diff options
Diffstat (limited to 'gfx/gdi_util.h')
-rw-r--r-- | gfx/gdi_util.h | 30 |
1 files changed, 2 insertions, 28 deletions
diff --git a/gfx/gdi_util.h b/gfx/gdi_util.h index 3f37ed8..324dafc 100644 --- a/gfx/gdi_util.h +++ b/gfx/gdi_util.h @@ -6,33 +6,7 @@ #define APP_GFX_GDI_UTIL_H_ #pragma once -#include <vector> -#include <windows.h> - -#include "gfx/rect.h" - -namespace gfx { - -// Creates a BITMAPINFOHEADER structure given the bitmap's size. -void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); - -// Creates a BITMAPINFOHEADER structure given the bitmap's size and -// color depth in bits per pixel. -void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, - BITMAPINFOHEADER* hdr); - -// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably -// only need to use BMP V4 if you need transparency (alpha channel). This -// function sets the AlphaMask to 0xff000000. -void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); - -// Creates a monochrome bitmap header. -void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); - -// Modify the given hrgn by subtracting the given rectangles. -void SubtractRectanglesFromRegion(HRGN hrgn, - const std::vector<gfx::Rect>& cutouts); - -} // namespace gfx +#include "ui/gfx/gdi_util.h" +// TODO(sail): remove this file once all includes have been updated. #endif // APP_GFX_GDI_UTIL_H_ |