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-rw-r--r--gfx/skia_util.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/skia_util.h b/gfx/skia_util.h
index 26c54bf..00a1d1c 100644
--- a/gfx/skia_util.h
+++ b/gfx/skia_util.h
@@ -22,9 +22,9 @@ gfx::Rect SkRectToRect(const SkRect& rect);
// Creates a vertical gradient shader. The caller owns the shader.
// Example usage to avoid leaks:
-// paint.setShader(gfx::CreateGradientShader(0, 10, red, blue))->safeUnref();
+// SkSafeUnref(paint.setShader(gfx::CreateGradientShader(0, 10, red, blue)));
//
-// (The old shader in the paint, if any, needs to be freed, and safeUnref will
+// (The old shader in the paint, if any, needs to be freed, and SkSafeUnref will
// handle the NULL case.)
SkShader* CreateGradientShader(int start_point,
int end_point,