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diff --git a/chrome/views/window/custom_frame_view.cc b/chrome/views/window/custom_frame_view.cc
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+++ b/chrome/views/window/custom_frame_view.cc
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+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/views/window/custom_frame_view.h"
+
+#include "base/win_util.h"
+#include "chrome/common/gfx/path.h"
+#include "chrome/common/gfx/chrome_canvas.h"
+#include "chrome/common/gfx/chrome_font.h"
+#include "chrome/common/resource_bundle.h"
+#include "chrome/common/win_util.h"
+#include "chrome/views/window/client_view.h"
+#include "chrome/views/window/window_delegate.h"
+#include "grit/theme_resources.h"
+
+namespace views {
+
+// An enumeration of bitmap resources used by this window.
+enum {
+ FRAME_PART_BITMAP_FIRST = 0, // Must be first.
+
+ // Window Controls.
+ FRAME_CLOSE_BUTTON_ICON,
+ FRAME_CLOSE_BUTTON_ICON_H,
+ FRAME_CLOSE_BUTTON_ICON_P,
+ FRAME_CLOSE_BUTTON_ICON_SA,
+ FRAME_CLOSE_BUTTON_ICON_SA_H,
+ FRAME_CLOSE_BUTTON_ICON_SA_P,
+ FRAME_RESTORE_BUTTON_ICON,
+ FRAME_RESTORE_BUTTON_ICON_H,
+ FRAME_RESTORE_BUTTON_ICON_P,
+ FRAME_MAXIMIZE_BUTTON_ICON,
+ FRAME_MAXIMIZE_BUTTON_ICON_H,
+ FRAME_MAXIMIZE_BUTTON_ICON_P,
+ FRAME_MINIMIZE_BUTTON_ICON,
+ FRAME_MINIMIZE_BUTTON_ICON_H,
+ FRAME_MINIMIZE_BUTTON_ICON_P,
+
+ // Window Frame Border.
+ FRAME_BOTTOM_EDGE,
+ FRAME_BOTTOM_LEFT_CORNER,
+ FRAME_BOTTOM_RIGHT_CORNER,
+ FRAME_LEFT_EDGE,
+ FRAME_RIGHT_EDGE,
+ FRAME_TOP_EDGE,
+ FRAME_TOP_LEFT_CORNER,
+ FRAME_TOP_RIGHT_CORNER,
+
+ // Client Edge Border.
+ FRAME_CLIENT_EDGE_TOP_LEFT,
+ FRAME_CLIENT_EDGE_TOP,
+ FRAME_CLIENT_EDGE_TOP_RIGHT,
+ FRAME_CLIENT_EDGE_RIGHT,
+ FRAME_CLIENT_EDGE_BOTTOM_RIGHT,
+ FRAME_CLIENT_EDGE_BOTTOM,
+ FRAME_CLIENT_EDGE_BOTTOM_LEFT,
+ FRAME_CLIENT_EDGE_LEFT,
+
+ FRAME_PART_BITMAP_COUNT // Must be last.
+};
+
+class ActiveWindowResources : public WindowResources {
+ public:
+ ActiveWindowResources() {
+ InitClass();
+ }
+ virtual ~ActiveWindowResources() {
+ }
+
+ // WindowResources implementation:
+ virtual SkBitmap* GetPartBitmap(FramePartBitmap part) const {
+ return standard_frame_bitmaps_[part];
+ }
+
+ private:
+ static void InitClass() {
+ static bool initialized = false;
+ if (!initialized) {
+ static const int kFramePartBitmapIds[] = {
+ 0,
+ IDR_CLOSE, IDR_CLOSE_H, IDR_CLOSE_P,
+ IDR_CLOSE_SA, IDR_CLOSE_SA_H, IDR_CLOSE_SA_P,
+ IDR_RESTORE, IDR_RESTORE_H, IDR_RESTORE_P,
+ IDR_MAXIMIZE, IDR_MAXIMIZE_H, IDR_MAXIMIZE_P,
+ IDR_MINIMIZE, IDR_MINIMIZE_H, IDR_MINIMIZE_P,
+ IDR_WINDOW_BOTTOM_CENTER, IDR_WINDOW_BOTTOM_LEFT_CORNER,
+ IDR_WINDOW_BOTTOM_RIGHT_CORNER, IDR_WINDOW_LEFT_SIDE,
+ IDR_WINDOW_RIGHT_SIDE, IDR_WINDOW_TOP_CENTER,
+ IDR_WINDOW_TOP_LEFT_CORNER, IDR_WINDOW_TOP_RIGHT_CORNER,
+ IDR_APP_TOP_LEFT, IDR_APP_TOP_CENTER, IDR_APP_TOP_RIGHT,
+ IDR_CONTENT_RIGHT_SIDE, IDR_CONTENT_BOTTOM_RIGHT_CORNER,
+ IDR_CONTENT_BOTTOM_CENTER, IDR_CONTENT_BOTTOM_LEFT_CORNER,
+ IDR_CONTENT_LEFT_SIDE,
+ 0
+ };
+
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ for (int i = 0; i < FRAME_PART_BITMAP_COUNT; ++i) {
+ int id = kFramePartBitmapIds[i];
+ if (id != 0)
+ standard_frame_bitmaps_[i] = rb.GetBitmapNamed(id);
+ }
+ initialized = true;
+ }
+ }
+
+ static SkBitmap* standard_frame_bitmaps_[FRAME_PART_BITMAP_COUNT];
+ static ChromeFont title_font_;
+
+ DISALLOW_EVIL_CONSTRUCTORS(ActiveWindowResources);
+};
+
+class InactiveWindowResources : public WindowResources {
+ public:
+ InactiveWindowResources() {
+ InitClass();
+ }
+ virtual ~InactiveWindowResources() {
+ }
+
+ // WindowResources implementation:
+ virtual SkBitmap* GetPartBitmap(FramePartBitmap part) const {
+ return standard_frame_bitmaps_[part];
+ }
+
+ private:
+ static void InitClass() {
+ static bool initialized = false;
+ if (!initialized) {
+ static const int kFramePartBitmapIds[] = {
+ 0,
+ IDR_CLOSE, IDR_CLOSE_H, IDR_CLOSE_P,
+ IDR_CLOSE_SA, IDR_CLOSE_SA_H, IDR_CLOSE_SA_P,
+ IDR_RESTORE, IDR_RESTORE_H, IDR_RESTORE_P,
+ IDR_MAXIMIZE, IDR_MAXIMIZE_H, IDR_MAXIMIZE_P,
+ IDR_MINIMIZE, IDR_MINIMIZE_H, IDR_MINIMIZE_P,
+ IDR_DEWINDOW_BOTTOM_CENTER, IDR_DEWINDOW_BOTTOM_LEFT_CORNER,
+ IDR_DEWINDOW_BOTTOM_RIGHT_CORNER, IDR_DEWINDOW_LEFT_SIDE,
+ IDR_DEWINDOW_RIGHT_SIDE, IDR_DEWINDOW_TOP_CENTER,
+ IDR_DEWINDOW_TOP_LEFT_CORNER, IDR_DEWINDOW_TOP_RIGHT_CORNER,
+ IDR_APP_TOP_LEFT, IDR_APP_TOP_CENTER, IDR_APP_TOP_RIGHT,
+ IDR_CONTENT_RIGHT_SIDE, IDR_CONTENT_BOTTOM_RIGHT_CORNER,
+ IDR_CONTENT_BOTTOM_CENTER, IDR_CONTENT_BOTTOM_LEFT_CORNER,
+ IDR_CONTENT_LEFT_SIDE,
+ 0
+ };
+
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ for (int i = 0; i < FRAME_PART_BITMAP_COUNT; ++i) {
+ int id = kFramePartBitmapIds[i];
+ if (id != 0)
+ standard_frame_bitmaps_[i] = rb.GetBitmapNamed(id);
+ }
+ initialized = true;
+ }
+ }
+
+ static SkBitmap* standard_frame_bitmaps_[FRAME_PART_BITMAP_COUNT];
+
+ DISALLOW_EVIL_CONSTRUCTORS(InactiveWindowResources);
+};
+
+// static
+SkBitmap* ActiveWindowResources::standard_frame_bitmaps_[];
+SkBitmap* InactiveWindowResources::standard_frame_bitmaps_[];
+
+// static
+WindowResources* CustomFrameView::active_resources_ = NULL;
+WindowResources* CustomFrameView::inactive_resources_ = NULL;
+ChromeFont CustomFrameView::title_font_;
+
+namespace {
+// The frame border is only visible in restored mode and is hardcoded to 4 px on
+// each side regardless of the system window border size.
+const int kFrameBorderThickness = 4;
+// Various edges of the frame border have a 1 px shadow along their edges; in a
+// few cases we shift elements based on this amount for visual appeal.
+const int kFrameShadowThickness = 1;
+// While resize areas on Windows are normally the same size as the window
+// borders, our top area is shrunk by 1 px to make it easier to move the window
+// around with our thinner top grabbable strip. (Incidentally, our side and
+// bottom resize areas don't match the frame border thickness either -- they
+// span the whole nonclient area, so there's no "dead zone" for the mouse.)
+const int kTopResizeAdjust = 1;
+// In the window corners, the resize areas don't actually expand bigger, but the
+// 16 px at the end of each edge triggers diagonal resizing.
+const int kResizeAreaCornerSize = 16;
+// The titlebar never shrinks to less than 18 px tall, plus the height of the
+// frame border and any bottom edge.
+const int kTitlebarMinimumHeight = 18;
+// The icon is inset 2 px from the left frame border.
+const int kIconLeftSpacing = 2;
+// The icon takes up 16/25th of the available titlebar height. (This is
+// expressed as two ints to avoid precision losses leading to off-by-one pixel
+// errors.)
+const int kIconHeightFractionNumerator = 16;
+const int kIconHeightFractionDenominator = 25;
+// The icon never shrinks below 16 px on a side.
+const int kIconMinimumSize = 16;
+// Because our frame border has a different "3D look" than Windows', with a less
+// cluttered top edge, we need to shift the icon up by 1 px in restored mode so
+// it looks more centered.
+const int kIconRestoredAdjust = 1;
+// There is a 4 px gap between the icon and the title text.
+const int kIconTitleSpacing = 4;
+// The title text starts 2 px below the bottom of the top frame border.
+const int kTitleTopSpacing = 2;
+// There is a 5 px gap between the title text and the caption buttons.
+const int kTitleCaptionSpacing = 5;
+// The caption buttons are always drawn 1 px down from the visible top of the
+// window (the true top in restored mode, or the top of the screen in maximized
+// mode).
+const int kCaptionTopSpacing = 1;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameView, public:
+
+CustomFrameView::CustomFrameView(Window* frame)
+ : NonClientFrameView(),
+ close_button_(new ImageButton(this)),
+ restore_button_(new ImageButton(this)),
+ maximize_button_(new ImageButton(this)),
+ minimize_button_(new ImageButton(this)),
+ system_menu_button_(new ImageButton(this)),
+ should_show_minmax_buttons_(false),
+ frame_(frame) {
+ InitClass();
+ WindowResources* resources = active_resources_;
+
+ // Close button images will be set in LayoutWindowControls().
+ AddChildView(close_button_);
+
+ restore_button_->SetImage(CustomButton::BS_NORMAL,
+ resources->GetPartBitmap(FRAME_RESTORE_BUTTON_ICON));
+ restore_button_->SetImage(CustomButton::BS_HOT,
+ resources->GetPartBitmap(FRAME_RESTORE_BUTTON_ICON_H));
+ restore_button_->SetImage(CustomButton::BS_PUSHED,
+ resources->GetPartBitmap(FRAME_RESTORE_BUTTON_ICON_P));
+ AddChildView(restore_button_);
+
+ maximize_button_->SetImage(CustomButton::BS_NORMAL,
+ resources->GetPartBitmap(FRAME_MAXIMIZE_BUTTON_ICON));
+ maximize_button_->SetImage(CustomButton::BS_HOT,
+ resources->GetPartBitmap(FRAME_MAXIMIZE_BUTTON_ICON_H));
+ maximize_button_->SetImage(CustomButton::BS_PUSHED,
+ resources->GetPartBitmap(FRAME_MAXIMIZE_BUTTON_ICON_P));
+ AddChildView(maximize_button_);
+
+ minimize_button_->SetImage(CustomButton::BS_NORMAL,
+ resources->GetPartBitmap(FRAME_MINIMIZE_BUTTON_ICON));
+ minimize_button_->SetImage(CustomButton::BS_HOT,
+ resources->GetPartBitmap(FRAME_MINIMIZE_BUTTON_ICON_H));
+ minimize_button_->SetImage(CustomButton::BS_PUSHED,
+ resources->GetPartBitmap(FRAME_MINIMIZE_BUTTON_ICON_P));
+ AddChildView(minimize_button_);
+
+ should_show_minmax_buttons_ = frame_->GetDelegate()->CanMaximize();
+
+ AddChildView(system_menu_button_);
+}
+
+CustomFrameView::~CustomFrameView() {
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameView, NonClientFrameView implementation:
+
+gfx::Rect CustomFrameView::GetBoundsForClientView() const {
+ return client_view_bounds_;
+}
+
+gfx::Rect CustomFrameView::GetWindowBoundsForClientBounds(
+ const gfx::Rect& client_bounds) const {
+ int top_height = NonClientTopBorderHeight();
+ int border_thickness = NonClientBorderThickness();
+ return gfx::Rect(std::max(0, client_bounds.x() - border_thickness),
+ std::max(0, client_bounds.y() - top_height),
+ client_bounds.width() + (2 * border_thickness),
+ client_bounds.height() + top_height + border_thickness);
+}
+
+gfx::Point CustomFrameView::GetSystemMenuPoint() const {
+ gfx::Point system_menu_point(FrameBorderThickness(),
+ NonClientTopBorderHeight() - BottomEdgeThicknessWithinNonClientHeight());
+ ConvertPointToScreen(this, &system_menu_point);
+ return system_menu_point;
+}
+
+int CustomFrameView::NonClientHitTest(const gfx::Point& point) {
+ // Then see if the point is within any of the window controls.
+ if (close_button_->GetBounds(APPLY_MIRRORING_TRANSFORMATION).Contains(point))
+ return HTCLOSE;
+ if (restore_button_->GetBounds(APPLY_MIRRORING_TRANSFORMATION).Contains(
+ point))
+ return HTMAXBUTTON;
+ if (maximize_button_->GetBounds(APPLY_MIRRORING_TRANSFORMATION).Contains(
+ point))
+ return HTMAXBUTTON;
+ if (minimize_button_->GetBounds(APPLY_MIRRORING_TRANSFORMATION).Contains(
+ point))
+ return HTMINBUTTON;
+ if (system_menu_button_->GetBounds(APPLY_MIRRORING_TRANSFORMATION).Contains(
+ point))
+ return HTSYSMENU;
+
+ int window_component = GetHTComponentForFrame(point, FrameBorderThickness(),
+ NonClientBorderThickness(), kResizeAreaCornerSize, kResizeAreaCornerSize,
+ frame_->GetDelegate()->CanResize());
+ // Fall back to the caption if no other component matches.
+ return (window_component == HTNOWHERE) ? HTCAPTION : window_component;
+}
+
+void CustomFrameView::GetWindowMask(const gfx::Size& size,
+ gfx::Path* window_mask) {
+ DCHECK(window_mask);
+
+ // Redefine the window visible region for the new size.
+ window_mask->moveTo(0, 3);
+ window_mask->lineTo(1, 2);
+ window_mask->lineTo(1, 1);
+ window_mask->lineTo(2, 1);
+ window_mask->lineTo(3, 0);
+
+ window_mask->lineTo(SkIntToScalar(size.width() - 3), 0);
+ window_mask->lineTo(SkIntToScalar(size.width() - 2), 1);
+ window_mask->lineTo(SkIntToScalar(size.width() - 1), 1);
+ window_mask->lineTo(SkIntToScalar(size.width() - 1), 2);
+ window_mask->lineTo(SkIntToScalar(size.width()), 3);
+
+ window_mask->lineTo(SkIntToScalar(size.width()),
+ SkIntToScalar(size.height()));
+ window_mask->lineTo(0, SkIntToScalar(size.height()));
+ window_mask->close();
+}
+
+void CustomFrameView::EnableClose(bool enable) {
+ close_button_->SetEnabled(enable);
+}
+
+void CustomFrameView::ResetWindowControls() {
+ restore_button_->SetState(CustomButton::BS_NORMAL);
+ minimize_button_->SetState(CustomButton::BS_NORMAL);
+ maximize_button_->SetState(CustomButton::BS_NORMAL);
+ // The close button isn't affected by this constraint.
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameView, View overrides:
+
+void CustomFrameView::Paint(ChromeCanvas* canvas) {
+ if (frame_->IsMaximized())
+ PaintMaximizedFrameBorder(canvas);
+ else
+ PaintRestoredFrameBorder(canvas);
+ PaintTitleBar(canvas);
+ if (!frame_->IsMaximized())
+ PaintRestoredClientEdge(canvas);
+}
+
+void CustomFrameView::Layout() {
+ LayoutWindowControls();
+ LayoutTitleBar();
+ LayoutClientView();
+}
+
+gfx::Size CustomFrameView::GetPreferredSize() {
+ gfx::Size pref = frame_->GetClientView()->GetPreferredSize();
+ DCHECK(pref.width() > 0 && pref.height() > 0);
+ gfx::Rect bounds(0, 0, pref.width(), pref.height());
+ return frame_->GetNonClientView()->GetWindowBoundsForClientBounds(
+ bounds).size();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameView, ButtonListener implementation:
+
+void CustomFrameView::ButtonPressed(Button* sender) {
+ if (sender == close_button_)
+ frame_->Close();
+ else if (sender == minimize_button_)
+ frame_->Minimize();
+ else if (sender == maximize_button_)
+ frame_->Maximize();
+ else if (sender == restore_button_)
+ frame_->Restore();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// CustomFrameView, private:
+
+int CustomFrameView::FrameBorderThickness() const {
+ return frame_->IsMaximized() ?
+ GetSystemMetrics(SM_CXSIZEFRAME) : kFrameBorderThickness;
+}
+
+int CustomFrameView::NonClientBorderThickness() const {
+ // In maximized mode, we don't show a client edge.
+ return FrameBorderThickness() +
+ (frame_->IsMaximized() ? 0 : kClientEdgeThickness);
+}
+
+int CustomFrameView::NonClientTopBorderHeight() const {
+ int title_top_spacing, title_thickness;
+ return TitleCoordinates(&title_top_spacing, &title_thickness);
+}
+
+int CustomFrameView::BottomEdgeThicknessWithinNonClientHeight() const {
+ return kFrameShadowThickness +
+ (frame_->IsMaximized() ? 0 : kClientEdgeThickness);
+}
+
+int CustomFrameView::TitleCoordinates(int* title_top_spacing,
+ int* title_thickness) const {
+ int frame_thickness = FrameBorderThickness();
+ int min_titlebar_height = kTitlebarMinimumHeight + frame_thickness;
+ *title_top_spacing = frame_thickness + kTitleTopSpacing;
+ // The bottom spacing should be the same apparent height as the top spacing.
+ // Because the actual top spacing height varies based on the system border
+ // thickness, we calculate this based on the restored top spacing and then
+ // adjust for maximized mode. We also don't include the frame shadow here,
+ // since while it's part of the bottom spacing it will be added in at the end.
+ int title_bottom_spacing =
+ kFrameBorderThickness + kTitleTopSpacing - kFrameShadowThickness;
+ if (frame_->IsMaximized()) {
+ // When we maximize, the top border appears to be chopped off; shift the
+ // title down to stay centered within the remaining space.
+ int title_adjust = (kFrameBorderThickness / 2);
+ *title_top_spacing += title_adjust;
+ title_bottom_spacing -= title_adjust;
+ }
+ *title_thickness = std::max(title_font_.height(),
+ min_titlebar_height - *title_top_spacing - title_bottom_spacing);
+ return *title_top_spacing + *title_thickness + title_bottom_spacing +
+ BottomEdgeThicknessWithinNonClientHeight();
+}
+
+void CustomFrameView::PaintRestoredFrameBorder(ChromeCanvas* canvas) {
+ SkBitmap* top_left_corner = resources()->GetPartBitmap(FRAME_TOP_LEFT_CORNER);
+ SkBitmap* top_right_corner =
+ resources()->GetPartBitmap(FRAME_TOP_RIGHT_CORNER);
+ SkBitmap* top_edge = resources()->GetPartBitmap(FRAME_TOP_EDGE);
+ SkBitmap* right_edge = resources()->GetPartBitmap(FRAME_RIGHT_EDGE);
+ SkBitmap* left_edge = resources()->GetPartBitmap(FRAME_LEFT_EDGE);
+ SkBitmap* bottom_left_corner =
+ resources()->GetPartBitmap(FRAME_BOTTOM_LEFT_CORNER);
+ SkBitmap* bottom_right_corner =
+ resources()->GetPartBitmap(FRAME_BOTTOM_RIGHT_CORNER);
+ SkBitmap* bottom_edge = resources()->GetPartBitmap(FRAME_BOTTOM_EDGE);
+
+ // Top.
+ canvas->DrawBitmapInt(*top_left_corner, 0, 0);
+ canvas->TileImageInt(*top_edge, top_left_corner->width(), 0,
+ width() - top_right_corner->width(), top_edge->height());
+ canvas->DrawBitmapInt(*top_right_corner,
+ width() - top_right_corner->width(), 0);
+
+ // Right.
+ canvas->TileImageInt(*right_edge, width() - right_edge->width(),
+ top_right_corner->height(), right_edge->width(),
+ height() - top_right_corner->height() -
+ bottom_right_corner->height());
+
+ // Bottom.
+ canvas->DrawBitmapInt(*bottom_right_corner,
+ width() - bottom_right_corner->width(),
+ height() - bottom_right_corner->height());
+ canvas->TileImageInt(*bottom_edge, bottom_left_corner->width(),
+ height() - bottom_edge->height(),
+ width() - bottom_left_corner->width() -
+ bottom_right_corner->width(),
+ bottom_edge->height());
+ canvas->DrawBitmapInt(*bottom_left_corner, 0,
+ height() - bottom_left_corner->height());
+
+ // Left.
+ canvas->TileImageInt(*left_edge, 0, top_left_corner->height(),
+ left_edge->width(),
+ height() - top_left_corner->height() - bottom_left_corner->height());
+}
+
+void CustomFrameView::PaintMaximizedFrameBorder(
+ ChromeCanvas* canvas) {
+ SkBitmap* top_edge = resources()->GetPartBitmap(FRAME_TOP_EDGE);
+ canvas->TileImageInt(*top_edge, 0, FrameBorderThickness(), width(),
+ top_edge->height());
+
+ // The bottom of the titlebar actually comes from the top of the Client Edge
+ // graphic, with the actual client edge clipped off the bottom.
+ SkBitmap* titlebar_bottom = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_TOP);
+ int edge_height = titlebar_bottom->height() - kClientEdgeThickness;
+ canvas->TileImageInt(*titlebar_bottom, 0,
+ frame_->GetClientView()->y() - edge_height, width(), edge_height);
+}
+
+void CustomFrameView::PaintTitleBar(ChromeCanvas* canvas) {
+ WindowDelegate* d = frame_->GetDelegate();
+
+ // It seems like in some conditions we can be asked to paint after the window
+ // that contains us is WM_DESTROYed. At this point, our delegate is NULL. The
+ // correct long term fix may be to shut down the RootView in WM_DESTROY.
+ if (!d)
+ return;
+
+ canvas->DrawStringInt(d->GetWindowTitle(), title_font_, SK_ColorWHITE,
+ MirroredLeftPointForRect(title_bounds_), title_bounds_.y(),
+ title_bounds_.width(), title_bounds_.height());
+}
+
+void CustomFrameView::PaintRestoredClientEdge(ChromeCanvas* canvas) {
+ gfx::Rect client_area_bounds = frame_->GetClientView()->bounds();
+ int client_area_top = client_area_bounds.y();
+
+ SkBitmap* top_left = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_TOP_LEFT);
+ SkBitmap* top = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_TOP);
+ SkBitmap* top_right = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_TOP_RIGHT);
+ SkBitmap* right = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_RIGHT);
+ SkBitmap* bottom_right =
+ resources()->GetPartBitmap(FRAME_CLIENT_EDGE_BOTTOM_RIGHT);
+ SkBitmap* bottom = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_BOTTOM);
+ SkBitmap* bottom_left =
+ resources()->GetPartBitmap(FRAME_CLIENT_EDGE_BOTTOM_LEFT);
+ SkBitmap* left = resources()->GetPartBitmap(FRAME_CLIENT_EDGE_LEFT);
+
+ // Top.
+ // This next calculation is necessary because the top center bitmap is shorter
+ // than the top left and right bitmaps. We need their top edges to line up,
+ // and we need the left and right edges to start below the corners' bottoms.
+ int top_edge_y = client_area_top - top->height();
+ client_area_top = top_edge_y + top_left->height();
+ canvas->DrawBitmapInt(*top_left, client_area_bounds.x() - top_left->width(),
+ top_edge_y);
+ canvas->TileImageInt(*top, client_area_bounds.x(), top_edge_y,
+ client_area_bounds.width(), top->height());
+ canvas->DrawBitmapInt(*top_right, client_area_bounds.right(), top_edge_y);
+
+ // Right.
+ int client_area_bottom =
+ std::max(client_area_top, client_area_bounds.bottom());
+ int client_area_height = client_area_bottom - client_area_top;
+ canvas->TileImageInt(*right, client_area_bounds.right(), client_area_top,
+ right->width(), client_area_height);
+
+ // Bottom.
+ canvas->DrawBitmapInt(*bottom_right, client_area_bounds.right(),
+ client_area_bottom);
+ canvas->TileImageInt(*bottom, client_area_bounds.x(), client_area_bottom,
+ client_area_bounds.width(), bottom_right->height());
+ canvas->DrawBitmapInt(*bottom_left,
+ client_area_bounds.x() - bottom_left->width(), client_area_bottom);
+
+ // Left.
+ canvas->TileImageInt(*left, client_area_bounds.x() - left->width(),
+ client_area_top, left->width(), client_area_height);
+}
+
+void CustomFrameView::LayoutWindowControls() {
+ close_button_->SetImageAlignment(ImageButton::ALIGN_LEFT,
+ ImageButton::ALIGN_BOTTOM);
+ // Maximized buttons start at window top so that even if their images aren't
+ // drawn flush with the screen edge, they still obey Fitts' Law.
+ bool is_maximized = frame_->IsMaximized();
+ int frame_thickness = FrameBorderThickness();
+ int caption_y = is_maximized ? frame_thickness : kCaptionTopSpacing;
+ int top_extra_height = is_maximized ? kCaptionTopSpacing : 0;
+ // There should always be the same number of non-shadow pixels visible to the
+ // side of the caption buttons. In maximized mode we extend the rightmost
+ // button to the screen corner to obey Fitts' Law.
+ int right_extra_width = is_maximized ?
+ (kFrameBorderThickness - kFrameShadowThickness) : 0;
+ int right_spacing = is_maximized ?
+ (GetSystemMetrics(SM_CXSIZEFRAME) + right_extra_width) : frame_thickness;
+ gfx::Size close_button_size = close_button_->GetPreferredSize();
+ close_button_->SetBounds(width() - close_button_size.width() - right_spacing,
+ caption_y,
+ close_button_size.width() + right_extra_width,
+ close_button_size.height() + top_extra_height);
+
+ // When the window is restored, we show a maximized button; otherwise, we show
+ // a restore button.
+ bool is_restored = !is_maximized && !frame_->IsMinimized();
+ views::ImageButton* invisible_button = is_restored ?
+ restore_button_ : maximize_button_;
+ invisible_button->SetVisible(false);
+
+ views::ImageButton* visible_button = is_restored ?
+ maximize_button_ : restore_button_;
+ FramePartBitmap normal_part, hot_part, pushed_part;
+ if (should_show_minmax_buttons_) {
+ visible_button->SetVisible(true);
+ visible_button->SetImageAlignment(ImageButton::ALIGN_LEFT,
+ ImageButton::ALIGN_BOTTOM);
+ gfx::Size visible_button_size = visible_button->GetPreferredSize();
+ visible_button->SetBounds(close_button_->x() - visible_button_size.width(),
+ caption_y, visible_button_size.width(),
+ visible_button_size.height() + top_extra_height);
+
+ minimize_button_->SetVisible(true);
+ minimize_button_->SetImageAlignment(ImageButton::ALIGN_LEFT,
+ ImageButton::ALIGN_BOTTOM);
+ gfx::Size minimize_button_size = minimize_button_->GetPreferredSize();
+ minimize_button_->SetBounds(
+ visible_button->x() - minimize_button_size.width(), caption_y,
+ minimize_button_size.width(),
+ minimize_button_size.height() + top_extra_height);
+
+ normal_part = FRAME_CLOSE_BUTTON_ICON;
+ hot_part = FRAME_CLOSE_BUTTON_ICON_H;
+ pushed_part = FRAME_CLOSE_BUTTON_ICON_P;
+ } else {
+ visible_button->SetVisible(false);
+ minimize_button_->SetVisible(false);
+
+ normal_part = FRAME_CLOSE_BUTTON_ICON_SA;
+ hot_part = FRAME_CLOSE_BUTTON_ICON_SA_H;
+ pushed_part = FRAME_CLOSE_BUTTON_ICON_SA_P;
+ }
+
+ close_button_->SetImage(CustomButton::BS_NORMAL,
+ active_resources_->GetPartBitmap(normal_part));
+ close_button_->SetImage(CustomButton::BS_HOT,
+ active_resources_->GetPartBitmap(hot_part));
+ close_button_->SetImage(CustomButton::BS_PUSHED,
+ active_resources_->GetPartBitmap(pushed_part));
+}
+
+void CustomFrameView::LayoutTitleBar() {
+ // Always lay out the icon, even when it's not present, so we can lay out the
+ // window title based on its position.
+ int frame_thickness = FrameBorderThickness();
+ int icon_x = frame_thickness + kIconLeftSpacing;
+
+ // The usable height of the titlebar area is the total height minus the top
+ // resize border and any edge area we draw at its bottom.
+ int title_top_spacing, title_thickness;
+ int top_height = TitleCoordinates(&title_top_spacing, &title_thickness);
+ int available_height = top_height - frame_thickness -
+ BottomEdgeThicknessWithinNonClientHeight();
+
+ // The icon takes up a constant fraction of the available height, down to a
+ // minimum size, and is always an even number of pixels on a side (presumably
+ // to make scaled icons look better). It's centered within the usable height.
+ int icon_size = std::max((available_height * kIconHeightFractionNumerator /
+ kIconHeightFractionDenominator) / 2 * 2, kIconMinimumSize);
+ int icon_y = ((available_height - icon_size) / 2) + frame_thickness;
+
+ // Hack: Our frame border has a different "3D look" than Windows'. Theirs has
+ // a more complex gradient on the top that they push their icon/title below;
+ // then the maximized window cuts this off and the icon/title are centered in
+ // the remaining space. Because the apparent shape of our border is simpler,
+ // using the same positioning makes things look slightly uncentered with
+ // restored windows, so we come up to compensate.
+ if (!frame_->IsMaximized())
+ icon_y -= kIconRestoredAdjust;
+
+ views::WindowDelegate* d = frame_->GetDelegate();
+ if (!d->ShouldShowWindowIcon())
+ icon_size = 0;
+ system_menu_button_->SetBounds(icon_x, icon_y, icon_size, icon_size);
+
+ // Size the title.
+ int icon_right = icon_x + icon_size;
+ int title_x =
+ icon_right + (d->ShouldShowWindowIcon() ? kIconTitleSpacing : 0);
+ int title_right = (should_show_minmax_buttons_ ?
+ minimize_button_->x() : close_button_->x()) - kTitleCaptionSpacing;
+ title_bounds_.SetRect(title_x,
+ title_top_spacing + ((title_thickness - title_font_.height()) / 2),
+ std::max(0, title_right - title_x), title_font_.height());
+}
+
+void CustomFrameView::LayoutClientView() {
+ int top_height = NonClientTopBorderHeight();
+ int border_thickness = NonClientBorderThickness();
+ client_view_bounds_.SetRect(
+ border_thickness,
+ top_height,
+ std::max(0, width() - (2 * border_thickness)),
+ std::max(0, height() - top_height - border_thickness));
+}
+
+// static
+void CustomFrameView::InitClass() {
+ static bool initialized = false;
+ if (!initialized) {
+ active_resources_ = new ActiveWindowResources;
+ inactive_resources_ = new InactiveWindowResources;
+
+ title_font_ = win_util::GetWindowTitleFont();
+
+ initialized = true;
+ }
+}
+
+} // namespace views