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+// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_COMMON_IPC_CHANNEL_POSIX_H_
+#define CHROME_COMMON_IPC_CHANNEL_POSIX_H_
+
+#include "chrome/common/ipc_channel.h"
+
+#include <queue>
+#include <string>
+
+#include "base/message_loop.h"
+#include "third_party/libevent/event.h"
+
+namespace IPC {
+
+class Channel::ChannelImpl : public MessageLoopForIO::FileWatcher {
+ public:
+ // Mirror methods of Channel, see ipc_channel.h for description.
+ ChannelImpl(const std::wstring& channel_id, Mode mode, Listener* listener);
+ ~ChannelImpl() { Close(); }
+ bool Connect();
+ void Close();
+ void set_listener(Listener* listener) { listener_ = listener; }
+ bool Send(Message* message);
+ private:
+ const std::wstring PipeName(const std::wstring& channel_id) const;
+ bool CreatePipe(const std::wstring& channel_id, Mode mode);
+
+ bool ProcessIncomingMessages();
+ bool ProcessOutgoingMessages();
+
+ void OnFileReadReady(int fd);
+ void OnFileWriteReady(int fd);
+
+ Mode mode_;
+
+ // Wrapper for Libevent event.
+ // TODO(playmobil): MessageLoopForIO needs to better encapsulate libevent.
+ struct EventHolder {
+ EventHolder() : is_active(false) {}
+ ~EventHolder() {}
+
+ bool is_active;
+
+ // libevent's set functions set all the needed members of this struct, so no
+ // need to initialize before use.
+ struct event event;
+ };
+
+ EventHolder *server_listen_connection_event_;
+ EventHolder *read_event_;
+ EventHolder *write_event_;
+
+ // If sending a message blocks then we use this variable
+ // to keep track of where we are.
+ size_t message_send_bytes_written_;
+
+ int server_listen_pipe_;
+ int pipe_;
+ std::string pipe_name_;
+
+ Listener* listener_;
+
+ // Messages to be sent are queued here.
+ std::queue<Message*> output_queue_;
+
+ // We read from the pipe into this buffer
+ char input_buf_[Channel::kReadBufferSize];
+
+ // Large messages that span multiple pipe buffers, get built-up using
+ // this buffer.
+ std::string input_overflow_buf_;
+
+ // In server-mode, we have to wait for the client to connect before we
+ // can begin reading. We make use of the input_state_ when performing
+ // the connect operation in overlapped mode.
+ bool waiting_connect_;
+
+ // This flag is set when processing incoming messages. It is used to
+ // avoid recursing through ProcessIncomingMessages, which could cause
+ // problems. TODO(darin): make this unnecessary
+ bool processing_incoming_;
+
+ ScopedRunnableMethodFactory<ChannelImpl> factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
+};
+
+} // namespace IPC
+
+#endif // CHROME_COMMON_IPC_CHANNEL_POSIX_H_