diff options
Diffstat (limited to 'chrome/common/ipc_channel_win.cc')
-rw-r--r-- | chrome/common/ipc_channel_win.cc | 440 |
1 files changed, 440 insertions, 0 deletions
diff --git a/chrome/common/ipc_channel_win.cc b/chrome/common/ipc_channel_win.cc new file mode 100644 index 0000000..38e442a --- /dev/null +++ b/chrome/common/ipc_channel_win.cc @@ -0,0 +1,440 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "chrome/common/ipc_channel_win.h" + +#include <windows.h> +#include <sstream> + +#include "base/compiler_specific.h" +#include "base/logging.h" +#include "base/non_thread_safe.h" +#include "base/win_util.h" +#include "chrome/common/chrome_counters.h" +#include "chrome/common/ipc_logging.h" +#include "chrome/common/ipc_message_utils.h" + +namespace IPC { +//------------------------------------------------------------------------------ + +Channel::ChannelImpl::State::State(ChannelImpl* channel) : is_pending(false) { + memset(&context.overlapped, 0, sizeof(context.overlapped)); + context.handler = channel; +} + +Channel::ChannelImpl::State::~State() { + COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State, context), + starts_with_io_context); +} + +//------------------------------------------------------------------------------ + +Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode, + Listener* listener) + : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)), + ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)), + pipe_(INVALID_HANDLE_VALUE), + listener_(listener), + waiting_connect_(mode == MODE_SERVER), + processing_incoming_(false), + ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { + if (!CreatePipe(channel_id, mode)) { + // The pipe may have been closed already. + LOG(WARNING) << "Unable to create pipe named \"" << channel_id << + "\" in " << (mode == 0 ? "server" : "client") << " mode."; + } +} + +void Channel::ChannelImpl::Close() { + if (thread_check_.get()) { + DCHECK(thread_check_->CalledOnValidThread()); + } + + bool waited = false; + if (input_state_.is_pending || output_state_.is_pending) { + CancelIo(pipe_); + waited = true; + } + + // Closing the handle at this point prevents us from issuing more requests + // form OnIOCompleted(). + if (pipe_ != INVALID_HANDLE_VALUE) { + CloseHandle(pipe_); + pipe_ = INVALID_HANDLE_VALUE; + } + + // Make sure all IO has completed. + base::Time start = base::Time::Now(); + while (input_state_.is_pending || output_state_.is_pending) { + MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this); + } + if (waited) { + // We want to see if we block the message loop for too long. + UMA_HISTOGRAM_TIMES("AsyncIO.IPCChannelClose", base::Time::Now() - start); + } + + while (!output_queue_.empty()) { + Message* m = output_queue_.front(); + output_queue_.pop(); + delete m; + } +} + +bool Channel::ChannelImpl::Send(Message* message) { + DCHECK(thread_check_->CalledOnValidThread()); + chrome::Counters::ipc_send_counter().Increment(); +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "sending message @" << message << " on channel @" << this + << " with type " << message->type() + << " (" << output_queue_.size() << " in queue)"; +#endif + +#ifdef IPC_MESSAGE_LOG_ENABLED + Logging::current()->OnSendMessage(message, L""); +#endif + + output_queue_.push(message); + // ensure waiting to write + if (!waiting_connect_) { + if (!output_state_.is_pending) { + if (!ProcessOutgoingMessages(NULL, 0)) + return false; + } + } + + return true; +} + +const std::wstring Channel::ChannelImpl::PipeName( + const std::wstring& channel_id) const { + std::wostringstream ss; + // XXX(darin): get application name from somewhere else + ss << L"\\\\.\\pipe\\chrome." << channel_id; + return ss.str(); +} + +bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id, + Mode mode) { + DCHECK(pipe_ == INVALID_HANDLE_VALUE); + const std::wstring pipe_name = PipeName(channel_id); + if (mode == MODE_SERVER) { + SECURITY_ATTRIBUTES security_attributes = {0}; + security_attributes.bInheritHandle = FALSE; + security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES); + if (!win_util::GetLogonSessionOnlyDACL( + reinterpret_cast<SECURITY_DESCRIPTOR**>( + &security_attributes.lpSecurityDescriptor))) { + NOTREACHED(); + } + + pipe_ = CreateNamedPipeW(pipe_name.c_str(), + PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED | + FILE_FLAG_FIRST_PIPE_INSTANCE, + PIPE_TYPE_BYTE | PIPE_READMODE_BYTE, + 1, // number of pipe instances + // output buffer size (XXX tune) + Channel::kReadBufferSize, + // input buffer size (XXX tune) + Channel::kReadBufferSize, + 5000, // timeout in milliseconds (XXX tune) + &security_attributes); + LocalFree(security_attributes.lpSecurityDescriptor); + } else { + pipe_ = CreateFileW(pipe_name.c_str(), + GENERIC_READ | GENERIC_WRITE, + 0, + NULL, + OPEN_EXISTING, + SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION | + FILE_FLAG_OVERLAPPED, + NULL); + } + if (pipe_ == INVALID_HANDLE_VALUE) { + // If this process is being closed, the pipe may be gone already. + LOG(WARNING) << "failed to create pipe: " << GetLastError(); + return false; + } + + // Create the Hello message to be sent when Connect is called + scoped_ptr<Message> m(new Message(MSG_ROUTING_NONE, + HELLO_MESSAGE_TYPE, + IPC::Message::PRIORITY_NORMAL)); + if (!m->WriteInt(GetCurrentProcessId())) { + CloseHandle(pipe_); + pipe_ = INVALID_HANDLE_VALUE; + return false; + } + + output_queue_.push(m.release()); + return true; +} + +bool Channel::ChannelImpl::Connect() { + DLOG(WARNING) << "Connect called twice"; + + if (!thread_check_.get()) + thread_check_.reset(new NonThreadSafe()); + + if (pipe_ == INVALID_HANDLE_VALUE) + return false; + + MessageLoopForIO::current()->RegisterIOHandler(pipe_, this); + + // Check to see if there is a client connected to our pipe... + if (waiting_connect_) + ProcessConnection(); + + if (!input_state_.is_pending) { + // Complete setup asynchronously. By not setting input_state_.is_pending + // to true, we indicate to OnIOCompleted that this is the special + // initialization signal. + MessageLoopForIO::current()->PostTask(FROM_HERE, factory_.NewRunnableMethod( + &Channel::ChannelImpl::OnIOCompleted, &input_state_.context, 0, 0)); + } + + if (!waiting_connect_) + ProcessOutgoingMessages(NULL, 0); + return true; +} + +bool Channel::ChannelImpl::ProcessConnection() { + DCHECK(thread_check_->CalledOnValidThread()); + if (input_state_.is_pending) + input_state_.is_pending = false; + + // Do we have a client connected to our pipe? + if (INVALID_HANDLE_VALUE == pipe_) + return false; + + BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped); + + DWORD err = GetLastError(); + if (ok) { + // Uhm, the API documentation says that this function should never + // return success when used in overlapped mode. + NOTREACHED(); + return false; + } + + switch (err) { + case ERROR_IO_PENDING: + input_state_.is_pending = true; + break; + case ERROR_PIPE_CONNECTED: + waiting_connect_ = false; + break; + default: + NOTREACHED(); + return false; + } + + return true; +} + +bool Channel::ChannelImpl::ProcessIncomingMessages( + MessageLoopForIO::IOContext* context, + DWORD bytes_read) { + DCHECK(thread_check_->CalledOnValidThread()); + if (input_state_.is_pending) { + input_state_.is_pending = false; + DCHECK(context); + + if (!context || !bytes_read) + return false; + } else { + // This happens at channel initialization. + DCHECK(!bytes_read && context == &input_state_.context); + } + + for (;;) { + if (bytes_read == 0) { + if (INVALID_HANDLE_VALUE == pipe_) + return false; + + // Read from pipe... + BOOL ok = ReadFile(pipe_, + input_buf_, + Channel::kReadBufferSize, + &bytes_read, + &input_state_.context.overlapped); + if (!ok) { + DWORD err = GetLastError(); + if (err == ERROR_IO_PENDING) { + input_state_.is_pending = true; + return true; + } + LOG(ERROR) << "pipe error: " << err; + return false; + } + input_state_.is_pending = true; + return true; + } + DCHECK(bytes_read); + + // Process messages from input buffer. + + const char* p, *end; + if (input_overflow_buf_.empty()) { + p = input_buf_; + end = p + bytes_read; + } else { + if (input_overflow_buf_.size() > (kMaximumMessageSize - bytes_read)) { + input_overflow_buf_.clear(); + LOG(ERROR) << "IPC message is too big"; + return false; + } + input_overflow_buf_.append(input_buf_, bytes_read); + p = input_overflow_buf_.data(); + end = p + input_overflow_buf_.size(); + } + + while (p < end) { + const char* message_tail = Message::FindNext(p, end); + if (message_tail) { + int len = static_cast<int>(message_tail - p); + const Message m(p, len); +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "received message on channel @" << this << + " with type " << m.type(); +#endif + if (m.routing_id() == MSG_ROUTING_NONE && + m.type() == HELLO_MESSAGE_TYPE) { + // The Hello message contains only the process id. + listener_->OnChannelConnected(MessageIterator(m).NextInt()); + } else { + listener_->OnMessageReceived(m); + } + p = message_tail; + } else { + // Last message is partial. + break; + } + } + input_overflow_buf_.assign(p, end - p); + + bytes_read = 0; // Get more data. + } + + return true; +} + +bool Channel::ChannelImpl::ProcessOutgoingMessages( + MessageLoopForIO::IOContext* context, + DWORD bytes_written) { + DCHECK(!waiting_connect_); // Why are we trying to send messages if there's + // no connection? + DCHECK(thread_check_->CalledOnValidThread()); + + if (output_state_.is_pending) { + DCHECK(context); + output_state_.is_pending = false; + if (!context || bytes_written == 0) { + DWORD err = GetLastError(); + LOG(ERROR) << "pipe error: " << err; + return false; + } + // Message was sent. + DCHECK(!output_queue_.empty()); + Message* m = output_queue_.front(); + output_queue_.pop(); + delete m; + } + + if (output_queue_.empty()) + return true; + + if (INVALID_HANDLE_VALUE == pipe_) + return false; + + // Write to pipe... + Message* m = output_queue_.front(); + BOOL ok = WriteFile(pipe_, + m->data(), + m->size(), + &bytes_written, + &output_state_.context.overlapped); + if (!ok) { + DWORD err = GetLastError(); + if (err == ERROR_IO_PENDING) { + output_state_.is_pending = true; + +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "sent pending message @" << m << " on channel @" << + this << " with type " << m->type(); +#endif + + return true; + } + LOG(ERROR) << "pipe error: " << err; + return false; + } + +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "sent message @" << m << " on channel @" << this << + " with type " << m->type(); +#endif + + output_state_.is_pending = true; + return true; +} + +void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context, + DWORD bytes_transfered, DWORD error) { + bool ok; + DCHECK(thread_check_->CalledOnValidThread()); + if (context == &input_state_.context) { + if (waiting_connect_) { + if (!ProcessConnection()) + return; + // We may have some messages queued up to send... + if (!output_queue_.empty() && !output_state_.is_pending) + ProcessOutgoingMessages(NULL, 0); + if (input_state_.is_pending) + return; + // else, fall-through and look for incoming messages... + } + // we don't support recursion through OnMessageReceived yet! + DCHECK(!processing_incoming_); + processing_incoming_ = true; + ok = ProcessIncomingMessages(context, bytes_transfered); + processing_incoming_ = false; + } else { + DCHECK(context == &output_state_.context); + ok = ProcessOutgoingMessages(context, bytes_transfered); + } + if (!ok && INVALID_HANDLE_VALUE != pipe_) { + // We don't want to re-enter Close(). + Close(); + listener_->OnChannelError(); + } +} + +//------------------------------------------------------------------------------ +// Channel's methods simply call through to ChannelImpl. +Channel::Channel(const std::wstring& channel_id, Mode mode, + Listener* listener) + : channel_impl_(new ChannelImpl(channel_id, mode, listener)) { +} + +Channel::~Channel() { + delete channel_impl_; +} + +bool Channel::Connect() { + return channel_impl_->Connect(); +} + +void Channel::Close() { + channel_impl_->Close(); +} + +void Channel::set_listener(Listener* listener) { + channel_impl_->set_listener(listener); +} + +bool Channel::Send(Message* message) { + return channel_impl_->Send(message); +} + +} // namespace IPC |