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-rw-r--r--components/mus/gles2/command_buffer_impl.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/components/mus/gles2/command_buffer_impl.h b/components/mus/gles2/command_buffer_impl.h
index 4241ac3..df41095 100644
--- a/components/mus/gles2/command_buffer_impl.h
+++ b/components/mus/gles2/command_buffer_impl.h
@@ -21,16 +21,16 @@ class GpuState;
// so that we can insert sync points without blocking on the GL driver. It
// forwards most method calls to the CommandBufferDriver, which runs on the
// same thread as the native viewport.
-class CommandBufferImpl : public mojo::CommandBuffer {
+class CommandBufferImpl : public mojom::CommandBuffer {
public:
CommandBufferImpl(mojo::InterfaceRequest<CommandBuffer> request,
scoped_refptr<GpuState> gpu_state,
scoped_ptr<CommandBufferDriver> driver);
- // mojo::CommandBuffer:
- void Initialize(mojo::CommandBufferSyncClientPtr sync_client,
- mojo::CommandBufferSyncPointClientPtr sync_point_client,
- mojo::CommandBufferLostContextObserverPtr loss_observer,
+ // mojom::CommandBuffer:
+ void Initialize(mojom::CommandBufferSyncClientPtr sync_client,
+ mojom::CommandBufferSyncPointClientPtr sync_point_client,
+ mojom::CommandBufferLostContextObserverPtr loss_observer,
mojo::ScopedSharedBufferHandle shared_state,
mojo::Array<int32_t> attribs) override;
void SetGetBuffer(int32_t buffer) override;
@@ -71,7 +71,7 @@ class CommandBufferImpl : public mojo::CommandBuffer {
scoped_refptr<GpuState> gpu_state_;
scoped_refptr<base::SingleThreadTaskRunner> driver_task_runner_;
scoped_ptr<CommandBufferDriver> driver_;
- mojo::CommandBufferSyncPointClientPtr sync_point_client_;
+ mojom::CommandBufferSyncPointClientPtr sync_point_client_;
scoped_ptr<mojo::Binding<CommandBuffer>> binding_;
CommandBufferImplObserver* observer_;
base::WeakPtrFactory<CommandBufferImpl> weak_ptr_factory_;