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-rw-r--r--chrome/views/menu_button.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/chrome/views/menu_button.cc b/chrome/views/menu_button.cc
index 91f6d55..b2bdbea 100644
--- a/chrome/views/menu_button.cc
+++ b/chrome/views/menu_button.cc
@@ -83,9 +83,9 @@ void MenuButton::Paint(ChromeCanvas* canvas, bool for_drag) {
// a MenuButton control (see TextButton::Paint() for a detailed
// explanation regarding why we can not flip the canvas). Therefore, we
// need to manually mirror the position of the down arrow.
- gfx::Rect arrow_bounds(GetWidth() - insets.right() -
+ gfx::Rect arrow_bounds(width() - insets.right() -
kMenuMarker->width() - kMenuMarkerPaddingRight,
- GetHeight() / 2,
+ height() / 2,
kMenuMarker->width(),
kMenuMarker->height());
arrow_bounds.set_x(MirroredLeftPointForRect(arrow_bounds));
@@ -182,8 +182,8 @@ bool MenuButton::OnMousePressed(const ChromeViews::MouseEvent& e) {
if (GetState() != BS_DISABLED) {
// If we're draggable (GetDragOperations returns a non-zero value), then
// don't pop on press, instead wait for release.
- if (e.IsOnlyLeftMouseButton() && HitTest(WTL::CPoint(e.GetX(), e.GetY())) &&
- GetDragOperations(e.GetX(), e.GetY()) == DragDropTypes::DRAG_NONE) {
+ if (e.IsOnlyLeftMouseButton() && HitTest(WTL::CPoint(e.x(), e.y())) &&
+ GetDragOperations(e.x(), e.y()) == DragDropTypes::DRAG_NONE) {
TimeDelta delta = Time::Now() - menu_closed_time_;
int64 delta_in_milliseconds = delta.InMilliseconds();
if (delta_in_milliseconds > kMinimumTimeBetweenButtonClicks) {
@@ -196,9 +196,9 @@ bool MenuButton::OnMousePressed(const ChromeViews::MouseEvent& e) {
void MenuButton::OnMouseReleased(const ChromeViews::MouseEvent& e,
bool canceled) {
- if (GetDragOperations(e.GetX(), e.GetY()) != DragDropTypes::DRAG_NONE &&
+ if (GetDragOperations(e.x(), e.y()) != DragDropTypes::DRAG_NONE &&
GetState() != BS_DISABLED && !canceled && !InDrag() &&
- e.IsOnlyLeftMouseButton() && HitTest(WTL::CPoint(e.GetX(), e.GetY()))) {
+ e.IsOnlyLeftMouseButton() && HitTest(WTL::CPoint(e.x(), e.y()))) {
Activate();
} else {
TextButton::OnMouseReleased(e, canceled);