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Diffstat (limited to 'gpu/command_buffer/client/gles2_implementation.cc')
-rw-r--r--gpu/command_buffer/client/gles2_implementation.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc
index 52afc74..6dad4e2 100644
--- a/gpu/command_buffer/client/gles2_implementation.cc
+++ b/gpu/command_buffer/client/gles2_implementation.cc
@@ -322,7 +322,7 @@ class ClientSideBufferHelper {
ii, info.size(), info.type(), info.normalized(), 0,
array_buffer_offset_);
array_buffer_offset_ += RoundUpToMultipleOf4(bytes_collected);
- DCHECK_LE(array_buffer_offset_, array_buffer_size_);
+ GPU_DCHECK_LE(array_buffer_offset_, array_buffer_size_);
}
}
}
@@ -388,7 +388,7 @@ class ClientSideBufferHelper {
#endif // defined(GLES2_SUPPORT_CLIENT_SIDE_BUFFERS)
-#if !defined(COMPILER_MSVC)
+#if !defined(_MSC_VER)
const size_t GLES2Implementation::kMaxSizeOfSimpleResult;
#endif
@@ -502,7 +502,7 @@ void GLES2Implementation::SetGLError(GLenum error, const char* msg) {
void GLES2Implementation::GetBucketContents(uint32 bucket_id,
std::vector<int8>* data) {
- DCHECK(data);
+ GPU_DCHECK(data);
typedef cmd::GetBucketSize::Result Result;
Result* result = GetResultAs<Result*>();
*result = 0;
@@ -534,7 +534,7 @@ void GLES2Implementation::GetBucketContents(uint32 bucket_id,
void GLES2Implementation::SetBucketContents(
uint32 bucket_id, const void* data, size_t size) {
- DCHECK(data);
+ GPU_DCHECK(data);
helper_->SetBucketSize(bucket_id, size);
if (size > 0u) {
uint32 max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
@@ -566,7 +566,7 @@ void GLES2Implementation::SetBucketAsCString(
bool GLES2Implementation::GetBucketAsString(
uint32 bucket_id, std::string* str) {
- DCHECK(str);
+ GPU_DCHECK(str);
std::vector<int8> data;
// NOTE: strings are passed NULL terminated. That means the empty
// string will have a size of 1 and no-string will have a size of 0
@@ -842,7 +842,7 @@ void GLES2Implementation::ShaderSource(
}
}
- DCHECK_EQ(total_size, offset);
+ GPU_DCHECK_EQ(total_size, offset);
helper_->ShaderSourceBucket(shader, kResultBucketId);
helper_->SetBucketSize(kResultBucketId, 0);
@@ -1155,7 +1155,7 @@ const GLubyte* GLES2Implementation::GetString(GLenum name) {
if (GetBucketAsString(kResultBucketId, &str)) {
std::pair<GLStringMap::const_iterator, bool> insert_result =
gl_strings_.insert(std::make_pair(name, str));
- DCHECK(insert_result.second);
+ GPU_DCHECK(insert_result.second);
result = insert_result.first->second.c_str();
} else {
result = NULL;