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-rw-r--r--content/common/gpu/gpu_messages.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/content/common/gpu/gpu_messages.h b/content/common/gpu/gpu_messages.h
index bd6ce94..d76491a 100644
--- a/content/common/gpu/gpu_messages.h
+++ b/content/common/gpu/gpu_messages.h
@@ -216,11 +216,10 @@ IPC_MESSAGE_CONTROL0(GpuMsg_Hang)
// A renderer sends this when it wants to create a connection to the GPU
// process. The browser will create the GPU process if necessary, and will
// return a handle to the channel via a GpuChannelEstablished message.
-IPC_SYNC_MESSAGE_CONTROL1_4(GpuHostMsg_EstablishGpuChannel,
+IPC_SYNC_MESSAGE_CONTROL1_3(GpuHostMsg_EstablishGpuChannel,
content::CauseForGpuLaunch,
int /* client id */,
IPC::ChannelHandle /* handle to channel */,
- base::ProcessHandle /* renderer_process_for_gpu */,
content::GPUInfo /* stats about GPU process*/)
// A renderer sends this to the browser process when it wants to
@@ -292,13 +291,6 @@ IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceSuspend,
// GPU Channel Messages
// These are messages from a renderer process to the GPU process.
-// Initialize a channel between a renderer process and a GPU process. The
-// renderer passes its process handle to the GPU process, which gives gives the
-// GPU process the ability to map handles from the renderer process. This must
-// be the first message sent on a newly connected channel.
-IPC_MESSAGE_CONTROL1(GpuChannelMsg_Initialize,
- base::ProcessHandle /* renderer_process_for_gpu */)
-
// Tells the GPU process to create a new command buffer that renders to an
// offscreen frame buffer.
IPC_SYNC_MESSAGE_CONTROL2_1(GpuChannelMsg_CreateOffscreenCommandBuffer,