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-rw-r--r--content/common/gpu/gpu_channel.cc23
1 files changed, 11 insertions, 12 deletions
diff --git a/content/common/gpu/gpu_channel.cc b/content/common/gpu/gpu_channel.cc
index c392a47..e26580a 100644
--- a/content/common/gpu/gpu_channel.cc
+++ b/content/common/gpu/gpu_channel.cc
@@ -884,18 +884,17 @@ void GpuChannel::OnDestroyCommandBuffer(int32 route_id) {
TRACE_EVENT1("gpu", "GpuChannel::OnDestroyCommandBuffer",
"route_id", route_id);
- if (router_.ResolveRoute(route_id)) {
- GpuCommandBufferStub* stub = stubs_.Lookup(route_id);
- bool need_reschedule = (stub && !stub->IsScheduled());
- router_.RemoveRoute(route_id);
- stubs_.Remove(route_id);
- // In case the renderer is currently blocked waiting for a sync reply from
- // the stub, we need to make sure to reschedule the GpuChannel here.
- if (need_reschedule) {
- // This stub won't get a chance to reschedule, so update the count
- // now.
- StubSchedulingChanged(true);
- }
+ GpuCommandBufferStub* stub = stubs_.Lookup(route_id);
+ if (!stub)
+ return;
+ bool need_reschedule = (stub && !stub->IsScheduled());
+ router_.RemoveRoute(route_id);
+ stubs_.Remove(route_id);
+ // In case the renderer is currently blocked waiting for a sync reply from the
+ // stub, we need to make sure to reschedule the GpuChannel here.
+ if (need_reschedule) {
+ // This stub won't get a chance to reschedule, so update the count now.
+ StubSchedulingChanged(true);
}
}