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Diffstat (limited to 'content/browser/browser_thread.h')
-rw-r--r-- | content/browser/browser_thread.h | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/content/browser/browser_thread.h b/content/browser/browser_thread.h new file mode 100644 index 0000000..d5e4473 --- /dev/null +++ b/content/browser/browser_thread.h @@ -0,0 +1,209 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CONTENT_BROWSER_BROWSER_THREAD_H_ +#define CONTENT_BROWSER_BROWSER_THREAD_H_ +#pragma once + +#include "base/synchronization/lock.h" +#include "base/task.h" +#include "base/threading/thread.h" + +namespace base { +class MessageLoopProxy; +} + +/////////////////////////////////////////////////////////////////////////////// +// BrowserThread +// +// This class represents a thread that is known by a browser-wide name. For +// example, there is one IO thread for the entire browser process, and various +// pieces of code find it useful to retrieve a pointer to the IO thread's +// Invoke a task by thread ID: +// +// BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, task); +// +// The return value is false if the task couldn't be posted because the target +// thread doesn't exist. If this could lead to data loss, you need to check the +// result and restructure the code to ensure it doesn't occur. +// +// This class automatically handles the lifetime of different threads. +// It's always safe to call PostTask on any thread. If it's not yet created, +// the task is deleted. There are no race conditions. If the thread that the +// task is posted to is guaranteed to outlive the current thread, then no locks +// are used. You should never need to cache pointers to MessageLoops, since +// they're not thread safe. +class BrowserThread : public base::Thread { + public: + // An enumeration of the well-known threads. + // NOTE: threads must be listed in the order of their life-time, with each + // thread outliving every other thread below it. + enum ID { + // The main thread in the browser. + UI, + + // This is the thread that interacts with the database. + DB, + + // This is the "main" thread for WebKit within the browser process when + // NOT in --single-process mode. + WEBKIT, + + // This is the thread that interacts with the file system. + FILE, + + // Used to launch and terminate processes. + PROCESS_LAUNCHER, + + // This is the thread to handle slow HTTP cache operations. + CACHE, + + // This is the thread that processes IPC and network messages. + IO, + +#if defined(USE_X11) + // This thread has a second connection to the X server and is used to + // process UI requests when routing the request to the UI thread would risk + // deadlock. + BACKGROUND_X11, +#endif + + // This identifier does not represent a thread. Instead it counts the + // number of well-known threads. Insert new well-known threads before this + // identifier. + ID_COUNT + }; + + // Construct a BrowserThread with the supplied identifier. It is an error + // to construct a BrowserThread that already exists. + explicit BrowserThread(ID identifier); + + // Special constructor for the main (UI) thread and unittests. We use a dummy + // thread here since the main thread already exists. + BrowserThread(ID identifier, MessageLoop* message_loop); + + virtual ~BrowserThread(); + + // These are the same methods in message_loop.h, but are guaranteed to either + // get posted to the MessageLoop if it's still alive, or be deleted otherwise. + // They return true iff the thread existed and the task was posted. Note that + // even if the task is posted, there's no guarantee that it will run, since + // the target thread may already have a Quit message in its queue. + static bool PostTask(ID identifier, + const tracked_objects::Location& from_here, + Task* task); + static bool PostDelayedTask(ID identifier, + const tracked_objects::Location& from_here, + Task* task, + int64 delay_ms); + static bool PostNonNestableTask(ID identifier, + const tracked_objects::Location& from_here, + Task* task); + static bool PostNonNestableDelayedTask( + ID identifier, + const tracked_objects::Location& from_here, + Task* task, + int64 delay_ms); + + template <class T> + static bool DeleteSoon(ID identifier, + const tracked_objects::Location& from_here, + const T* object) { + return PostNonNestableTask( + identifier, from_here, new DeleteTask<T>(object)); + } + + template <class T> + static bool ReleaseSoon(ID identifier, + const tracked_objects::Location& from_here, + const T* object) { + return PostNonNestableTask( + identifier, from_here, new ReleaseTask<T>(object)); + } + + // Callable on any thread. Returns whether the given ID corresponds to a well + // known thread. + static bool IsWellKnownThread(ID identifier); + + // Callable on any thread. Returns whether you're currently on a particular + // thread. + static bool CurrentlyOn(ID identifier); + + // Callable on any thread. Returns whether the threads message loop is valid. + // If this returns false it means the thread is in the process of shutting + // down. + static bool IsMessageLoopValid(ID identifier); + + // If the current message loop is one of the known threads, returns true and + // sets identifier to its ID. Otherwise returns false. + static bool GetCurrentThreadIdentifier(ID* identifier); + + // Callers can hold on to a refcounted MessageLoopProxy beyond the lifetime + // of the thread. + static scoped_refptr<base::MessageLoopProxy> GetMessageLoopProxyForThread( + ID identifier); + + // Use these templates in conjuction with RefCountedThreadSafe when you want + // to ensure that an object is deleted on a specific thread. This is needed + // when an object can hop between threads (i.e. IO -> FILE -> IO), and thread + // switching delays can mean that the final IO tasks executes before the FILE + // task's stack unwinds. This would lead to the object destructing on the + // FILE thread, which often is not what you want (i.e. to unregister from + // NotificationService, to notify other objects on the creating thread etc). + template<ID thread> + struct DeleteOnThread { + template<typename T> + static void Destruct(const T* x) { + if (CurrentlyOn(thread)) { + delete x; + } else { + DeleteSoon(thread, FROM_HERE, x); + } + } + }; + + // Sample usage: + // class Foo + // : public base::RefCountedThreadSafe< + // Foo, BrowserThread::DeleteOnIOThread> { + // + // ... + // private: + // friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>; + // friend class DeleteTask<Foo>; + // + // ~Foo(); + struct DeleteOnUIThread : public DeleteOnThread<UI> { }; + struct DeleteOnIOThread : public DeleteOnThread<IO> { }; + struct DeleteOnFileThread : public DeleteOnThread<FILE> { }; + struct DeleteOnDBThread : public DeleteOnThread<DB> { }; + struct DeleteOnWebKitThread : public DeleteOnThread<WEBKIT> { }; + + private: + // Common initialization code for the constructors. + void Initialize(); + + static bool PostTaskHelper( + ID identifier, + const tracked_objects::Location& from_here, + Task* task, + int64 delay_ms, + bool nestable); + + // The identifier of this thread. Only one thread can exist with a given + // identifier at a given time. + ID identifier_; + + // This lock protects |browser_threads_|. Do not read or modify that array + // without holding this lock. Do not block while holding this lock. + static base::Lock lock_; + + // An array of the BrowserThread objects. This array is protected by |lock_|. + // The threads are not owned by this array. Typically, the threads are owned + // on the UI thread by the g_browser_process object. BrowserThreads remove + // themselves from this array upon destruction. + static BrowserThread* browser_threads_[ID_COUNT]; +}; + +#endif // CONTENT_BROWSER_BROWSER_THREAD_H_ |