diff options
Diffstat (limited to 'content/browser')
-rw-r--r-- | content/browser/DEPS | 4 | ||||
-rw-r--r-- | content/browser/gpu/gpu_process_host.cc | 54 | ||||
-rw-r--r-- | content/browser/gpu/gpu_process_host.h | 9 | ||||
-rw-r--r-- | content/browser/renderer_host/DEPS | 4 | ||||
-rw-r--r-- | content/browser/renderer_host/render_process_host_impl.cc | 85 | ||||
-rw-r--r-- | content/browser/renderer_host/render_process_host_impl.h | 4 | ||||
-rw-r--r-- | content/browser/utility_process_host_impl.cc | 64 | ||||
-rw-r--r-- | content/browser/utility_process_host_impl.h | 6 |
8 files changed, 48 insertions, 182 deletions
diff --git a/content/browser/DEPS b/content/browser/DEPS index 39be989..3a85518 100644 --- a/content/browser/DEPS +++ b/content/browser/DEPS @@ -10,10 +10,6 @@ include_rules = [ "+ui/webui", "+win8/util", - # For single-process mode. - "+content/child/child_process.h", - "+content/utility/utility_thread_impl.h", - # TODO(joi): This was misplaced; need to move it somewhere else, # since //content shouldn't depend on //components, which is a layer # above. diff --git a/content/browser/gpu/gpu_process_host.cc b/content/browser/gpu/gpu_process_host.cc index 8cbb7aa..7839ea7 100644 --- a/content/browser/gpu/gpu_process_host.cc +++ b/content/browser/gpu/gpu_process_host.cc @@ -278,43 +278,6 @@ class GpuSandboxedProcessLauncherDelegate } // anonymous namespace -// Single process not supported in multiple dll mode currently. -#if !defined(CHROME_MULTIPLE_DLL) -// This class creates a GPU thread (instead of a GPU process), when running -// with --in-process-gpu or --single-process. -class GpuMainThread : public base::Thread { - public: - explicit GpuMainThread(const std::string& channel_id) - : base::Thread("Chrome_InProcGpuThread"), - channel_id_(channel_id), - gpu_process_(NULL) { - } - - virtual ~GpuMainThread() { - Stop(); - } - - protected: - virtual void Init() OVERRIDE { - gpu_process_ = new GpuProcess(); - // The process object takes ownership of the thread object, so do not - // save and delete the pointer. - gpu_process_->set_main_thread(new GpuChildThread(channel_id_)); - } - - virtual void CleanUp() OVERRIDE { - delete gpu_process_; - } - - private: - std::string channel_id_; - // Deleted in CleanUp() on the gpu thread, so don't use smart pointers. - GpuProcess* gpu_process_; - - DISALLOW_COPY_AND_ASSIGN(GpuMainThread); -}; -#endif // !CHROME_MULTIPLE_DLL - // static bool GpuProcessHost::ValidateHost(GpuProcessHost* host) { if (!host) @@ -401,6 +364,13 @@ void GpuProcessHost::SendOnIO(GpuProcessKind kind, } } +GpuMainThreadFactoryFunction g_gpu_main_thread_factory = NULL; + +void GpuProcessHost::RegisterGpuMainThreadFactory( + GpuMainThreadFactoryFunction create) { + g_gpu_main_thread_factory = create; +} + // static GpuProcessHost* GpuProcessHost::FromID(int host_id) { DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); @@ -598,19 +568,15 @@ bool GpuProcessHost::Init() { if (channel_id.empty()) return false; - // Single process not supported in multiple dll mode currently. -#if !defined(CHROME_MULTIPLE_DLL) - if (in_process_) { + if (in_process_ && g_gpu_main_thread_factory) { CommandLine::ForCurrentProcess()->AppendSwitch( switches::kDisableGpuWatchdog); - in_process_gpu_thread_.reset(new GpuMainThread(channel_id)); + in_process_gpu_thread_.reset(g_gpu_main_thread_factory(channel_id)); in_process_gpu_thread_->Start(); OnProcessLaunched(); // Fake a callback that the process is ready. - } else -#endif // !CHROME_MULTIPLE_DLL - if (!LaunchGpuProcess(channel_id)) { + } else if (!LaunchGpuProcess(channel_id)) { return false; } diff --git a/content/browser/gpu/gpu_process_host.h b/content/browser/gpu/gpu_process_host.h index 8908a10..32345b7 100644 --- a/content/browser/gpu/gpu_process_host.h +++ b/content/browser/gpu/gpu_process_host.h @@ -44,6 +44,8 @@ class GpuMainThread; class RenderWidgetHostViewFrameSubscriber; class ShaderDiskCache; +typedef base::Thread* (*GpuMainThreadFactoryFunction)(const std::string& id); + class GpuProcessHost : public BrowserChildProcessHostDelegate, public IPC::Sender, public base::NonThreadSafe { @@ -82,6 +84,9 @@ class GpuProcessHost : public BrowserChildProcessHostDelegate, CauseForGpuLaunch cause, IPC::Message* message); + CONTENT_EXPORT static void RegisterGpuMainThreadFactory( + GpuMainThreadFactoryFunction create); + // Get the GPU process host for the GPU process with the given ID. Returns // null if the process no longer exists. static GpuProcessHost* FromID(int host_id); @@ -214,9 +219,7 @@ class GpuProcessHost : public BrowserChildProcessHostDelegate, bool swiftshader_rendering_; GpuProcessKind kind_; -#if !defined(CHROME_MULTIPLE_DLL) - scoped_ptr<GpuMainThread> in_process_gpu_thread_; -#endif + scoped_ptr<base::Thread> in_process_gpu_thread_; // Whether we actually launched a GPU process. bool process_launched_; diff --git a/content/browser/renderer_host/DEPS b/content/browser/renderer_host/DEPS index 34decdb..0848d36 100644 --- a/content/browser/renderer_host/DEPS +++ b/content/browser/renderer_host/DEPS @@ -5,10 +5,6 @@ include_rules = [ "+third_party/zlib", "+third_party/libyuv", - # For single-process mode. - "+content/renderer/render_process_impl.h", - "+content/renderer/render_thread_impl.h", - # The renderer_host files should only call upwards in the layering via the # delegate interfaces. "-content/browser/web_contents", diff --git a/content/browser/renderer_host/render_process_host_impl.cc b/content/browser/renderer_host/render_process_host_impl.cc index 3b22bc8..25e5a05 100644 --- a/content/browser/renderer_host/render_process_host_impl.cc +++ b/content/browser/renderer_host/render_process_host_impl.cc @@ -118,8 +118,6 @@ #include "content/public/common/process_type.h" #include "content/public/common/result_codes.h" #include "content/public/common/url_constants.h" -#include "content/renderer/render_process_impl.h" -#include "content/renderer/render_thread_impl.h" #include "gpu/command_buffer/service/gpu_switches.h" #include "ipc/ipc_channel.h" #include "ipc/ipc_logging.h" @@ -157,8 +155,6 @@ static const char* kSiteProcessMapKeyName = "content_site_process_map"; namespace content { namespace { -base::MessageLoop* g_in_process_thread; - void CacheShaderInfo(int32 id, base::FilePath path) { ShaderCacheFactory::GetInstance()->SetCacheInfo(id, path); } @@ -167,57 +163,6 @@ void RemoveShaderInfo(int32 id) { ShaderCacheFactory::GetInstance()->RemoveCacheInfo(id); } -} // namespace - -#if !defined(CHROME_MULTIPLE_DLL) - -// This class creates the IO thread for the renderer when running in -// single-process mode. It's not used in multi-process mode. -class RendererMainThread : public base::Thread { - public: - explicit RendererMainThread(const std::string& channel_id) - : Thread("Chrome_InProcRendererThread"), - channel_id_(channel_id) { - } - - virtual ~RendererMainThread() { - Stop(); - } - - protected: - virtual void Init() OVERRIDE { - render_process_.reset(new RenderProcessImpl()); - new RenderThreadImpl(channel_id_); - g_in_process_thread = message_loop(); - } - - virtual void CleanUp() OVERRIDE { - g_in_process_thread = NULL; - render_process_.reset(); - - // It's a little lame to manually set this flag. But the single process - // RendererThread will receive the WM_QUIT. We don't need to assert on - // this thread, so just force the flag manually. - // If we want to avoid this, we could create the InProcRendererThread - // directly with _beginthreadex() rather than using the Thread class. - // We used to set this flag in the Init function above. However there - // other threads like WebThread which are created by this thread - // which resets this flag. Please see Thread::StartWithOptions. Setting - // this flag to true in Cleanup works around these problems. - SetThreadWasQuitProperly(true); - } - - private: - std::string channel_id_; - scoped_ptr<RenderProcess> render_process_; - - DISALLOW_COPY_AND_ASSIGN(RendererMainThread); -}; - -#endif - -namespace { - // Helper class that we pass to ResourceMessageFilter so that it can find the // right net::URLRequestContext for a request. class RendererURLRequestContextSelector @@ -339,6 +284,20 @@ class RendererSandboxedProcessLauncherDelegate } // namespace +RendererMainThreadFactoryFunction g_renderer_main_thread_factory = NULL; + +void RenderProcessHost::RegisterRendererMainThreadFactory( + RendererMainThreadFactoryFunction create) { + g_renderer_main_thread_factory = create; +} + +base::MessageLoop* g_in_process_thread; + +base::MessageLoop* + RenderProcessHostImpl::GetInProcessRendererThreadForTesting() { + return g_in_process_thread; +} + // Stores the maximum number of renderer processes the content module can // create. static size_t g_max_renderer_count_override = 0; @@ -511,15 +470,14 @@ bool RenderProcessHostImpl::Init() { CreateMessageFilters(); // Single-process mode not supported in multiple-dll mode currently. -#if !defined(CHROME_MULTIPLE_DLL) - if (run_renderer_in_process()) { + if (run_renderer_in_process() && g_renderer_main_thread_factory) { // Crank up a thread and run the initialization there. With the way that // messages flow between the browser and renderer, this thread is required // to prevent a deadlock in single-process mode. Since the primordial // thread in the renderer process runs the WebKit code and can sometimes // make blocking calls to the UI thread (i.e. this thread), they need to run // on separate threads. - in_process_renderer_.reset(new RendererMainThread(channel_id)); + in_process_renderer_.reset(g_renderer_main_thread_factory(channel_id)); base::Thread::Options options; #if defined(OS_WIN) && !defined(OS_MACOSX) @@ -532,10 +490,10 @@ bool RenderProcessHostImpl::Init() { #endif in_process_renderer_->StartWithOptions(options); + g_in_process_thread = in_process_renderer_->message_loop(); + OnProcessLaunched(); // Fake a callback that the process is ready. - } else -#endif // !CHROME_MULTIPLE_DLL - { + } else { // Build command line for renderer. We call AppendRendererCommandLine() // first so the process type argument will appear first. CommandLine* cmd_line = new CommandLine(renderer_path); @@ -1617,11 +1575,6 @@ void RenderProcessHostImpl::RegisterProcessHostForSite( map->RegisterProcess(site, process); } -base::MessageLoop* - RenderProcessHostImpl::GetInProcessRendererThreadForTesting() { - return g_in_process_thread; -} - void RenderProcessHostImpl::ProcessDied(bool already_dead) { // Our child process has died. If we didn't expect it, it's a crash. // In any case, we need to let everyone know it's gone. diff --git a/content/browser/renderer_host/render_process_host_impl.h b/content/browser/renderer_host/render_process_host_impl.h index 72ec846..9d195f5 100644 --- a/content/browser/renderer_host/render_process_host_impl.h +++ b/content/browser/renderer_host/render_process_host_impl.h @@ -264,10 +264,8 @@ class CONTENT_EXPORT RenderProcessHostImpl // This is used to clear our cache five seconds after the last use. base::DelayTimer<RenderProcessHostImpl> cached_dibs_cleaner_; -#if !defined(CHROME_MULTIPLE_DLL) // Used in single-process mode. - scoped_ptr<RendererMainThread> in_process_renderer_; -#endif + scoped_ptr<base::Thread> in_process_renderer_; // True after Init() has been called. We can't just check channel_ because we // also reset that in the case of process termination. diff --git a/content/browser/utility_process_host_impl.cc b/content/browser/utility_process_host_impl.cc index 2e56218..766b82e 100644 --- a/content/browser/utility_process_host_impl.cc +++ b/content/browser/utility_process_host_impl.cc @@ -16,7 +16,6 @@ #include "base/synchronization/waitable_event.h" #include "content/browser/browser_child_process_host_impl.h" #include "content/browser/renderer_host/render_process_host_impl.h" -#include "content/child/child_process.h" #include "content/common/child_process_host_impl.h" #include "content/common/utility_messages.h" #include "content/public/browser/browser_thread.h" @@ -24,7 +23,6 @@ #include "content/public/browser/utility_process_host_client.h" #include "content/public/common/content_switches.h" #include "content/public/common/process_type.h" -#include "content/utility/utility_thread_impl.h" #include "ipc/ipc_switches.h" #include "ui/base/ui_base_switches.h" @@ -53,53 +51,8 @@ private: }; #endif -// We want to ensure there's only one utility thread running at a time, as there -// are many globals used in the utility process. -static base::LazyInstance<base::Lock> g_one_utility_thread_lock; -// Single process not supported in multiple dll mode currently. -#if !defined(CHROME_MULTIPLE_DLL) -class UtilityMainThread : public base::Thread { - public: - UtilityMainThread(const std::string& channel_id) - : Thread("Chrome_InProcUtilityThread"), - channel_id_(channel_id) { - } - - virtual ~UtilityMainThread() { - Stop(); - } - - private: - // base::Thread implementation: - virtual void Init() OVERRIDE { - // We need to return right away or else the main thread that started us will - // hang. - base::MessageLoop::current()->PostTask( - FROM_HERE, - base::Bind(&UtilityMainThread::InitInternal, base::Unretained(this))); - } - - virtual void CleanUp() OVERRIDE { - child_process_.reset(); - - // See comment in RendererMainThread. - SetThreadWasQuitProperly(true); - g_one_utility_thread_lock.Get().Release(); - } - - void InitInternal() { - g_one_utility_thread_lock.Get().Acquire(); - child_process_.reset(new ChildProcess()); - child_process_->set_main_thread(new UtilityThreadImpl(channel_id_)); - } - - std::string channel_id_; - scoped_ptr<ChildProcess> child_process_; - - DISALLOW_COPY_AND_ASSIGN(UtilityMainThread); -}; -#endif // !CHROME_MULTIPLE_DLL +UtilityMainThreadFactoryFunction g_utility_main_thread_factory = NULL; UtilityProcessHost* UtilityProcessHost::Create( UtilityProcessHostClient* client, @@ -107,6 +60,11 @@ UtilityProcessHost* UtilityProcessHost::Create( return new UtilityProcessHostImpl(client, client_task_runner); } +void UtilityProcessHost::RegisterUtilityMainThreadFactory( + UtilityMainThreadFactoryFunction create) { + g_utility_main_thread_factory = create; +} + UtilityProcessHostImpl::UtilityProcessHostImpl( UtilityProcessHostClient* client, base::SequencedTaskRunner* client_task_runner) @@ -196,15 +154,13 @@ bool UtilityProcessHostImpl::StartProcess() { return false; // Single process not supported in multiple dll mode currently. -#if !defined(CHROME_MULTIPLE_DLL) - if (RenderProcessHost::run_renderer_in_process()) { + if (RenderProcessHost::run_renderer_in_process() && + g_utility_main_thread_factory) { // See comment in RenderProcessHostImpl::Init() for the background on why we // support single process mode this way. - in_process_thread_.reset(new UtilityMainThread(channel_id)); + in_process_thread_.reset(g_utility_main_thread_factory(channel_id)); in_process_thread_->Start(); - } else -#endif // !CHROME_MULTIPLE_DLL - { + } else { const CommandLine& browser_command_line = *CommandLine::ForCurrentProcess(); int child_flags = child_flags_; diff --git a/content/browser/utility_process_host_impl.h b/content/browser/utility_process_host_impl.h index 6eecd3d..5443e09 100644 --- a/content/browser/utility_process_host_impl.h +++ b/content/browser/utility_process_host_impl.h @@ -18,11 +18,11 @@ namespace base { class SequencedTaskRunner; +class Thread; } namespace content { class BrowserChildProcessHostImpl; -class UtilityMainThread; class CONTENT_EXPORT UtilityProcessHostImpl : public NON_EXPORTED_BASE(UtilityProcessHost), @@ -83,10 +83,8 @@ class CONTENT_EXPORT UtilityProcessHostImpl scoped_ptr<BrowserChildProcessHostImpl> process_; -#if !defined(CHROME_MULTIPLE_DLL) // Used in single-process mode instead of process_. - scoped_ptr<UtilityMainThread> in_process_thread_; -#endif + scoped_ptr<base::Thread> in_process_thread_; DISALLOW_COPY_AND_ASSIGN(UtilityProcessHostImpl); }; |