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-rw-r--r--content/browser/resources/gpu/browser_bridge_tests.js346
1 files changed, 346 insertions, 0 deletions
diff --git a/content/browser/resources/gpu/browser_bridge_tests.js b/content/browser/resources/gpu/browser_bridge_tests.js
new file mode 100644
index 0000000..ebff6a7
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+++ b/content/browser/resources/gpu/browser_bridge_tests.js
@@ -0,0 +1,346 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+var commandLineFlags = ['--flag-switches-begin',
+ '--show-composited-layer-borders',
+ '--show-fps-counter',
+ '--flag-switches-end'];
+var commandLineStr = './out/Debug/chrome ' + commandLineFlags.join(' ');
+
+var glValueArray = ['GL_ARB_compatibility',
+ 'GL_ARB_copy_buffer',
+ 'GL_ARB_depth_buffer_float',
+ 'GL_ARB_depth_clamp',
+ 'GL_ARB_depth_texture',
+ 'GL_ARB_draw_buffers',
+ 'GL_ARB_draw_elements_base_vertex',
+ 'GL_ARB_draw_instanced',
+ 'GL_ARB_fragment_coord_conventions',
+ 'GL_ARB_fragment_program',
+ 'GL_ARB_fragment_program_shadow',
+ 'GL_ARB_fragment_shader',
+ 'GL_ARB_framebuffer_object',
+ 'GL_ARB_framebuffer_sRGB',
+ 'GL_ARB_geometry_shader4',
+ 'GL_ARB_half_float_pixel',
+ 'GL_ARB_half_float_vertex',
+ 'GL_ARB_imaging',
+ 'GL_ARB_map_buffer_range',
+ 'GL_ARB_multisample',
+ 'GL_ARB_multitexture',
+ 'GL_ARB_occlusion_query',
+ 'GL_ARB_pixel_buffer_object',
+ 'GL_ARB_point_parameters',
+ 'GL_ARB_point_sprite',
+ 'GL_ARB_provoking_vertex',
+ 'GL_ARB_seamless_cube_map',
+ 'GL_ARB_shader_objects',
+ 'GL_ARB_shading_language_100',
+ 'GL_ARB_shadow',
+ 'GL_ARB_sync',
+ 'GL_ARB_texture_border_clamp',
+ 'GL_ARB_texture_buffer_object',
+ 'GL_ARB_texture_compression',
+ 'GL_ARB_texture_compression_rgtc',
+ 'GL_ARB_texture_cube_map',
+ 'GL_ARB_texture_env_add',
+ 'GL_ARB_texture_env_combine',
+ 'GL_ARB_texture_env_crossbar',
+ 'GL_ARB_texture_env_dot3',
+ 'GL_ARB_texture_float',
+ 'GL_ARB_texture_mirrored_repeat',
+ 'GL_ARB_texture_multisample',
+ 'GL_ARB_texture_non_power_of_two',
+ 'GL_ARB_texture_rectangle',
+ 'GL_ARB_texture_rg',
+ 'GL_ARB_transpose_matrix',
+ 'GL_ARB_uniform_buffer_object',
+ 'GL_ARB_vertex_array_bgra',
+ 'GL_ARB_vertex_array_object',
+ 'GL_ARB_vertex_buffer_object',
+ 'GL_ARB_vertex_program',
+ 'GL_ARB_vertex_shader',
+ 'GL_ARB_window_pos',
+ 'GL_ATI_draw_buffers',
+ 'GL_ATI_texture_float',
+ 'GL_ATI_texture_mirror_once',
+ 'GL_S3_s3tc',
+ 'GL_EXT_texture_env_add',
+ 'GL_EXT_abgr',
+ 'GL_EXT_bgra',
+ 'GL_EXT_bindable_uniform',
+ 'GL_EXT_blend_color',
+ 'GL_EXT_blend_equation_separate',
+ 'GL_EXT_blend_func_separate',
+ 'GL_EXT_blend_minmax',
+ 'GL_EXT_blend_subtract',
+ 'GL_EXT_compiled_vertex_array',
+ 'GL_EXT_Cg_shader',
+ 'GL_EXT_depth_bounds_test',
+ 'GL_EXT_direct_state_access',
+ 'GL_EXT_draw_buffers2',
+ 'GL_EXT_draw_instanced',
+ 'GL_EXT_draw_range_elements',
+ 'GL_EXT_fog_coord',
+ 'GL_EXT_framebuffer_blit',
+ 'GL_EXT_framebuffer_multisample',
+ 'GL_EXTX_framebuffer_mixed_formats',
+ 'GL_EXT_framebuffer_object',
+ 'GL_EXT_framebuffer_sRGB',
+ 'GL_EXT_geometry_shader4',
+ 'GL_EXT_gpu_program_parameters',
+ 'GL_EXT_gpu_shader4',
+ 'GL_EXT_multi_draw_arrays',
+ 'GL_EXT_packed_depth_stencil',
+ 'GL_EXT_packed_float',
+ 'GL_EXT_packed_pixels',
+ 'GL_EXT_pixel_buffer_object',
+ 'GL_EXT_point_parameters',
+ 'GL_EXT_provoking_vertex',
+ 'GL_EXT_rescale_normal',
+ 'GL_EXT_secondary_color',
+ 'GL_EXT_separate_shader_objects',
+ 'GL_EXT_separate_specular_color',
+ 'GL_EXT_shadow_funcs',
+ 'GL_EXT_stencil_two_side',
+ 'GL_EXT_stencil_wrap',
+ 'GL_EXT_texture3D',
+ 'GL_EXT_texture_array',
+ 'GL_EXT_texture_buffer_object',
+ 'GL_EXT_texture_compression_latc',
+ 'GL_EXT_texture_compression_rgtc',
+ 'GL_EXT_texture_compression_s3tc',
+ 'GL_EXT_texture_cube_map',
+ 'GL_EXT_texture_edge_clamp',
+ 'GL_EXT_texture_env_combine',
+ 'GL_EXT_texture_env_dot3',
+ 'GL_EXT_texture_filter_anisotropic',
+ 'GL_EXT_texture_integer',
+ 'GL_EXT_texture_lod',
+ 'GL_EXT_texture_lod_bias',
+ 'GL_EXT_texture_mirror_clamp',
+ 'GL_EXT_texture_object',
+ 'GL_EXT_texture_shared_exponent',
+ 'GL_EXT_texture_sRGB',
+ 'GL_EXT_texture_swizzle',
+ 'GL_EXT_timer_query',
+ 'GL_EXT_vertex_array',
+ 'GL_EXT_vertex_array_bgra',
+ 'GL_IBM_rasterpos_clip',
+ 'GL_IBM_texture_mirrored_repeat',
+ 'GL_KTX_buffer_region',
+ 'GL_NV_blend_square',
+ 'GL_NV_conditional_render',
+ 'GL_NV_copy_depth_to_color',
+ 'GL_NV_copy_image',
+ 'GL_NV_depth_buffer_float',
+ 'GL_NV_depth_clamp',
+ 'GL_NV_explicit_multisample',
+ 'GL_NV_fence',
+ 'GL_NV_float_buffer',
+ 'GL_NV_fog_distance',
+ 'GL_NV_fragment_program',
+ 'GL_NV_fragment_program_option',
+ 'GL_NV_fragment_program2',
+ 'GL_NV_framebuffer_multisample_coverage',
+ 'GL_NV_geometry_shader4',
+ 'GL_NV_gpu_program4',
+ 'GL_NV_half_float',
+ 'GL_NV_light_max_exponent',
+ 'GL_NV_multisample_coverage',
+ 'GL_NV_multisample_filter_hint',
+ 'GL_NV_occlusion_query',
+ 'GL_NV_packed_depth_stencil',
+ 'GL_NV_parameter_buffer_object',
+ 'GL_NV_parameter_buffer_object2',
+ 'GL_NV_pixel_data_range',
+ 'GL_NV_point_sprite',
+ 'GL_NV_primitive_restart',
+ 'GL_NV_register_combiners',
+ 'GL_NV_register_combiners2',
+ 'GL_NV_shader_buffer_load',
+ 'GL_NV_texgen_reflection',
+ 'GL_NV_texture_barrier',
+ 'GL_NV_texture_compression_vtc',
+ 'GL_NV_texture_env_combine4',
+ 'GL_NV_texture_expand_normal',
+ 'GL_NV_texture_rectangle',
+ 'GL_NV_texture_shader',
+ 'GL_NV_texture_shader2',
+ 'GL_NV_texture_shader3',
+ 'GL_NV_transform_feedback',
+ 'GL_NV_vertex_array_range',
+ 'GL_NV_vertex_array_range2',
+ 'GL_NV_vertex_buffer_unified_memory',
+ 'GL_NV_vertex_program',
+ 'GL_NV_vertex_program1_1',
+ 'GL_NV_vertex_program2',
+ 'GL_NV_vertex_program2_option',
+ 'GL_NV_vertex_program3',
+ 'GL_NVX_conditional_render',
+ 'GL_NVX_gpu_memory_info',
+ 'GL_SGIS_generate_mipmap',
+ 'GL_SGIS_texture_lod',
+ 'GL_SGIX_depth_texture',
+ 'GL_SGIX_shadow',
+ 'GL_SUN_slice_accum'];
+(function() {
+ var dataSets = [
+ {
+ name: 'full_data_linux',
+ gpuInfo: {
+ basic_info: [
+ {
+ description: 'Initialization time',
+ value: '111'
+ },
+ {
+ description: 'Vendor Id',
+ value: '0x10de'
+ },
+ {
+ description: 'Device Id',
+ value: '0x0658'
+ },
+ {
+ description: 'Driver vendor',
+ value: 'NVIDIA'
+ },
+ {
+ description: 'Driver version',
+ value: '195.36.24'
+ },
+ {
+ description: 'Driver date',
+ value: ''
+ },
+ {
+ description: 'Pixel shader version',
+ value: '1.50'
+ },
+ {
+ description: 'Vertex shader version',
+ value: '1.50'
+ },
+ {
+ description: 'GL version',
+ value: '3.2'
+ },
+ {
+ description: 'GL_VENDOR',
+ value: 'NVIDIA Corporation'
+ },
+ {
+ description: 'GL_RENDERER',
+ value: 'Quadro FX 380/PCI/SSE2'
+ },
+ {
+ description: 'GL_VERSION',
+ value: '3.2.0 NVIDIA 195.36.24'
+ },
+ {
+ description: 'GL_EXTENSIONS',
+ value: glValueArray.join(' '),
+ }
+ ],
+ featureStatus: {
+ featureStatus:
+ [
+ {'status': 'enabled', name: '2d_canvas'},
+ {'status': 'enabled', name: '3d_css'},
+ {'status': 'enabled', name: 'compositing'},
+ {'status': 'enabled', name: 'webgl'},
+ {'status': 'enabled', name: 'multisampling'}
+ ],
+ problems: []
+ }
+ },
+ clientInfo: {
+ blacklist_version: '1.10',
+ command_line: commandLineStr,
+ version: 'Chrome/12.0.729.0',
+ },
+ logMessages: []
+ },
+ {
+ name: 'no_data',
+ gpuInfo: undefined,
+ clientInfo: undefined,
+ logMessages: undefined
+ },
+ {
+ name: 'logs',
+ gpuInfo: undefined,
+ clientInfo: undefined,
+ logMessages: [
+ {header: 'foo', message: 'Bar'}
+ ]
+ },
+
+ // tests for 'status'
+ {
+ name: 'feature_states',
+ gpuInfo: {
+ basic_info: undefined,
+ featureStatus: {
+ featureStatus: [
+ {'status': 'disabled_off', name: '2d_canvas'},
+ {'status': 'unavailable_software', name: '3d_css'},
+ {'status': 'disabled_software', name: 'compositing'},
+ {'status': 'software', name: 'compositing'},
+ {'status': 'unavailable_off', name: 'webgl'},
+ {'status': 'enabled', name: 'multisampling'}
+ ],
+ problems: [
+ {
+ description: 'Something wrong',
+ crBugs: [],
+ webkitBugs: []
+ },
+ {
+ description: 'SomethingElse',
+ crBugs: [],
+ webkitBugs: []
+ },
+ {
+ description: 'WebKit and Chrome bug',
+ crBugs: [23456],
+ webkitBugs: [789, 2123]
+ }
+ ]
+ }
+ },
+ clientInfo: undefined,
+ logMessages: []
+ }
+
+ ];
+
+ var selectEl = document.createElement('select');
+ for (var i = 0; i < dataSets.length; ++i) {
+ var optionEl = document.createElement('option');
+ optionEl.textContent = dataSets[i].name;
+ optionEl.dataSet = dataSets[i];
+ selectEl.add(optionEl);
+ }
+ selectEl.addEventListener('change', function() {
+ browserBridge.applySimulatedData_(dataSets[selectEl.selectedIndex]);
+ });
+ selectEl.addEventListener('keydown', function() {
+ window.setTimeout(function() {
+ browserBridge.applySimulatedData_(dataSets[selectEl.selectedIndex]);
+ }, 0);
+ });
+
+ var controlEl = document.createElement('div');
+ var textEl = document.createElement('span');
+ textEl.textContent = 'GPU Info:';
+ controlEl.appendChild(textEl);
+ controlEl.appendChild(selectEl);
+
+ document.querySelector('#debug-div').appendChild(controlEl,
+ document.body.firstChild);
+
+ browserBridge.applySimulatedData_(dataSets[0]);
+
+ })();