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Diffstat (limited to 'gfx/rect_unittest.cc')
-rw-r--r-- | gfx/rect_unittest.cc | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/gfx/rect_unittest.cc b/gfx/rect_unittest.cc new file mode 100644 index 0000000..f5b4d9b --- /dev/null +++ b/gfx/rect_unittest.cc @@ -0,0 +1,314 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "base/basictypes.h" +#include "gfx/rect.h" +#include "testing/gtest/include/gtest/gtest.h" + +typedef testing::Test RectTest; + +TEST(RectTest, Contains) { + static const struct ContainsCase { + int rect_x; + int rect_y; + int rect_width; + int rect_height; + int point_x; + int point_y; + bool contained; + } contains_cases[] = { + {0, 0, 10, 10, 0, 0, true}, + {0, 0, 10, 10, 5, 5, true}, + {0, 0, 10, 10, 9, 9, true}, + {0, 0, 10, 10, 5, 10, false}, + {0, 0, 10, 10, 10, 5, false}, + {0, 0, 10, 10, -1, -1, false}, + {0, 0, 10, 10, 50, 50, false}, + #ifdef NDEBUG + {0, 0, -10, -10, 0, 0, false}, + #endif // NDEBUG + }; + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(contains_cases); ++i) { + const ContainsCase& value = contains_cases[i]; + gfx::Rect rect(value.rect_x, value.rect_y, + value.rect_width, value.rect_height); + EXPECT_EQ(value.contained, rect.Contains(value.point_x, value.point_y)); + } +} + +TEST(RectTest, Intersects) { + static const struct { + int x1; // rect 1 + int y1; + int w1; + int h1; + int x2; // rect 2 + int y2; + int w2; + int h2; + bool intersects; + } tests[] = { + { 0, 0, 0, 0, 0, 0, 0, 0, false }, + { 0, 0, 10, 10, 0, 0, 10, 10, true }, + { 0, 0, 10, 10, 10, 10, 10, 10, false }, + { 10, 10, 10, 10, 0, 0, 10, 10, false }, + { 10, 10, 10, 10, 5, 5, 10, 10, true }, + { 10, 10, 10, 10, 15, 15, 10, 10, true }, + { 10, 10, 10, 10, 20, 15, 10, 10, false }, + { 10, 10, 10, 10, 21, 15, 10, 10, false } + }; + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { + gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); + gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); + EXPECT_EQ(tests[i].intersects, r1.Intersects(r2)); + } +} + +TEST(RectTest, Intersect) { + static const struct { + int x1; // rect 1 + int y1; + int w1; + int h1; + int x2; // rect 2 + int y2; + int w2; + int h2; + int x3; // rect 3: the union of rects 1 and 2 + int y3; + int w3; + int h3; + } tests[] = { + { 0, 0, 0, 0, // zeros + 0, 0, 0, 0, + 0, 0, 0, 0 }, + { 0, 0, 4, 4, // equal + 0, 0, 4, 4, + 0, 0, 4, 4 }, + { 0, 0, 4, 4, // neighboring + 4, 4, 4, 4, + 0, 0, 0, 0 }, + { 0, 0, 4, 4, // overlapping corners + 2, 2, 4, 4, + 2, 2, 2, 2 }, + { 0, 0, 4, 4, // T junction + 3, 1, 4, 2, + 3, 1, 1, 2 }, + { 3, 0, 2, 2, // gap + 0, 0, 2, 2, + 0, 0, 0, 0 } + }; + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { + gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); + gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); + gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3); + gfx::Rect ir = r1.Intersect(r2); + EXPECT_EQ(r3.x(), ir.x()); + EXPECT_EQ(r3.y(), ir.y()); + EXPECT_EQ(r3.width(), ir.width()); + EXPECT_EQ(r3.height(), ir.height()); + } +} + +TEST(RectTest, Union) { + static const struct Test { + int x1; // rect 1 + int y1; + int w1; + int h1; + int x2; // rect 2 + int y2; + int w2; + int h2; + int x3; // rect 3: the union of rects 1 and 2 + int y3; + int w3; + int h3; + } tests[] = { + { 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0 }, + { 0, 0, 4, 4, + 0, 0, 4, 4, + 0, 0, 4, 4 }, + { 0, 0, 4, 4, + 4, 4, 4, 4, + 0, 0, 8, 8 }, + { 0, 0, 4, 4, + 0, 5, 4, 4, + 0, 0, 4, 9 }, + { 0, 0, 2, 2, + 3, 3, 2, 2, + 0, 0, 5, 5 }, + { 3, 3, 2, 2, // reverse r1 and r2 from previous test + 0, 0, 2, 2, + 0, 0, 5, 5 }, + { 0, 0, 0, 0, // union with empty rect + 2, 2, 2, 2, + 2, 2, 2, 2 } + }; + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { + gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); + gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); + gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3); + gfx::Rect u = r1.Union(r2); + EXPECT_EQ(r3.x(), u.x()); + EXPECT_EQ(r3.y(), u.y()); + EXPECT_EQ(r3.width(), u.width()); + EXPECT_EQ(r3.height(), u.height()); + } +} + +TEST(RectTest, Equals) { + ASSERT_TRUE(gfx::Rect(0, 0, 0, 0).Equals(gfx::Rect(0, 0, 0, 0))); + ASSERT_TRUE(gfx::Rect(1, 2, 3, 4).Equals(gfx::Rect(1, 2, 3, 4))); + ASSERT_FALSE(gfx::Rect(0, 0, 0, 0).Equals(gfx::Rect(0, 0, 0, 1))); + ASSERT_FALSE(gfx::Rect(0, 0, 0, 0).Equals(gfx::Rect(0, 0, 1, 0))); + ASSERT_FALSE(gfx::Rect(0, 0, 0, 0).Equals(gfx::Rect(0, 1, 0, 0))); + ASSERT_FALSE(gfx::Rect(0, 0, 0, 0).Equals(gfx::Rect(1, 0, 0, 0))); +} + +TEST(RectTest, AdjustToFit) { + static const struct Test { + int x1; // source + int y1; + int w1; + int h1; + int x2; // target + int y2; + int w2; + int h2; + int x3; // rect 3: results of invoking AdjustToFit + int y3; + int w3; + int h3; + } tests[] = { + { 0, 0, 2, 2, + 0, 0, 2, 2, + 0, 0, 2, 2 }, + { 2, 2, 3, 3, + 0, 0, 4, 4, + 1, 1, 3, 3 }, + { -1, -1, 5, 5, + 0, 0, 4, 4, + 0, 0, 4, 4 }, + { 2, 2, 4, 4, + 0, 0, 3, 3, + 0, 0, 3, 3 }, + { 2, 2, 1, 1, + 0, 0, 3, 3, + 2, 2, 1, 1 } + }; + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { + gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); + gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); + gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3); + gfx::Rect u(r1.AdjustToFit(r2)); + EXPECT_EQ(r3.x(), u.x()); + EXPECT_EQ(r3.y(), u.y()); + EXPECT_EQ(r3.width(), u.width()); + EXPECT_EQ(r3.height(), u.height()); + } +} + +TEST(RectTest, Subtract) { + // Matching + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(10, 10, 20, 20)).Equals( + gfx::Rect(0, 0, 0, 0))); + + // Contains + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(5, 5, 30, 30)).Equals( + gfx::Rect(0, 0, 0, 0))); + + // No intersection + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(30, 30, 20, 20)).Equals( + gfx::Rect(10, 10, 20, 20))); + + // Not a complete intersection in either direction + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(15, 15, 20, 20)).Equals( + gfx::Rect(10, 10, 20, 20))); + + // Complete intersection in the x-direction + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(10, 15, 20, 20)).Equals( + gfx::Rect(10, 10, 20, 5))); + + // Complete intersection in the x-direction + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(5, 15, 30, 20)).Equals( + gfx::Rect(10, 10, 20, 5))); + + // Complete intersection in the x-direction + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(5, 5, 30, 20)).Equals( + gfx::Rect(10, 25, 20, 5))); + + // Complete intersection in the y-direction + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(10, 10, 10, 30)).Equals( + gfx::Rect(20, 10, 10, 20))); + + // Complete intersection in the y-direction + EXPECT_TRUE( + gfx::Rect(10, 10, 20, 20).Subtract( + gfx::Rect(5, 5, 20, 30)).Equals( + gfx::Rect(25, 10, 5, 20))); +} + +TEST(RectTest, IsEmpty) { + EXPECT_TRUE(gfx::Rect(0, 0, 0, 0).IsEmpty()); + EXPECT_TRUE(gfx::Rect(0, 0, 0, 0).size().IsEmpty()); + EXPECT_TRUE(gfx::Rect(0, 0, 10, 0).IsEmpty()); + EXPECT_TRUE(gfx::Rect(0, 0, 10, 0).size().IsEmpty()); + EXPECT_TRUE(gfx::Rect(0, 0, 0, 10).IsEmpty()); + EXPECT_TRUE(gfx::Rect(0, 0, 0, 10).size().IsEmpty()); + EXPECT_FALSE(gfx::Rect(0, 0, 10, 10).IsEmpty()); + EXPECT_FALSE(gfx::Rect(0, 0, 10, 10).size().IsEmpty()); +} + +TEST(RectTest, SharesEdgeWith) { + gfx::Rect r(2, 3, 4, 5); + + // Must be non-overlapping + EXPECT_FALSE(r.SharesEdgeWith(r)); + + gfx::Rect just_above(2, 1, 4, 2); + gfx::Rect just_below(2, 8, 4, 2); + gfx::Rect just_left(0, 3, 2, 5); + gfx::Rect just_right(6, 3, 2, 5); + + EXPECT_TRUE(r.SharesEdgeWith(just_above)); + EXPECT_TRUE(r.SharesEdgeWith(just_below)); + EXPECT_TRUE(r.SharesEdgeWith(just_left)); + EXPECT_TRUE(r.SharesEdgeWith(just_right)); + + // Wrong placement + gfx::Rect same_height_no_edge(0, 0, 1, 5); + gfx::Rect same_width_no_edge(0, 0, 4, 1); + + EXPECT_FALSE(r.SharesEdgeWith(same_height_no_edge)); + EXPECT_FALSE(r.SharesEdgeWith(same_width_no_edge)); + + gfx::Rect just_above_no_edge(2, 1, 5, 2); // too wide + gfx::Rect just_below_no_edge(2, 8, 3, 2); // too narrow + gfx::Rect just_left_no_edge(0, 3, 2, 6); // too tall + gfx::Rect just_right_no_edge(6, 3, 2, 4); // too short + + EXPECT_FALSE(r.SharesEdgeWith(just_above_no_edge)); + EXPECT_FALSE(r.SharesEdgeWith(just_below_no_edge)); + EXPECT_FALSE(r.SharesEdgeWith(just_left_no_edge)); + EXPECT_FALSE(r.SharesEdgeWith(just_right_no_edge)); +} |