Point polygon[] = { + {0, 0}, {0, 1}, {2, 3}, {2, 29}, {4, 31}, + {4, 32}, {w+0, 32}, + {w+0, 31}, {w+1, 31}, {w+3, 29}, {w+3, 3}, {w+6, 0} + }; + + // Find the largest x and y value in the polygon. + int max_x = 0, max_y = 0; + for (size_t i = 0; i < arraysize(polygon); i++) { + max_x = std::max(max_x, static_cast<int>(polygon[i].x)); + max_y = std::max(max_y, static_cast<int>(polygon[i].y)); + } + + // We then create the polygon and use SetWindowRgn to force the window to draw + // only within that area. This region may get reduced in size below. + Path path(polygon, arraysize(polygon)); + ScopedRegion region(path.CreateNativeRegion()); + + // Are we animating? + if (find_dialog_animation_offset_ > 0) { + // The animation happens in two steps: First, we clip the window and then in + // GetDialogPosition we offset the window position so that it still looks + // attached to the toolbar as it grows. We clip the window by creating a + // rectangle region (that gradually increases as the animation progresses) + // and find the intersection between the two regions using CombineRgn. + + // |y| shrinks as the animation progresses from the height of the view down + // to 0 (and reverses when closing). + int y = find_dialog_animation_offset_; + // |y| shrinking means the animation (visible) region gets larger. In other + // words: the rectangle grows upward (when the dialog is opening). + Path animation_path; + SkRect animation_rect = { SkIntToScalar(0), SkIntToScalar(y), + SkIntToScalar(max_x), SkIntToScalar(max_y) }; + animation_path.addRect(animation_rect); + ScopedRegion animation_region(animation_path.CreateNativeRegion()); + region.Set(Path::IntersectRegions(animation_region.Get(), region.Get())); + + // Next, we need to increase the region a little bit to account for the + // curved edges that the view will draw to make it look like grows out of + // the toolbar. + Path::Point left_curve[] = { + {0, y+0}, {0, y+1}, {2, y+3}, {2, y+0}, {0, y+0} + }; + Path::Point right_curve[] = { + {w+3, y+3}, {w+6, y+0}, {w+3, y+0}, {w+3, y+3} + }; + + // Combine the region for the curve on the left with our main region. + Path left_path(left_curve, arraysize(left_curve)); + ScopedRegion r(left_path.CreateNativeRegion()); + region.Set(Path::CombineRegions(r.Get(), region.Get())); + + // Combine the region for the curve on the right with our main region. + Path right_path(right_curve, arraysize(right_curve)); + region.Set(Path::CombineRegions(r.Get(), region.Get())); + } + + // Now see if we need to truncate the region because parts of it obscures + // the main window border. + gfx::Rect dialog_bounds; + GetDialogBounds(&dialog_bounds); + + // Calculate how much our current position overlaps our boundaries. If we + // overlap, it means we have too little space to draw the whole dialog and + // we allow overwriting the scrollbar before we start truncating our dialog. + // + // TODO(brettw) this constant is evil. This is the amount of room we've added + // to the window size, when we set the region, it can change the size. + static const int kAddedWidth = 7; + int difference = (new_pos.right() - kAddedWidth) - + dialog_bounds.width() - + views::NativeScrollBar::GetVerticalScrollBarWidth() + + 1; + if (difference > 0) { + Path::Point exclude[4]; + exclude[0].x = max_x - difference; // Top left corner. + exclude[0].y = 0; + + exclude[1].x = max_x; // Top right corner. + exclude[1].y = 0; + + exclude[2].x = max_x; // Bottom right corner. + exclude[2].y = max_y; + + exclude[3].x = max_x - difference; // Bottom left corner. + exclude[3].y = max_y; + + // Subtract this region from the original region. + gfx::Path exclude_path(exclude, arraysize(exclude)); + ScopedRegion exclude_region(exclude_path.CreateNativeRegion()); + region.Set(Path::SubtractRegion(region.Get(), exclude_region.Get())); + } + + // Window takes ownership of the region. + host_->SetShape(region.release()); +} + gfx::Rect FindBarHost::GetDialogPosition(gfx::Rect avoid_overlapping_rect) { // Find the area we have to work with (after accounting for scrollbars, etc). gfx::Rect dialog_bounds; |