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diff --git a/content/gpu/gpu_thread.h b/content/gpu/gpu_thread.h
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_GPU_GPU_THREAD_H_
+#define CONTENT_GPU_GPU_THREAD_H_
+#pragma once
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/command_line.h"
+#include "base/scoped_ptr.h"
+#include "base/time.h"
+#include "build/build_config.h"
+#include "content/common/child_thread.h"
+#include "content/common/gpu_info.h"
+#include "content/gpu/gpu_channel.h"
+#include "content/gpu/gpu_config.h"
+#include "content/gpu/x_util.h"
+#include "ui/gfx/native_widget_types.h"
+
+namespace IPC {
+struct ChannelHandle;
+}
+
+namespace sandbox {
+class TargetServices;
+}
+
+class GpuWatchdogThread;
+
+class GpuThread : public ChildThread {
+ public:
+#if defined(OS_WIN)
+ explicit GpuThread(sandbox::TargetServices* target_services);
+#else
+ GpuThread();
+#endif
+
+ // For single-process mode.
+ explicit GpuThread(const std::string& channel_id);
+
+ ~GpuThread();
+
+ void Init(const base::Time& process_start_time);
+ void StopWatchdog();
+
+ // Remove the channel for a particular renderer.
+ void RemoveChannel(int renderer_id);
+
+ private:
+ // ChildThread overrides.
+ virtual bool OnControlMessageReceived(const IPC::Message& msg);
+
+ // Message handlers.
+ void OnInitialize();
+ void OnEstablishChannel(int renderer_id);
+ void OnCloseChannel(const IPC::ChannelHandle& channel_handle);
+ void OnSynchronize();
+ void OnCollectGraphicsInfo(GPUInfo::Level level);
+ void OnCreateViewCommandBuffer(
+ gfx::PluginWindowHandle window,
+ int32 render_view_id,
+ int32 renderer_id,
+ const GPUCreateCommandBufferConfig& init_params);
+#if defined(OS_MACOSX)
+ void OnAcceleratedSurfaceBuffersSwappedACK(
+ int renderer_id, int32 route_id, uint64 swap_buffers_count);
+ void OnDidDestroyAcceleratedSurface(int renderer_id, int32 renderer_route_id);
+#endif
+ void OnCrash();
+ void OnHang();
+
+#if defined(OS_WIN)
+ static void CollectDxDiagnostics(GpuThread* thread);
+ static void SetDxDiagnostics(GpuThread* thread, const DxDiagNode& node);
+#endif
+
+ base::Time process_start_time_;
+ scoped_refptr<GpuWatchdogThread> watchdog_thread_;
+
+ typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap;
+ GpuChannelMap gpu_channels_;
+
+ // Information about the GPU, such as device and vendor ID.
+ GPUInfo gpu_info_;
+
+#if defined(OS_WIN)
+ // Windows specific client sandbox interface.
+ sandbox::TargetServices* target_services_;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(GpuThread);
+};
+
+#endif // CONTENT_GPU_GPU_THREAD_H_