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Diffstat (limited to 'chrome/common/gpu_native_window_handle.h')
-rw-r--r-- | chrome/common/gpu_native_window_handle.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/chrome/common/gpu_native_window_handle.h b/chrome/common/gpu_native_window_handle.h new file mode 100644 index 0000000..9390b77 --- /dev/null +++ b/chrome/common/gpu_native_window_handle.h @@ -0,0 +1,41 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ +#define CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ + +#include "build/build_config.h" + +// This file defines the window handle type used by the GPU process IPC layer. +// This is different than gfx::NativeWindow[Id] since on X, this is an XID. +// Normally, Chrome deals with either GTK window pointers, or magic window +// IDs that the app generates. The GPU process needs to know the real XID. + +#if defined(OS_WIN) + +#include <windows.h> + +typedef HWND GpuNativeWindowHandle; + +#elif defined(OS_LINUX) + +// Forward declar XID ourselves to avoid pulling in all of the X headers, which +// can cause compile problems for some parts of the project. +typedef unsigned long XID; + +typedef XID GpuNativeWindowHandle; + +#elif defined(OS_MACOSX) + +// The GPU process isn't supported on Mac yet. Defining this arbitrarily allows +// us to not worry about the integration points not compiling. +typedef int GpuNativeWindowHandle; + +#else + +#error define GpuNativeWindowHandle + +#endif + +#endif // CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ |