diff options
Diffstat (limited to 'chrome/gpu/gpu_idirect3d9_mock_win.h')
-rw-r--r-- | chrome/gpu/gpu_idirect3d9_mock_win.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/chrome/gpu/gpu_idirect3d9_mock_win.h b/chrome/gpu/gpu_idirect3d9_mock_win.h new file mode 100644 index 0000000..a7e9107 --- /dev/null +++ b/chrome/gpu/gpu_idirect3d9_mock_win.h @@ -0,0 +1,75 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CHROME_GPU_GPU_IDIRECT3D9_MOCK_WIN_H__ +#define CHROME_GPU_GPU_IDIRECT3D9_MOCK_WIN_H__ + +#include <d3d9.h> +#include <windows.h> + +#include "testing/gmock/include/gmock/gmock.h" + +class IDirect3D9Mock : public IDirect3D9 { + public: + IDirect3D9Mock() {} + + MOCK_METHOD5_WITH_CALLTYPE( + STDMETHODCALLTYPE, CheckDepthStencilMatch, + HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, + D3DFORMAT DepthStencilFormat)); + MOCK_METHOD6_WITH_CALLTYPE( + STDMETHODCALLTYPE, CheckDeviceFormat, + HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT AdapterFormat, DWORD Usage, + D3DRESOURCETYPE RType, D3DFORMAT CheckFormat)); + MOCK_METHOD4_WITH_CALLTYPE( + STDMETHODCALLTYPE, CheckDeviceFormatConversion, + HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT SourceFormat, D3DFORMAT TargetFormat)); + MOCK_METHOD6_WITH_CALLTYPE( + STDMETHODCALLTYPE, CheckDeviceMultiSampleType, + HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT SurfaceFormat, BOOL Windowed, + D3DMULTISAMPLE_TYPE MultiSampleType, + DWORD* pQualityLevels)); + MOCK_METHOD5_WITH_CALLTYPE( + STDMETHODCALLTYPE, CheckDeviceType, + HRESULT(UINT Adapter, D3DDEVTYPE DevType, + D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, + BOOL bWindowed)); + MOCK_METHOD6_WITH_CALLTYPE( + STDMETHODCALLTYPE, CreateDevice, + HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, + DWORD BehaviorFlags, + D3DPRESENT_PARAMETERS* pPresentationParameters, + IDirect3DDevice9** ppReturnedDeviceInterface)); + MOCK_METHOD4_WITH_CALLTYPE( + STDMETHODCALLTYPE, EnumAdapterModes, + HRESULT(UINT Adapter, D3DFORMAT Format, UINT Mode, + D3DDISPLAYMODE* pMode)); + MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAdapterCount, UINT()); + MOCK_METHOD2_WITH_CALLTYPE( + STDMETHODCALLTYPE, GetAdapterDisplayMode, + HRESULT(UINT Adapter, D3DDISPLAYMODE* pMode)); + MOCK_METHOD3_WITH_CALLTYPE( + STDMETHODCALLTYPE, GetAdapterIdentifier, + HRESULT(UINT Adapter, DWORD Flags, + D3DADAPTER_IDENTIFIER9* pIdentifier)); + MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAdapterModeCount, + UINT(UINT Adapter, D3DFORMAT Format)); + MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAdapterMonitor, + HMONITOR(UINT Adapter)); + MOCK_METHOD3_WITH_CALLTYPE(STDMETHODCALLTYPE, GetDeviceCaps, + HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, + D3DCAPS9* pCaps)); + MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, RegisterSoftwareDevice, + HRESULT(void* pInitializeFunction)); + MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, QueryInterface, + HRESULT(REFIID riid, void** ppvObj)); + MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, AddRef, ULONG()); + MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, Release, ULONG()); +}; + +#endif // CHROME_GPU_GPU_IDIRECT3D9_MOCK_WIN_H__ |