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-rw-r--r--content/common/gpu/gpu_channel.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/content/common/gpu/gpu_channel.h b/content/common/gpu/gpu_channel.h
index fc43820..c790454 100644
--- a/content/common/gpu/gpu_channel.h
+++ b/content/common/gpu/gpu_channel.h
@@ -28,9 +28,7 @@
#include "content/common/android/surface_texture_peer.h"
#endif
-class GpuChannelManager;
struct GPUCreateCommandBufferConfig;
-class GpuWatchdog;
namespace base {
class MessageLoopProxy;
@@ -50,6 +48,10 @@ class StreamTextureManagerAndroid;
}
#endif
+namespace content {
+class GpuChannelManager;
+class GpuWatchdog;
+
// Encapsulates an IPC channel between the GPU process and one renderer
// process. On the renderer side there's a corresponding GpuChannelHost.
class GpuChannel : public IPC::Listener,
@@ -135,7 +137,7 @@ class GpuChannel : public IPC::Listener,
scoped_refptr<gpu::RefCountedCounter> preempt_by_counter);
#if defined(OS_ANDROID)
- content::StreamTextureManagerAndroid* stream_texture_manager() {
+ StreamTextureManagerAndroid* stream_texture_manager() {
return stream_texture_manager_.get();
}
#endif
@@ -168,7 +170,7 @@ class GpuChannel : public IPC::Listener,
// Create a java surface texture object and send it to the renderer process
// through binder thread.
void OnEstablishStreamTexture(
- int32 stream_id, content::SurfaceTexturePeer::SurfaceTextureTarget type,
+ int32 stream_id, SurfaceTexturePeer::SurfaceTextureTarget type,
int32 primary_id, int32 secondary_id);
#endif
@@ -222,7 +224,7 @@ class GpuChannel : public IPC::Listener,
bool processed_get_state_fast_;
#if defined(OS_ANDROID)
- scoped_ptr<content::StreamTextureManagerAndroid> stream_texture_manager_;
+ scoped_ptr<StreamTextureManagerAndroid> stream_texture_manager_;
#endif
base::WeakPtrFactory<GpuChannel> weak_factory_;
@@ -230,4 +232,6 @@ class GpuChannel : public IPC::Listener,
DISALLOW_COPY_AND_ASSIGN(GpuChannel);
};
+} // namespace content
+
#endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_