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-rwxr-xr-xchrome/tools/build/mac/make_locale_dirs.sh39
1 files changed, 39 insertions, 0 deletions
diff --git a/chrome/tools/build/mac/make_locale_dirs.sh b/chrome/tools/build/mac/make_locale_dirs.sh
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+++ b/chrome/tools/build/mac/make_locale_dirs.sh
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+#!/bin/bash
+
+# Copyright (c) 2011 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+# usage: make_locale_dirs.sh locale_dir [...]
+#
+# This script creates the Resources directory for the bundle being built by
+# the Xcode target that calls it if the directory does not yet exist. It then
+# changes to that directory and creates subdirectories for each locale_dir
+# passed on the command line.
+#
+# This script is intended to create empty locale directories (.lproj) in a
+# Cocoa .app bundle. The presence of these empty directories is sufficient to
+# convince Cocoa that the application supports the named localization, even if
+# an InfoPlist.strings file is not provided. Chrome uses these empty locale
+# directoires for its helper executable bundles, which do not otherwise
+# require any direct Cocoa locale support.
+
+set -eu
+
+if [[ ${#} -eq 0 ]]; then
+ echo "usage: ${0} locale_dir [...]" >& 2
+ exit 1
+fi
+
+RESOURCES_DIR="${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}"
+if [[ ! -d "${RESOURCES_DIR}" ]]; then
+ mkdir "${RESOURCES_DIR}"
+fi
+
+cd "${RESOURCES_DIR}"
+
+for dir in "${@}"; do
+ if [[ ! -d "${dir}" ]]; then
+ mkdir "${dir}"
+ fi
+done