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diff --git a/content/renderer/render_audiosourceprovider.h b/content/renderer/render_audiosourceprovider.h
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// RenderAudioSourceProvider provides a bridge between classes:
-// WebKit::WebAudioSourceProvider <---> media::AudioRendererSink
-//
-// RenderAudioSourceProvider is a "sink" of audio, and uses a default
-// AudioDevice if a client has not explicitly been set.
-//
-// WebKit optionally sets a client, and then periodically calls provideInput()
-// to render a certain number of audio sample-frames. provideInput()
-// uses the renderer to get this data, and then massages it into the form
-// required by provideInput(). In this case, the default AudioDevice
-// is no longer used.
-//
-// THREAD SAFETY:
-// It is assumed that the callers to setClient() and provideInput()
-// implement appropriate locking for thread safety when making
-// these calls. This happens in WebKit.
-
-#ifndef CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_
-#define CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_
-
-#include <vector>
-
-#include "content/renderer/media/audio_device.h"
-#include "media/base/audio_renderer_sink.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebVector.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProvider.h"
-
-namespace WebKit {
-class WebAudioSourceProviderClient;
-}
-
-class RenderAudioSourceProvider
- : public WebKit::WebAudioSourceProvider,
- public media::AudioRendererSink {
- public:
- RenderAudioSourceProvider();
- virtual ~RenderAudioSourceProvider();
-
- // WebKit::WebAudioSourceProvider implementation.
-
- // WebKit calls setClient() if it desires to take control of the rendered
- // audio stream. We call client's setFormat() when the audio stream format
- // is known.
- virtual void setClient(WebKit::WebAudioSourceProviderClient* client);
-
- // If setClient() has been called, then WebKit calls provideInput()
- // periodically to get the rendered audio stream.
- virtual void provideInput(const WebKit::WebVector<float*>& audio_data,
- size_t number_of_frames);
-
- // AudioRendererSink implementation.
- virtual void Start() OVERRIDE;
- virtual void Stop() OVERRIDE;
- virtual void Play() OVERRIDE;
- virtual void Pause(bool flush) OVERRIDE;
- virtual bool SetVolume(double volume) OVERRIDE;
- virtual void GetVolume(double* volume) OVERRIDE;
- virtual void Initialize(size_t buffer_size,
- int channels,
- double sample_rate,
- AudioParameters::Format latency_format,
- RenderCallback* renderer) OVERRIDE;
-
- private:
- // Set to true when Initialize() is called.
- bool is_initialized_;
- int channels_;
- double sample_rate_;
-
- bool is_running_;
- double volume_;
- media::AudioRendererSink::RenderCallback* renderer_;
- WebKit::WebAudioSourceProviderClient* client_;
-
- // Protects access to sink_
- base::Lock sink_lock_;
-
- // default_sink_ is the default sink.
- scoped_refptr<media::AudioRendererSink> default_sink_;
-
- DISALLOW_COPY_AND_ASSIGN(RenderAudioSourceProvider);
-};
-
-#endif // CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_