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-rw-r--r--chrome/gpu/gpu_info_collector.h36
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+// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_GPU_GPU_INFO_COLLECTOR_H__
+#define CHROME_GPU_GPU_INFO_COLLECTOR_H__
+
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "chrome/common/gpu_info.h"
+
+struct IDirect3D9;
+
+namespace gpu_info_collector {
+
+// Populate variables with necessary graphics card information.
+// Returns true on success.
+bool CollectGraphicsInfo(GPUInfo& gpu_info);
+
+#if defined(OS_WIN)
+// Windows provides two ways of doing graphics so we need two ways of
+// collecting info based on what's on a user's machine.
+// The selection between the two methods is done in the cc file.
+
+// A D3D argument is passed in for testing purposes
+bool CollectGraphicsInfoD3D(IDirect3D9* d3d, GPUInfo& gpu_info);
+
+// The GL version of collecting information
+bool CollectGraphicsInfoGL(GPUInfo& gpu_info);
+#endif
+
+} // namespace gpu_info_collector
+
+#endif // CHROME_GPU_GPU_INFO_COLLECTOR_H__