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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_TAB_CONTENTS_NAVIGATION_CONTROLLER_H_
+#define CONTENT_BROWSER_TAB_CONTENTS_NAVIGATION_CONTROLLER_H_
+#pragma once
+
+#include "build/build_config.h"
+
+#include <string>
+#include <vector>
+
+#include "base/linked_ptr.h"
+#include "base/time.h"
+#include "googleurl/src/gurl.h"
+#include "chrome/browser/sessions/session_id.h"
+#include "chrome/browser/ssl/ssl_manager.h"
+#include "chrome/common/navigation_types.h"
+#include "chrome/common/page_transition_types.h"
+
+class NavigationEntry;
+class Profile;
+class SessionStorageNamespace;
+class SiteInstance;
+class TabContents;
+class TabNavigation;
+struct ViewHostMsg_FrameNavigate_Params;
+
+// A NavigationController maintains the back-forward list for a single tab and
+// manages all navigation within that list.
+//
+// The NavigationController also owns all TabContents for the tab. This is to
+// make sure that we have at most one TabContents instance per type.
+class NavigationController {
+ public:
+ // Notification details ------------------------------------------------------
+
+ // Provides the details for a NOTIFY_NAV_ENTRY_CHANGED notification.
+ struct EntryChangedDetails {
+ // The changed navigation entry after it has been updated.
+ const NavigationEntry* changed_entry;
+
+ // Indicates the current index in the back/forward list of the entry.
+ int index;
+ };
+
+ // Provides the details for a NOTIFY_NAV_ENTRY_COMMITTED notification.
+ // TODO(brettw) this mostly duplicates ProvisionalLoadDetails, it would be
+ // nice to unify these somehow.
+ struct LoadCommittedDetails {
+ // By default, the entry will be filled according to a new main frame
+ // navigation.
+ LoadCommittedDetails()
+ : entry(NULL),
+ type(NavigationType::UNKNOWN),
+ previous_entry_index(-1),
+ is_auto(false),
+ did_replace_entry(false),
+ is_in_page(false),
+ is_main_frame(true),
+ is_content_filtered(false),
+ http_status_code(0) {
+ }
+
+ // The committed entry. This will be the active entry in the controller.
+ NavigationEntry* entry;
+
+ // The type of navigation that just occurred. Note that not all types of
+ // navigations in the enum are valid here, since some of them don't actually
+ // cause a "commit" and won't generate this notification.
+ NavigationType::Type type;
+
+ // The index of the previously committed navigation entry. This will be -1
+ // if there are no previous entries.
+ int previous_entry_index;
+
+ // The previous URL that the user was on. This may be empty if none.
+ GURL previous_url;
+
+ // True when this load was non-user initated. This corresponds to a
+ // a NavigationGestureAuto call from WebKit (see webview_delegate.h).
+ // We also count reloads and meta-refreshes as "auto" to account for the
+ // fact that WebKit doesn't always set the user gesture properly in these
+ // cases (see bug 1051891).
+ bool is_auto;
+
+ // True if the committed entry has replaced the exisiting one.
+ // A non-user initiated redirect causes such replacement.
+ // This is somewhat similiar to is_auto, but not exactly the same.
+ bool did_replace_entry;
+
+ // True if the navigation was in-page. This means that the active entry's
+ // URL and the |previous_url| are the same except for reference fragments.
+ bool is_in_page;
+
+ // True when the main frame was navigated. False means the navigation was a
+ // sub-frame.
+ bool is_main_frame;
+
+ // Whether the content of this frame has been altered/blocked because it was
+ // unsafe.
+ bool is_content_filtered;
+
+ // When the committed load is a web page from the renderer, this string
+ // specifies the security state if the page is secure.
+ // See ViewHostMsg_FrameNavigate_Params.security_info, where it comes from.
+ // Use SSLManager::DeserializeSecurityInfo to decode it.
+ std::string serialized_security_info;
+
+ // Returns whether the user probably felt like they navigated somewhere new.
+ // We often need this logic for showing or hiding something, and this
+ // returns true only for main frame loads that the user initiated, that go
+ // to a new page.
+ bool is_user_initiated_main_frame_load() const {
+ return !is_auto && !is_in_page && is_main_frame;
+ }
+
+ // The HTTP status code for this entry..
+ int http_status_code;
+ };
+
+ // Details sent for NOTIFY_NAV_LIST_PRUNED.
+ struct PrunedDetails {
+ // If true, count items were removed from the front of the list, otherwise
+ // count items were removed from the back of the list.
+ bool from_front;
+
+ // Number of items removed.
+ int count;
+ };
+
+ enum ReloadType {
+ NO_RELOAD, // Normal load.
+ RELOAD, // Normal (cache-validating) reload.
+ RELOAD_IGNORING_CACHE // Reload bypassing the cache, aka shift-reload.
+ };
+
+ // ---------------------------------------------------------------------------
+
+ NavigationController(TabContents* tab_contents,
+ Profile* profile,
+ SessionStorageNamespace* session_storage_namespace);
+ ~NavigationController();
+
+ // Returns the profile for this controller. It can never be NULL.
+ Profile* profile() const {
+ return profile_;
+ }
+
+ // Sets the profile for this controller.
+ void set_profile(Profile* profile) {
+ profile_ = profile;
+ }
+
+ // Initializes this NavigationController with the given saved navigations,
+ // using selected_navigation as the currently loaded entry. Before this call
+ // the controller should be unused (there should be no current entry). If
+ // from_last_session is true, navigations are from the previous session,
+ // otherwise they are from the current session (undo tab close).
+ // This is used for session restore.
+ void RestoreFromState(const std::vector<TabNavigation>& navigations,
+ int selected_navigation, bool from_last_session);
+
+ // Active entry --------------------------------------------------------------
+
+ // Returns the active entry, which is the transient entry if any, the pending
+ // entry if a navigation is in progress or the last committed entry otherwise.
+ // NOTE: This can be NULL!!
+ //
+ // If you are trying to get the current state of the NavigationController,
+ // this is the method you will typically want to call.
+ NavigationEntry* GetActiveEntry() const;
+
+ // Returns the index from which we would go back/forward or reload. This is
+ // the last_committed_entry_index_ if pending_entry_index_ is -1. Otherwise,
+ // it is the pending_entry_index_.
+ int GetCurrentEntryIndex() const;
+
+ // Returns the last committed entry, which may be null if there are no
+ // committed entries.
+ NavigationEntry* GetLastCommittedEntry() const;
+
+ // Returns true if the source for the current entry can be viewed.
+ bool CanViewSource() const;
+
+ // Returns the index of the last committed entry.
+ int last_committed_entry_index() const {
+ return last_committed_entry_index_;
+ }
+
+ // Navigation list -----------------------------------------------------------
+
+ // Returns the number of entries in the NavigationController, excluding
+ // the pending entry if there is one, but including the transient entry if
+ // any.
+ int entry_count() const {
+ return static_cast<int>(entries_.size());
+ }
+
+ NavigationEntry* GetEntryAtIndex(int index) const {
+ return entries_.at(index).get();
+ }
+
+ // Returns the entry at the specified offset from current. Returns NULL
+ // if out of bounds.
+ NavigationEntry* GetEntryAtOffset(int offset) const;
+
+ // Returns the index of the specified entry, or -1 if entry is not contained
+ // in this NavigationController.
+ int GetIndexOfEntry(const NavigationEntry* entry) const;
+
+ // Return the index of the entry with the corresponding instance and page_id,
+ // or -1 if not found.
+ int GetEntryIndexWithPageID(SiteInstance* instance,
+ int32 page_id) const;
+
+ // Return the entry with the corresponding instance and page_id, or NULL if
+ // not found.
+ NavigationEntry* GetEntryWithPageID(SiteInstance* instance,
+ int32 page_id) const;
+
+ // Pending entry -------------------------------------------------------------
+
+ // Commits the current pending entry and issues the NOTIFY_NAV_ENTRY_COMMIT
+ // notification. No changes are made to the entry during this process, it is
+ // just moved from pending to committed. This is an alternative to
+ // RendererDidNavigate for simple TabContents types.
+ //
+ // When the pending entry is a new navigation, it will have a page ID of -1.
+ // The caller should leave this as-is. CommitPendingEntry will generate a
+ // new page ID for you and update the TabContents with that ID.
+ void CommitPendingEntry();
+
+ // Discards the pending and transient entries if any.
+ void DiscardNonCommittedEntries();
+
+ // Returns the pending entry corresponding to the navigation that is
+ // currently in progress, or null if there is none.
+ NavigationEntry* pending_entry() const {
+ return pending_entry_;
+ }
+
+ // Returns the index of the pending entry or -1 if the pending entry
+ // corresponds to a new navigation (created via LoadURL).
+ int pending_entry_index() const {
+ return pending_entry_index_;
+ }
+
+ // Transient entry -----------------------------------------------------------
+
+ // Adds an entry that is returned by GetActiveEntry(). The entry is
+ // transient: any navigation causes it to be removed and discarded.
+ // The NavigationController becomes the owner of |entry| and deletes it when
+ // it discards it. This is useful with interstitial page that need to be
+ // represented as an entry, but should go away when the user navigates away
+ // from them.
+ // Note that adding a transient entry does not change the active contents.
+ void AddTransientEntry(NavigationEntry* entry);
+
+ // Returns the transient entry if any. Note that the returned entry is owned
+ // by the navigation controller and may be deleted at any time.
+ NavigationEntry* GetTransientEntry() const;
+
+ // New navigations -----------------------------------------------------------
+
+ // Loads the specified URL.
+ void LoadURL(const GURL& url, const GURL& referrer,
+ PageTransition::Type type);
+
+ // Loads the current page if this NavigationController was restored from
+ // history and the current page has not loaded yet.
+ void LoadIfNecessary();
+
+ // Renavigation --------------------------------------------------------------
+
+ // Navigation relative to the "current entry"
+ bool CanGoBack() const;
+ bool CanGoForward() const;
+ void GoBack();
+ void GoForward();
+
+ // Navigates to the specified absolute index.
+ void GoToIndex(int index);
+
+ // Navigates to the specified offset from the "current entry". Does nothing if
+ // the offset is out of bounds.
+ void GoToOffset(int offset);
+
+ // Reloads the current entry. If |check_for_repost| is true and the current
+ // entry has POST data the user is prompted to see if they really want to
+ // reload the page. In nearly all cases pass in true.
+ void Reload(bool check_for_repost);
+ // Like Reload(), but don't use caches (aka "shift-reload").
+ void ReloadIgnoringCache(bool check_for_repost);
+
+ // Removing of entries -------------------------------------------------------
+
+ // Removes the entry at the specified |index|. This call dicards any pending
+ // and transient entries. |default_url| is the URL that the navigation
+ // controller navigates to if there are no more entries after the removal.
+ // If |default_url| is empty, we default to "about:blank".
+ void RemoveEntryAtIndex(int index, const GURL& default_url);
+
+ // TabContents ---------------------------------------------------------------
+
+ // Returns the tab contents associated with this controller. Non-NULL except
+ // during set-up of the tab.
+ TabContents* tab_contents() const {
+ // This currently returns the active tab contents which should be renamed to
+ // tab_contents.
+ return tab_contents_;
+ }
+
+ // Called when a document has been loaded in a frame.
+ void DocumentLoadedInFrame();
+
+ // For use by TabContents ----------------------------------------------------
+
+ // Handles updating the navigation state after the renderer has navigated.
+ // This is used by the TabContents. Simpler tab contents types can use
+ // CommitPendingEntry below.
+ //
+ // If a new entry is created, it will return true and will have filled the
+ // given details structure and broadcast the NOTIFY_NAV_ENTRY_COMMITTED
+ // notification. The caller can then use the details without worrying about
+ // listening for the notification.
+ //
+ // In the case that nothing has changed, the details structure is undefined
+ // and it will return false.
+ //
+ // |extra_invalidate_flags| are an additional set of flags (InvalidateTypes)
+ // added to the flags sent to the delegate's NotifyNavigationStateChanged.
+ bool RendererDidNavigate(const ViewHostMsg_FrameNavigate_Params& params,
+ int extra_invalidate_flags,
+ LoadCommittedDetails* details);
+
+ // Notifies us that we just became active. This is used by the TabContents
+ // so that we know to load URLs that were pending as "lazy" loads.
+ void SetActive(bool is_active);
+
+ // Broadcasts the NOTIFY_NAV_ENTRY_CHANGED notification for the given entry
+ // (which must be at the given index). This will keep things in sync like
+ // the saved session.
+ void NotifyEntryChanged(const NavigationEntry* entry, int index);
+
+ // Returns true if the given URL would be an in-page navigation (i.e. only
+ // the reference fragment is different) from the "last committed entry". We do
+ // not compare it against the "active entry" since the active entry can be
+ // pending and in page navigations only happen on committed pages. If there
+ // is no last committed entry, then nothing will be in-page.
+ //
+ // Special note: if the URLs are the same, it does NOT count as an in-page
+ // navigation. Neither does an input URL that has no ref, even if the rest is
+ // the same. This may seem weird, but when we're considering whether a
+ // navigation happened without loading anything, the same URL would be a
+ // reload, while only a different ref would be in-page (pages can't clear
+ // refs without reload, only change to "#" which we don't count as empty).
+ bool IsURLInPageNavigation(const GURL& url) const;
+
+ // Copies the navigation state from the given controller to this one. This
+ // one should be empty (just created).
+ void CopyStateFrom(const NavigationController& source);
+
+ // A variant of CopyStateFrom. Removes all entries from this except the last
+ // entry, inserts all entries from |source| before and including the active
+ // entry. This method is intended for use when the last entry of |this| is the
+ // active entry. For example:
+ // source: A B *C* D
+ // this: E F *G* (last must be active or pending)
+ // result: A B *G*
+ // This ignores the transient index of the source and honors that of 'this'.
+ void CopyStateFromAndPrune(NavigationController* source);
+
+ // Removes all the entries except the active entry. If there is a new pending
+ // navigation it is preserved.
+ void PruneAllButActive();
+
+ // Random data ---------------------------------------------------------------
+
+ // Returns the identifier used by session restore.
+ const SessionID& session_id() const { return session_id_; }
+
+ // Identifier of the window we're in.
+ void SetWindowID(const SessionID& id);
+ const SessionID& window_id() const { return window_id_; }
+
+ SSLManager* ssl_manager() { return &ssl_manager_; }
+
+ // Returns true if a reload happens when activated (SetActive(true) is
+ // invoked). This is true for session/tab restore and cloned tabs.
+ bool needs_reload() const { return needs_reload_; }
+
+ // Sets the max restored page ID this NavigationController has seen, if it
+ // was restored from a previous session.
+ void set_max_restored_page_id(int32 max_id) {
+ max_restored_page_id_ = max_id;
+ }
+
+ // Returns the largest restored page ID seen in this navigation controller,
+ // if it was restored from a previous session. (-1 otherwise)
+ int32 max_restored_page_id() const { return max_restored_page_id_; }
+
+ // The session storage namespace that all child render views should use.
+ SessionStorageNamespace* session_storage_namespace() const {
+ return session_storage_namespace_;
+ }
+
+ // Disables checking for a repost and prompting the user. This is used during
+ // testing.
+ static void DisablePromptOnRepost();
+
+ // Maximum number of entries before we start removing entries from the front.
+#ifdef UNIT_TEST
+ static void set_max_entry_count(size_t max_entry_count) {
+ max_entry_count_ = max_entry_count;
+ }
+#endif
+ static size_t max_entry_count() { return max_entry_count_; }
+
+ // Cancels a repost that brought up a warning.
+ void CancelPendingReload();
+ // Continues a repost that brought up a warning.
+ void ContinuePendingReload();
+
+ // Returns true if we are navigating to the URL the tab is opened with.
+ bool IsInitialNavigation();
+
+ // Creates navigation entry and translates the virtual url to a real one.
+ // Used when restoring a tab from a TabNavigation object and when navigating
+ // to a new URL using LoadURL.
+ static NavigationEntry* CreateNavigationEntry(const GURL& url,
+ const GURL& referrer,
+ PageTransition::Type transition,
+ Profile* profile);
+
+ private:
+ class RestoreHelper;
+ friend class RestoreHelper;
+ friend class TabContents; // For invoking OnReservedPageIDRange.
+
+ // Classifies the given renderer navigation (see the NavigationType enum).
+ NavigationType::Type ClassifyNavigation(
+ const ViewHostMsg_FrameNavigate_Params& params) const;
+
+ // Causes the controller to load the specified entry. The function assumes
+ // ownership of the pointer since it is put in the navigation list.
+ // NOTE: Do not pass an entry that the controller already owns!
+ void LoadEntry(NavigationEntry* entry);
+
+ // Handlers for the different types of navigation types. They will actually
+ // handle the navigations corresponding to the different NavClasses above.
+ // They will NOT broadcast the commit notification, that should be handled by
+ // the caller.
+ //
+ // RendererDidNavigateAutoSubframe is special, it may not actually change
+ // anything if some random subframe is loaded. It will return true if anything
+ // changed, or false if not.
+ //
+ // The functions taking |did_replace_entry| will fill into the given variable
+ // whether the last entry has been replaced or not.
+ // See LoadCommittedDetails.did_replace_entry.
+ void RendererDidNavigateToNewPage(
+ const ViewHostMsg_FrameNavigate_Params& params, bool* did_replace_entry);
+ void RendererDidNavigateToExistingPage(
+ const ViewHostMsg_FrameNavigate_Params& params);
+ void RendererDidNavigateToSamePage(
+ const ViewHostMsg_FrameNavigate_Params& params);
+ void RendererDidNavigateInPage(
+ const ViewHostMsg_FrameNavigate_Params& params, bool* did_replace_entry);
+ void RendererDidNavigateNewSubframe(
+ const ViewHostMsg_FrameNavigate_Params& params);
+ bool RendererDidNavigateAutoSubframe(
+ const ViewHostMsg_FrameNavigate_Params& params);
+
+ // Helper function for code shared between Reload() and ReloadIgnoringCache().
+ void ReloadInternal(bool check_for_repost, ReloadType reload_type);
+
+ // Actually issues the navigation held in pending_entry.
+ void NavigateToPendingEntry(ReloadType reload_type);
+
+ // Allows the derived class to issue notifications that a load has been
+ // committed. This will fill in the active entry to the details structure.
+ //
+ // |extra_invalidate_flags| are an additional set of flags (InvalidateTypes)
+ // added to the flags sent to the delegate's NotifyNavigationStateChanged.
+ void NotifyNavigationEntryCommitted(LoadCommittedDetails* details,
+ int extra_invalidate_flags);
+
+ // Updates the virtual URL of an entry to match a new URL, for cases where
+ // the real renderer URL is derived from the virtual URL, like view-source:
+ void UpdateVirtualURLToURL(NavigationEntry* entry, const GURL& new_url);
+
+ // Invoked after session/tab restore or cloning a tab. Resets the transition
+ // type of the entries, updates the max page id and creates the active
+ // contents. See RestoreFromState for a description of from_last_session.
+ void FinishRestore(int selected_index, bool from_last_session);
+
+ // Inserts a new entry or replaces the current entry with a new one, removing
+ // all entries after it. The new entry will become the active one.
+ void InsertOrReplaceEntry(NavigationEntry* entry, bool replace);
+
+ // Discards the pending and transient entries.
+ void DiscardNonCommittedEntriesInternal();
+
+ // Discards the transient entry.
+ void DiscardTransientEntry();
+
+ // Returns true if the navigation is redirect.
+ bool IsRedirect(const ViewHostMsg_FrameNavigate_Params& params);
+
+ // Returns true if the navigation is likley to be automatic rather than
+ // user-initiated.
+ bool IsLikelyAutoNavigation(base::TimeTicks now);
+
+ // Creates a new NavigationEntry for each TabNavigation in navigations, adding
+ // the NavigationEntry to entries. This is used during session restore.
+ void CreateNavigationEntriesFromTabNavigations(
+ const std::vector<TabNavigation>& navigations,
+ std::vector<linked_ptr<NavigationEntry> >* entries);
+
+ // Inserts up to |max_index| entries from |source| into this. This does NOT
+ // adjust any of the members that reference entries_
+ // (last_committed_entry_index_, pending_entry_index_ or
+ // transient_entry_index_).
+ void InsertEntriesFrom(const NavigationController& source, int max_index);
+
+ // ---------------------------------------------------------------------------
+
+ // The user profile associated with this controller
+ Profile* profile_;
+
+ // List of NavigationEntry for this tab
+ typedef std::vector<linked_ptr<NavigationEntry> > NavigationEntries;
+ NavigationEntries entries_;
+
+ // An entry we haven't gotten a response for yet. This will be discarded
+ // when we navigate again. It's used only so we know what the currently
+ // displayed tab is.
+ //
+ // This may refer to an item in the entries_ list if the pending_entry_index_
+ // == -1, or it may be its own entry that should be deleted. Be careful with
+ // the memory management.
+ NavigationEntry* pending_entry_;
+
+ // currently visible entry
+ int last_committed_entry_index_;
+
+ // index of pending entry if it is in entries_, or -1 if pending_entry_ is a
+ // new entry (created by LoadURL).
+ int pending_entry_index_;
+
+ // The index for the entry that is shown until a navigation occurs. This is
+ // used for interstitial pages. -1 if there are no such entry.
+ // Note that this entry really appears in the list of entries, but only
+ // temporarily (until the next navigation). Any index pointing to an entry
+ // after the transient entry will become invalid if you navigate forward.
+ int transient_entry_index_;
+
+ // The tab contents associated with the controller. Possibly NULL during
+ // setup.
+ TabContents* tab_contents_;
+
+ // The max restored page ID in this controller, if it was restored. We must
+ // store this so that TabContents can tell any renderer in charge of one of
+ // the restored entries to update its max page ID.
+ int32 max_restored_page_id_;
+
+ // Manages the SSL security UI
+ SSLManager ssl_manager_;
+
+ // Whether we need to be reloaded when made active.
+ bool needs_reload_;
+
+ // Unique identifier of this controller for session restore. This id is only
+ // unique within the current session, and is not guaranteed to be unique
+ // across sessions.
+ SessionID session_id_;
+
+ // Unique identifier of the window we're in. Used by session restore.
+ SessionID window_id_;
+
+ // The time ticks at which the last document was loaded.
+ base::TimeTicks last_document_loaded_;
+
+ // The session storage id that any (indirectly) owned RenderView should use.
+ scoped_refptr<SessionStorageNamespace> session_storage_namespace_;
+
+ // Should Reload check for post data? The default is true, but is set to false
+ // when testing.
+ static bool check_for_repost_;
+
+ // The maximum number of entries that a navigation controller can store.
+ static size_t max_entry_count_;
+
+ // If a repost is pending, its type (RELOAD or RELOAD_IGNORING_CACHE),
+ // NO_RELOAD otherwise.
+ ReloadType pending_reload_;
+
+ DISALLOW_COPY_AND_ASSIGN(NavigationController);
+};
+
+#endif // CONTENT_BROWSER_TAB_CONTENTS_NAVIGATION_CONTROLLER_H_