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-rw-r--r--chrome/renderer/media/video_renderer_impl.cc333
-rw-r--r--chrome/renderer/media/video_renderer_impl.h165
2 files changed, 80 insertions, 418 deletions
diff --git a/chrome/renderer/media/video_renderer_impl.cc b/chrome/renderer/media/video_renderer_impl.cc
index d400e58..2cdf9a9 100644
--- a/chrome/renderer/media/video_renderer_impl.cc
+++ b/chrome/renderer/media/video_renderer_impl.cc
@@ -3,308 +3,63 @@
// LICENSE file.
#include "chrome/renderer/media/video_renderer_impl.h"
-#include "media/base/buffers.h"
-#include "media/base/filter_host.h"
-#include "media/base/pipeline.h"
-
-using media::MediaFormat;
-using media::VideoFrame;
-
-
-// The amount of time allowed to pre-submit a frame. If UpdateQueue is called
-// with a time within this limit, it will skip to the next frame in the queue
-// even though the value for time it is called with is not yet at the frame's
-// timestamp. Time is specified in microseconds.
-static const int64 kFrameSkipAheadLimit = 5000;
-
-// If there are no frames in the queue, then this value is used for the
-// amount of time to sleep until the next time update callback. Time is
-// specified in microseconds.
-static const int64 kSleepIfNoFrame = 15000;
-
-// Number of reads to have pending.
-// TODO(ralph): Re-examine the pull model -- perhaps I was wrong. I think
-// that perhaps the demuxer is the point where pull becomes push.
-static const size_t kDefaultNumberOfFrames = 4;
-
-// Value used for the current_frame_timestamp_ to indicate that the
-// |current_frame_| member should be treated as invalid.
-static const int64 kNoCurrentFrame = -1;
-
-//------------------------------------------------------------------------------
VideoRendererImpl::VideoRendererImpl(WebMediaPlayerDelegateImpl* delegate)
: delegate_(delegate),
- submit_reads_task_(NULL),
- number_of_reads_needed_(kDefaultNumberOfFrames),
- current_frame_timestamp_(
- base::TimeDelta::FromMicroseconds(kNoCurrentFrame)),
- preroll_complete_(false) {
-}
-
-VideoRendererImpl::~VideoRendererImpl() {
- Stop();
-}
-
-// static
-bool VideoRendererImpl::IsMediaFormatSupported(
- const media::MediaFormat* media_format) {
- int width;
- int height;
- return ParseMediaFormat(media_format, &width, &height);
-}
-
-// static
-bool VideoRendererImpl::ParseMediaFormat(const media::MediaFormat* media_format,
- int* width_out,
- int* height_out) {
- DCHECK(media_format && width_out && height_out);
- std::string mime_type;
- return (media_format->GetAsString(MediaFormat::kMimeType, &mime_type) &&
- mime_type.compare(media::mime_type::kUncompressedVideo) == 0 &&
- media_format->GetAsInteger(MediaFormat::kWidth, width_out) &&
- media_format->GetAsInteger(MediaFormat::kHeight, height_out));
-}
-
-void VideoRendererImpl::Stop() {
- AutoLock auto_lock(lock_);
- DiscardAllFrames();
- if (submit_reads_task_) {
- // The task is owned by the message loop, so we don't delete it here. We
- // know the task won't call us because we canceled it, and we know we are
- // on the pipeline thread, since we're in the filer's Stop method, so there
- // is no threading problem. Just let the task be run by the message loop
- // and then be killed
- submit_reads_task_->Cancel();
- submit_reads_task_ = NULL;
- }
- delegate_ = NULL; // This indicates we're no longer running
- decoder_ = NULL; // Release reference to the decoder
+ last_converted_frame_(NULL) {
}
-bool VideoRendererImpl::Initialize(media::VideoDecoder* decoder) {
- int width;
- int height;
- if (!ParseMediaFormat(decoder_->GetMediaFormat(), &width, &height)) {
- return false;
- }
- current_frame_.setConfig(SkBitmap::kARGB_8888_Config, width, height);
- if (!current_frame_.allocPixels(NULL, NULL)) {
- NOTREACHED();
- return false;
- }
- rect_.SetRect(0, 0, width, height);
- delegate_->SetVideoRenderer(this);
- host_->SetVideoSize(width, height);
- host_->SetTimeUpdateCallback(
- NewCallback(this, &VideoRendererImpl::TimeUpdateCallback));
- SubmitReads();
- return true;
-}
-
-void VideoRendererImpl::SubmitReads() {
- int number_to_read;
- {
- AutoLock auto_lock(lock_);
- submit_reads_task_ = NULL;
- number_to_read = number_of_reads_needed_;
- number_of_reads_needed_ = 0;
- }
- while (number_to_read > 0) {
- decoder_->Read(new media::AssignableBuffer<VideoRendererImpl,
- media::VideoFrame>(this));
- --number_to_read;
+bool VideoRendererImpl::OnInitialize(size_t width, size_t height) {
+ video_size_.SetSize(width, height);
+ bitmap_.setConfig(SkBitmap::kARGB_8888_Config, width, height);
+ if (bitmap_.allocPixels(NULL, NULL)) {
+ bitmap_.eraseRGB(0x00, 0x00, 0x00);
+ return true;
}
+ NOTREACHED();
+ return false;
}
-void VideoRendererImpl::SetRect(const gfx::Rect& rect) {
- rect_ = rect;
- // TODO(ralphl) What are all these rects???
+void VideoRendererImpl::OnPaintNeeded() {
+ delegate_->PostRepaintTask();
}
-// This method is always called on the renderer's thread, so it will not be
-// reentered. However, it does maniuplate the queue and the current frame
-// timestamp, so those manipulations need to happen with the lock held.
-void VideoRendererImpl::Paint(skia::PlatformCanvas *canvas,
- const gfx::Rect& rect) {
- VideoFrame* video_frame;
- base::TimeDelta time_of_next_frame;
- bool need_to_convert_frame = false;
- {
- AutoLock auto_lock(lock_);
- UpdateQueue(host_->GetPipelineStatus()->GetTime(), NULL, &video_frame,
- &time_of_next_frame);
- if (video_frame) {
- // if the |current_frame_| bitmap already has the RGB image of the
- // front video_frame then there's on no need to call CopyToCurentFrame
- // to convert the video_frame to RBG. If we do need to convert a new
- // frame, then remember the time of the frame so we might be able to skip
- // this step if asked to repaint multiple times. Note that the
- // |current_frame_timestamp_| member needs to only be accessed with the
- // |lock_| acquired, so we set the timestamp here even though the
- // conversion won't take place until we call CopyToCurrentFrame. It's
- // not a problem because this method is the only place where the current
- // frame is updated, and it is always called on the renderer's thread.
- const base::TimeDelta frame_timestamp = video_frame->GetTimestamp();
- need_to_convert_frame = (current_frame_timestamp_ != frame_timestamp);
- if (need_to_convert_frame) {
- current_frame_timestamp_ = frame_timestamp;
- }
- }
- }
-
- // We no longer hold the |lock_|. Don't access members other than |host_| and
- // |current_frame_|.
- if (video_frame) {
- if (need_to_convert_frame) {
- CopyToCurrentFrame(video_frame);
- }
- video_frame->Release();
- SkMatrix matrix;
- matrix.setTranslate(static_cast<SkScalar>(rect.x()),
- static_cast<SkScalar>(rect.y()));
- // TODO(ralphl): I have no idea what's going on here. How are these
- // rects related to eachother? What does SetRect() mean?
- matrix.preScale(static_cast<SkScalar>(rect.width() / rect_.width()),
- static_cast<SkScalar>(rect.height() / rect_.height()));
- canvas->drawBitmapMatrix(current_frame_, matrix, NULL);
- }
- host_->ScheduleTimeUpdateCallback(time_of_next_frame);
+// This method is always called on the renderer's thread.
+void VideoRendererImpl::Paint(skia::PlatformCanvas* canvas,
+ const gfx::Rect& dest_rect) {
+ scoped_refptr<media::VideoFrame> video_frame;
+ GetCurrentFrame(&video_frame);
+ if (video_frame.get()) {
+ CopyToCurrentFrame(video_frame);
+ video_frame = NULL;
+ }
+ SkMatrix matrix;
+ matrix.setTranslate(static_cast<SkScalar>(dest_rect.x()),
+ static_cast<SkScalar>(dest_rect.y()));
+ if (dest_rect.width() != video_size_.width() ||
+ dest_rect.height() != video_size_.height()) {
+ matrix.preScale(
+ static_cast<SkScalar>(dest_rect.width() / video_size_.width()),
+ static_cast<SkScalar>(dest_rect.height() / video_size_.height()));
+ }
+ canvas->drawBitmapMatrix(bitmap_, matrix, NULL);
}
-void VideoRendererImpl::CopyToCurrentFrame(VideoFrame* video_frame) {
- media::VideoSurface frame_in;
- if (video_frame->Lock(&frame_in)) {
- // TODO(ralphl): Actually do the color space conversion here!
- // This is temporary code to set the bits of the current_frame_ to
- // blue.
- current_frame_.eraseRGB(0x00, 0x00, 0xFF);
- video_frame->Unlock();
- } else {
- NOTREACHED();
- }
-}
-
-// Assumes |lock_| has been acquired!
-bool VideoRendererImpl::UpdateQueue(base::TimeDelta time,
- VideoFrame* new_frame,
- VideoFrame** front_frame_out,
- base::TimeDelta* time_of_next_frame) {
- bool updated_front = false;
-
- // If a new frame is passed in then put it at the back of the queue. If the
- // queue was empty, then we've updated the front too.
- if (new_frame) {
- updated_front = queue_.empty();
- new_frame->AddRef();
- queue_.push_back(new_frame);
- }
-
- // Now make sure that the front of the queue is the correct frame to display
- // right now. Discard any frames that are past the current time. If any
- // frames are discarded then increment the |number_of_reads_needed_| member.
- while (queue_.size() > 1 &&
- queue_.front()->GetTimestamp() +
- base::TimeDelta::FromMicroseconds(kFrameSkipAheadLimit) >= time) {
- queue_.front()->Release();
- queue_.pop_front();
- updated_front = true;
- ++number_of_reads_needed_;
- }
-
- // If the caller wants the front frame then return it, with the reference
- // count incremented. The caller must call Release() on the returned frame.
- if (front_frame_out) {
- if (queue_.empty()) {
- *front_frame_out = NULL;
- } else {
- *front_frame_out = queue_.front();
- (*front_frame_out)->AddRef();
- }
- }
-
- // If the caller wants the time of the next frame, return our best guess:
- // If no frame, then wait for a while
- // If only one frame, then use the duration of the front frame
- // If there is more than one frame, return the time of the next frame.
- if (time_of_next_frame) {
- if (queue_.empty()) {
- *time_of_next_frame = host_->GetPipelineStatus()->GetInterpolatedTime() +
- base::TimeDelta::FromMicroseconds(kSleepIfNoFrame);
+void VideoRendererImpl::CopyToCurrentFrame(media::VideoFrame* video_frame) {
+ base::TimeDelta timestamp = video_frame->GetTimestamp();
+ if (video_frame != last_converted_frame_ ||
+ timestamp != last_converted_timestamp_) {
+ last_converted_frame_ = video_frame;
+ last_converted_timestamp_ = timestamp;
+ media::VideoSurface frame_in;
+ if (video_frame->Lock(&frame_in)) {
+ // TODO(ralphl): Actually do the color space conversion here!
+ // This is temporary code to set the bits of the current_frame_ to
+ // blue.
+ bitmap_.eraseRGB(0x00, 0x00, 0xFF);
+ video_frame->Unlock();
} else {
- if (queue_.size() == 1) {
- *time_of_next_frame = queue_.front()->GetTimestamp() +
- queue_.front()->GetDuration();
- } else {
- *time_of_next_frame = queue_[1]->GetTimestamp();
- }
+ NOTREACHED();
}
}
-
- // If any frames have been removed we need to call the decoder again. Note
- // that the PostSubmitReadsTask method will only post the task if there are
- // pending reads.
- PostSubmitReadsTask();
-
- // True if the front of the queue is a new frame.
- return updated_front;
}
-
-// Assumes |lock_| has been acquired!
-void VideoRendererImpl::DiscardAllFrames() {
- while (!queue_.empty()) {
- queue_.front()->Release();
- queue_.pop_front();
- ++number_of_reads_needed_;
- }
- current_frame_timestamp_ = base::TimeDelta::FromMicroseconds(kNoCurrentFrame);
-}
-
-// Assumes |lock_| has been acquired!
-void VideoRendererImpl::PostSubmitReadsTask() {
- if (number_of_reads_needed_ > 0 && !submit_reads_task_) {
- submit_reads_task_ = NewRunnableMethod(this,
- &VideoRendererImpl::SubmitReads);
- host_->PostTask(submit_reads_task_);
- }
-}
-
-void VideoRendererImpl::TimeUpdateCallback(base::TimeDelta time) {
- AutoLock auto_lock(lock_);
- if (IsRunning() && UpdateQueue(time, NULL, NULL, NULL)) {
- delegate_->PostRepaintTask();
- }
-}
-
-void VideoRendererImpl::OnAssignment(VideoFrame* video_frame) {
- bool call_initialized = false;
- {
- AutoLock auto_lock(lock_);
- if (IsRunning()) {
- // TODO(ralphl): if (!preroll_complete_ && EndOfStream) call_init = true
- // and preroll_complete_ = true.
- // TODO(ralphl): If(Seek()) then discard but we don't have SeekFrame().
- if (false) {
- // TODO(ralphl): this is the seek() logic.
- DiscardAllFrames();
- ++number_of_reads_needed_;
- PostSubmitReadsTask();
- } else {
- if (UpdateQueue(host_->GetPipelineStatus()->GetInterpolatedTime(),
- video_frame, NULL, NULL)) {
- delegate_->PostRepaintTask();
- }
- if (!preroll_complete_ && queue_.size() == kDefaultNumberOfFrames) {
- preroll_complete_ = true;
- call_initialized = true;
- }
- }
- }
- }
- // |lock_| no longer held. Call the pipeline if we've just entered a
- // completed preroll state.
- if (call_initialized) {
- host_->InitializationComplete();
- }
-}
-
diff --git a/chrome/renderer/media/video_renderer_impl.h b/chrome/renderer/media/video_renderer_impl.h
index 134cc9a..963b862 100644
--- a/chrome/renderer/media/video_renderer_impl.h
+++ b/chrome/renderer/media/video_renderer_impl.h
@@ -14,34 +14,29 @@
#ifndef CHROME_RENDERER_MEDIA_VIDEO_RENDERER_IMPL_H_
#define CHROME_RENDERER_MEDIA_VIDEO_RENDERER_IMPL_H_
-#include <deque>
-
-#include "base/lock.h"
-#include "base/task.h"
#include "base/gfx/platform_canvas.h"
-#include "chrome/renderer/webmediaplayer_delegate_impl.h"
#include "base/gfx/rect.h"
+#include "base/gfx/size.h"
+#include "chrome/renderer/webmediaplayer_delegate_impl.h"
+#include "media/base/buffers.h"
#include "media/base/factory.h"
#include "media/base/filters.h"
+#include "media/filters/video_renderer_base.h"
#include "webkit/glue/webmediaplayer_delegate.h"
-class SubmitReadsTask;
-
-class VideoRendererImpl : public media::VideoRenderer {
+class VideoRendererImpl : public media::VideoRendererBase {
public:
- // media::MediaFilter implementation.
- virtual void Stop();
-
- // media::VideoRenderer implementation.
- virtual bool Initialize(media::VideoDecoder* decoder);
-
// Methods for painting called by the WebMediaPlayerDelegateImpl
- // TODO(ralphl): What the *$*%##@ is this? What does it mean? How do we
- // treat the "rect"? Is is clipping?
- virtual void SetRect(const gfx::Rect& rect);
- // TODO(ralphl): What is this rect? Is it relative to the canvas?
- virtual void Paint(skia::PlatformCanvas* canvas, const gfx::Rect& rect);
+ // This method is called with the same rect as the Paint method and could
+ // be used by future implementations to implement an improved color space +
+ // scale code on a seperate thread. Since we always do the streach on the
+ // same thread as the Paint method, we just ignore the call for now.
+ virtual void SetRect(const gfx::Rect& rect) {}
+
+ // Paint the current front frame on the |canvas| streaching it to fit the
+ // |dest_rect|
+ virtual void Paint(skia::PlatformCanvas* canvas, const gfx::Rect& dest_rect);
// Static method for creating factory for this object.
static media::FilterFactory* CreateFactory(
@@ -50,131 +45,43 @@ class VideoRendererImpl : public media::VideoRenderer {
VideoRendererImpl, WebMediaPlayerDelegateImpl*>(delegate);
}
- // Implementation of AssignableBuffer<this>::OnAssignment method.
- void OnAssignment(media::VideoFrame* video_frame);
-
private:
- friend class SubmitReadsTask;
+ // Method called by base class during initialization.
+ virtual bool OnInitialize(size_t width, size_t height);
+
+ // Method called by the VideoRendererBase when a repaint is needed.
+ virtual void OnPaintNeeded();
+
friend class media::FilterFactoryImpl1<VideoRendererImpl,
WebMediaPlayerDelegateImpl*>;
// Constructor and destructor are private. Only the filter factory is
// allowed to create instances.
explicit VideoRendererImpl(WebMediaPlayerDelegateImpl* delegate);
- virtual ~VideoRendererImpl();
-
- // Answers question from the factory to see if we accept |format|.
- static bool IsMediaFormatSupported(const media::MediaFormat* format);
-
- // Used by the IsMediaFormatSupported and Initialize methods. Examines the
- // |media_format| and returns true if the format is supported. Both output
- // parameters, |width_out| and |height_out| are required and must not be NULL.
- static bool ParseMediaFormat(const media::MediaFormat* media_format,
- int* width_out,
- int* height_out);
-
- // Used internally to post a task that will call the SubmitReads() method.
- // The |lock_| must be acquired before calling this method. If the value of
- // |number_of_reads_needed_| is 0 or if there is already a pending task then
- // this method simply returns and does not post a new task.
- void PostSubmitReadsTask();
-
- // Examines the |number_of_reads_needed_| member and calls the decoder to
- // read the necessary number of frames.
- void SubmitReads();
-
- // For simplicity, we use the |delegate_| member to indicate if we have been
- // stopped or not.
- bool IsRunning() const { return (delegate_ != NULL); }
-
- // Throw away all frames in the queue. The |lock_| must have been acquired
- // before calling this method.
- void DiscardAllFrames();
-
- // This method is always called with the object's |lock_| acquired..
- // The bool return value indicates weather or not the front of the queue has
- // been updated. If this method returns true, then the front of the queue
- // is a new video frame, otherwise, the front is the same as the last call.
- // Given the current |time|, this method updates the state of the video frame
- // queue. The caller may pass in a |new_frame| which will be added to the
- // queue in the appropriate position based on the frame's timestamp. The
- // |front_frame_out| and |time_next_frame_out| parameters are both optional
- // and can be NULL. If |front_frame_out| is non-NULL, then it is returned as
- // either NULL, which indicates that there are no frames in the queue, or
- // it will be a pointer to the frame at the front of the queue. NOTE: THIS
- // FRAME'S REFERENCE COUNT HAS BEEN INCREMENTED BY THIS CALL. THE
- // CALLING FUNCTION MUST CALL |front_frame_out|->Release();
- // If the |time_next_frame_out| parameter is non-NULL then it will be assigned
- // the stream time of the next frame in the queue. This is used by the Paint
- // method to schedule a time update callback at the appropriate presentation
- // time for the next frame.
- bool UpdateQueue(base::TimeDelta time,
- media::VideoFrame* new_frame,
- media::VideoFrame** front_frame_out,
- base::TimeDelta* time_next_frame_out);
+ virtual ~VideoRendererImpl() {}
// Internal method used by the Paint method to convert the specified video
// frame to RGB, placing the converted pixels in the |current_frame_| bitmap.
void CopyToCurrentFrame(media::VideoFrame* video_frame);
- // Called when the clock is updated by the audio renderer of when a scheduled
- // callback is called based on the interpolated current position of the media
- // stream.
- void TimeUpdateCallback(base::TimeDelta time);
-
- // Critical section. There is only one for this object. Used to serialize
- // access to the following members:
- // |queue_| for obvious reasons
- // |delegate_| because it is used by methods that can be called from random
- // threads to determine if the render has been stopped (it will
- // be NULL if stopped)
- // |submit_reads_task_| to prevent multiple scheduling of the task and to
- // allow for safe cancelation of the task.
- // |current_frame_timestamp_| because member is used by the render
- // thread in the Paint method and by DiscardAllFrames which can be
- // called on the decoder's thread when a seek occurs.
- // |number_of_reads_needed_| is modified by UpdateQueue from the decoder
- // thread, the renderer thread, and the pipeline thread.
- // |preroll_complete_| has a very small potential race condition if the
- // OnAssignment method were reentered for the last frame in the queue
- // and an end-of-stream frame.
- Lock lock_;
-
// Pointer to our parent object that is called to request repaints.
WebMediaPlayerDelegateImpl* delegate_;
- // Pointer to the decoder that will feed us with video frames.
- scoped_refptr<media::VideoDecoder> decoder_;
-
- // If non-NULL then a task has been scheduled to submit read requests to the
- // video decoder.
- CancelableTask* submit_reads_task_;
-
- // The number of buffers we need to request. This member is updated by any
- // method that removes frames from the queue, such as UpdateQueue and
- // DiscardAllFrames.
- int number_of_reads_needed_;
-
- // An RGB bitmap of the current frame. Note that we use the timestamp to
- // determine if the frame contents need to be color space converted, or if the
- // |current_frame_| member contains the correct image for the queue front.
- SkBitmap current_frame_;
- base::TimeDelta current_frame_timestamp_;
-
- // TODO(ralphl): Try to understand all of the various "rect" and dimension
- // aspects of the renderer and document it so that other people can understand
- // it too. I can not accurately describe what the role of this member is now.
- gfx::Rect rect_;
-
- // The queue of video frames. The front of the queue is the frame that should
- // be displayed.
- typedef std::deque<media::VideoFrame*> VideoFrameQueue;
- VideoFrameQueue queue_;
-
- // True if we have received a full queue of video frames from the decoder.
- // We don't call FilterHost::InitializationComplete() until the the queue
- // is full.
- bool preroll_complete_;
+ // An RGB bitmap used to convert the video frames.
+ SkBitmap bitmap_;
+
+ // These two members are used to determine if the |bitmap_| contains
+ // an already converted image of the current frame. IMPORTANT NOTE: The
+ // value of |last_converted_frame_| must only be used for comparison purposes,
+ // and it should be assumed that the value of the pointer is INVALID unless
+ // it matches the pointer returned from GetCurrentFrame(). Even then, just
+ // to make sure, we compare the timestamp to be sure the bits in the
+ // |current_frame_bitmap_| are valid.
+ media::VideoFrame* last_converted_frame_;
+ base::TimeDelta last_converted_timestamp_;
+
+ // The size of the video.
+ gfx::Size video_size_;
DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl);
};