diff options
Diffstat (limited to 'chrome')
-rw-r--r-- | chrome/renderer/render_process_unittest.cc | 13 | ||||
-rw-r--r-- | chrome/renderer/render_thread_unittest.cc | 6 |
2 files changed, 4 insertions, 15 deletions
diff --git a/chrome/renderer/render_process_unittest.cc b/chrome/renderer/render_process_unittest.cc index ef98907..848b53b 100644 --- a/chrome/renderer/render_process_unittest.cc +++ b/chrome/renderer/render_process_unittest.cc @@ -13,27 +13,16 @@ namespace { class RenderProcessTest : public testing::Test { public: virtual void SetUp() { - // Need a MODE_SERVER to make MODE_CLIENTs (like a RenderThread) happy. - channel_ = new IPC::Channel(L"render_process_unittest", IPC::Channel::MODE_SERVER, NULL); render_process_.reset(new RenderProcess(L"render_process_unittest")); } virtual void TearDown() { - message_loop_.RunAllPending(); render_process_.reset(); - // Need to fully destruct IPC::SyncChannel before the message loop goes - // away. - message_loop_.RunAllPending(); - // Delete the server channel after the RenderThread so that - // IPC::SyncChannel's OnChannelError doesn't fire on the context and attempt - // to use the listener thread which is now gone. - delete channel_; - } + } private: MessageLoopForIO message_loop_; scoped_ptr<RenderProcess> render_process_; - IPC::Channel *channel_; }; diff --git a/chrome/renderer/render_thread_unittest.cc b/chrome/renderer/render_thread_unittest.cc index 808bedf..3d09c51 100644 --- a/chrome/renderer/render_thread_unittest.cc +++ b/chrome/renderer/render_thread_unittest.cc @@ -24,13 +24,13 @@ class RenderThreadTest : public testing::Test { virtual void TearDown() { message_loop_.RunAllPending(); mock_process_.reset(); - // Need to fully destruct IPC::SyncChannel before the message loop goes - // away. - message_loop_.RunAllPending(); // Delete the server channel after the RenderThread so that // IPC::SyncChannel's OnChannelError doesn't fire on the context and attempt // to use the listener thread which is now gone. delete channel_; + // Need to fully destruct IPC::SyncChannel before the message loop goes + // away. + message_loop_.RunAllPending(); } protected: |