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-rw-r--r--gpu/GLES2/gl2chromium.h4
-rw-r--r--gpu/GLES2/gl2chromium_autogen.h2
2 files changed, 5 insertions, 1 deletions
diff --git a/gpu/GLES2/gl2chromium.h b/gpu/GLES2/gl2chromium.h
index 3b42904..42889dd 100644
--- a/gpu/GLES2/gl2chromium.h
+++ b/gpu/GLES2/gl2chromium.h
@@ -11,6 +11,9 @@
#define GL_CONTEXT_LOST 0x300E
+#if defined(GLES2_USE_MOJO)
+#define GLES2_GET_FUN(name) MojoGLES2gl ## name
+#else
// Because we are using both the real system GL and our own
// emulated GL we need to use different names to avoid conflicts.
#if defined(GLES2_USE_CPP_BINDINGS)
@@ -18,6 +21,7 @@
#else
#define GLES2_GET_FUN(name) GLES2 ## name
#endif
+#endif
#include <GLES2/gl2chromium_autogen.h>
diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h
index 53e5728..968962be 100644
--- a/gpu/GLES2/gl2chromium_autogen.h
+++ b/gpu/GLES2/gl2chromium_autogen.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.