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-rw-r--r--gpu/command_buffer/client/fenced_allocator.cc8
1 files changed, 5 insertions, 3 deletions
diff --git a/gpu/command_buffer/client/fenced_allocator.cc b/gpu/command_buffer/client/fenced_allocator.cc
index d262115..0d395c4 100644
--- a/gpu/command_buffer/client/fenced_allocator.cc
+++ b/gpu/command_buffer/client/fenced_allocator.cc
@@ -39,9 +39,11 @@ FencedAllocator::~FencedAllocator() {
// optimizing what to wait for, just looks inside the block in order (first-fit
// as well).
FencedAllocator::Offset FencedAllocator::Alloc(unsigned int size) {
- // Similarly to malloc, an allocation of 0 allocates at least 1 byte, to
- // return different pointers every time.
- if (size == 0) size = 1;
+ // size of 0 is not allowed because it would be inconsistent to only sometimes
+ // have it succeed. Example: Alloc(SizeOfBuffer), Alloc(0).
+ if (size == 0) {
+ return kInvalidOffset;
+ }
// Try first to allocate in a free block.
for (unsigned int i = 0; i < blocks_.size(); ++i) {