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-rw-r--r--content/common/gamepad_user_gesture.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/content/common/gamepad_user_gesture.cc b/content/common/gamepad_user_gesture.cc
index 037a340..7b530b1 100644
--- a/content/common/gamepad_user_gesture.cc
+++ b/content/common/gamepad_user_gesture.cc
@@ -10,9 +10,9 @@
namespace content {
-bool GamepadsHaveUserGesture(const WebKit::WebGamepads& gamepads) {
- for (unsigned i = 0; i < WebKit::WebGamepads::itemsLengthCap; i++) {
- const WebKit::WebGamepad& pad = gamepads.items[i];
+bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads) {
+ for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++) {
+ const blink::WebGamepad& pad = gamepads.items[i];
// If the device is physically connected, then check the primary 4 buttons
// to see if there is currently an intentional user action.