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-rw-r--r--gfx/canvas.h200
1 files changed, 16 insertions, 184 deletions
diff --git a/gfx/canvas.h b/gfx/canvas.h
index d66db03..589d77d 100644
--- a/gfx/canvas.h
+++ b/gfx/canvas.h
@@ -5,195 +5,27 @@
#ifndef GFX_CANVAS_H_
#define GFX_CANVAS_H_
-#include <string>
-
-#include "gfx/native_widget_types.h"
-// TODO(beng): remove this include when we no longer depend on SkTypes.
-#include "skia/ext/platform_canvas.h"
+#include "gfx/canvas_skia.h"
namespace gfx {
-class CanvasSkia;
-class Font;
-class Rect;
-
-// TODO(beng): documentation.
-class Canvas {
+// Temporary compatibility shim, remove once Canvas2->Canvas.
+class Canvas : public CanvasSkia {
public:
- // Specifies the alignment for text rendered with the DrawStringInt method.
- enum {
- TEXT_ALIGN_LEFT = 1,
- TEXT_ALIGN_CENTER = 2,
- TEXT_ALIGN_RIGHT = 4,
- TEXT_VALIGN_TOP = 8,
- TEXT_VALIGN_MIDDLE = 16,
- TEXT_VALIGN_BOTTOM = 32,
-
- // Specifies the text consists of multiple lines.
- MULTI_LINE = 64,
-
- // By default DrawStringInt does not process the prefix ('&') character
- // specially. That is, the string "&foo" is rendered as "&foo". When
- // rendering text from a resource that uses the prefix character for
- // mnemonics, the prefix should be processed and can be rendered as an
- // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX).
- SHOW_PREFIX = 128,
- HIDE_PREFIX = 256,
-
- // Prevent ellipsizing
- NO_ELLIPSIS = 512,
-
- // Specifies if words can be split by new lines.
- // This only works with MULTI_LINE.
- CHARACTER_BREAK = 1024,
-
- // Instructs DrawStringInt() to render the text using RTL directionality.
- // In most cases, passing this flag is not necessary because information
- // about the text directionality is going to be embedded within the string
- // in the form of special Unicode characters. However, we don't insert
- // directionality characters into strings if the locale is LTR because some
- // platforms (for example, an English Windows XP with no RTL fonts
- // installed) don't support these characters. Thus, this flag should be
- // used to render text using RTL directionality when the locale is LTR.
- FORCE_RTL_DIRECTIONALITY = 2048,
- };
-
- virtual ~Canvas() {}
-
- // Creates an empty canvas. Must be initialized before it can be used.
- static Canvas* CreateCanvas();
-
- // Creates a canvas with the specified size.
- static Canvas* CreateCanvas(int width, int height, bool is_opaque);
-
- // Retrieves the clip rectangle and sets it in the specified rectangle if any.
- // Returns true if the clip rect is non-empty.
- virtual bool GetClipRect(gfx::Rect* clip_rect) = 0;
-
- // Wrapper function that takes integer arguments.
- // Returns true if the clip is non-empty.
- // See clipRect for specifics.
- virtual bool ClipRectInt(int x, int y, int w, int h) = 0;
-
- // Test whether the provided rectangle intersects the current clip rect.
- virtual bool IntersectsClipRectInt(int x, int y, int w, int h) = 0;
-
- // Wrapper function that takes integer arguments.
- // See translate() for specifics.
- virtual void TranslateInt(int x, int y) = 0;
-
- // Wrapper function that takes integer arguments.
- // See scale() for specifics.
- virtual void ScaleInt(int x, int y) = 0;
-
- // Fills the given rectangle with the given paint's parameters.
- virtual void FillRectInt(int x, int y, int w, int h,
- const SkPaint& paint) = 0;
-
- // Fills the specified region with the specified color using a transfer
- // mode of SkXfermode::kSrcOver_Mode.
- virtual void FillRectInt(const SkColor& color, int x, int y, int w,
- int h) = 0;
-
- // Draws a single pixel rect in the specified region with the specified
- // color, using a transfer mode of SkXfermode::kSrcOver_Mode.
- //
- // NOTE: if you need a single pixel line, use DraLineInt.
- virtual void DrawRectInt(const SkColor& color, int x, int y, int w,
- int h) = 0;
-
- // Draws a single pixel rect in the specified region with the specified
- // color and transfer mode.
- //
- // NOTE: if you need a single pixel line, use DraLineInt.
- virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h,
- SkXfermode::Mode mode) = 0;
-
- // Draws a single pixel line with the specified color.
- virtual void DrawLineInt(const SkColor& color, int x1, int y1, int x2,
- int y2) = 0;
-
- // Draws a bitmap with the origin at the specified location. The upper left
- // corner of the bitmap is rendered at the specified location.
- virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) = 0;
-
- // Draws a bitmap with the origin at the specified location, using the
- // specified paint. The upper left corner of the bitmap is rendered at the
- // specified location.
- virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y,
- const SkPaint& paint) = 0;
-
- // Draws a portion of a bitmap in the specified location. The src parameters
- // correspond to the region of the bitmap to draw in the region defined
- // by the dest coordinates.
- //
- // If the width or height of the source differs from that of the destination,
- // the bitmap will be scaled. When scaling down, it is highly recommended
- // that you call buildMipMap(false) on your bitmap to ensure that it has
- // a mipmap, which will result in much higher-quality output. Set |filter|
- // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm
- // is used for resampling.
- //
- // An optional custom SkPaint can be provided.
- virtual void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y,
- int src_w, int src_h, int dest_x, int dest_y,
- int dest_w, int dest_h, bool filter) = 0;
- virtual void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y,
- int src_w, int src_h, int dest_x, int dest_y,
- int dest_w, int dest_h, bool filter,
- const SkPaint& paint) = 0;
-
- // Draws text with the specified color, font and location. The text is
- // aligned to the left, vertically centered, clipped to the region. If the
- // text is too big, it is truncated and '...' is added to the end.
- virtual void DrawStringInt(const std::wstring& text, const gfx::Font& font,
- const SkColor& color, int x, int y, int w,
- int h) = 0;
- virtual void DrawStringInt(const std::wstring& text, const gfx::Font& font,
- const SkColor& color,
- const gfx::Rect& display_rect) = 0;
-
- // Draws text with the specified color, font and location. The last argument
- // specifies flags for how the text should be rendered. It can be one of
- // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT.
- virtual void DrawStringInt(const std::wstring& text, const gfx::Font& font,
- const SkColor& color, int x, int y, int w, int h,
- int flags) = 0;
-
- // Draws a dotted gray rectangle used for focus purposes.
- virtual void DrawFocusRect(int x, int y, int width, int height) = 0;
-
- // Tiles the image in the specified region.
- virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w,
- int h) = 0;
- virtual void TileImageInt(const SkBitmap& bitmap, int src_x, int src_y,
- int dest_x, int dest_y, int w, int h) = 0;
-
- // TODO(beng): remove this once we don't need to use any skia-specific methods
- // through this interface.
- // A quick and dirty way to obtain the underlying SkCanvas.
- virtual CanvasSkia* AsCanvasSkia() { return NULL; }
- virtual const CanvasSkia* AsCanvasSkia() const { return NULL; }
-};
-
-class CanvasPaint {
- public:
- virtual ~CanvasPaint() {}
-
- // Creates a canvas that paints to |view| when it is destroyed. The canvas is
- // sized to the client area of |view|.
- static CanvasPaint* CreateCanvasPaint(gfx::NativeView view);
-
- // Returns true if the canvas has an invalid rect that needs to be repainted.
- virtual bool IsValid() const = 0;
-
- // Returns the rectangle that is invalid.
- virtual gfx::Rect GetInvalidRect() const = 0;
-
- // Returns the underlying Canvas.
- virtual Canvas* AsCanvas() = 0;
+ Canvas(int width, int height, bool is_opaque)
+ : CanvasSkia(width, height, is_opaque) {
+ }
+ Canvas() : CanvasSkia() {}
+
+ // Overridden from Canvas2:
+ Canvas* AsCanvas() {
+ return this;
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Canvas);
};
-} // namespace gfx;
+}
#endif // GFX_CANVAS_H_