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Diffstat (limited to 'gpu/command_buffer/client/gles2_implementation.h')
-rw-r--r--gpu/command_buffer/client/gles2_implementation.h108
1 files changed, 100 insertions, 8 deletions
diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
index 5875040..e66997b 100644
--- a/gpu/command_buffer/client/gles2_implementation.h
+++ b/gpu/command_buffer/client/gles2_implementation.h
@@ -19,6 +19,9 @@
#define GLES2_SUPPORT_CLIENT_SIDE_BUFFERS 1
namespace gpu {
+
+class MappedMemoryManager;
+
namespace gles2 {
class ClientSideBufferHelper;
@@ -145,15 +148,15 @@ class GLES2Implementation {
}
#endif
- GLuint MakeTextureId() {
- GLuint id;
- texture_id_handler_->MakeIds(0, 1, &id);
- return id;
- }
+ GLuint MakeTextureId() {
+ GLuint id;
+ texture_id_handler_->MakeIds(0, 1, &id);
+ return id;
+ }
- void FreeTextureId(GLuint id) {
- texture_id_handler_->FreeIds(1, &id);
- }
+ void FreeTextureId(GLuint id) {
+ texture_id_handler_->FreeIds(1, &id);
+ }
private:
// Wraps RingBufferWrapper to provide aligned allocations.
@@ -181,6 +184,87 @@ class GLES2Implementation {
}
};
+ // Base class for mapped resources.
+ struct MappedResource {
+ MappedResource(GLenum _access, int _shm_id, void* mem, unsigned int offset)
+ : access(_access),
+ shm_id(_shm_id),
+ shm_memory(mem),
+ shm_offset(offset) {
+ }
+
+ // access mode. Currently only GL_WRITE_ONLY is valid
+ GLenum access;
+
+ // Shared memory ID for buffer.
+ int shm_id;
+
+ // Address of shared memory
+ void* shm_memory;
+
+ // Offset of shared memory
+ unsigned int shm_offset;
+ };
+
+ // Used to track mapped textures.
+ struct MappedTexture : public MappedResource {
+ MappedTexture(
+ GLenum access,
+ int shm_id,
+ void* shm_mem,
+ unsigned int shm_offset,
+ GLenum _target,
+ GLint _level,
+ GLint _xoffset,
+ GLint _yoffset,
+ GLsizei _width,
+ GLsizei _height,
+ GLenum _format,
+ GLenum _type)
+ : MappedResource(access, shm_id, shm_mem, shm_offset),
+ target(_target),
+ level(_level),
+ xoffset(_xoffset),
+ yoffset(_yoffset),
+ width(_width),
+ height(_height),
+ format(_format),
+ type(_type) {
+ }
+
+ // These match the arguments to TexSubImage2D.
+ GLenum target;
+ GLint level;
+ GLint xoffset;
+ GLint yoffset;
+ GLsizei width;
+ GLsizei height;
+ GLenum format;
+ GLenum type;
+ };
+
+ // Used to track mapped buffers.
+ struct MappedBuffer : public MappedResource {
+ MappedBuffer(
+ GLenum access,
+ int shm_id,
+ void* shm_mem,
+ unsigned int shm_offset,
+ GLenum _target,
+ GLintptr _offset,
+ GLsizeiptr _size)
+ : MappedResource(access, shm_id, shm_mem, shm_offset),
+ target(_target),
+ offset(_offset),
+ size(_size) {
+ }
+
+ // These match the arguments to BufferSubData.
+ GLenum target;
+ GLintptr offset;
+ GLsizeiptr size;
+ };
+
// Gets the shared memory id for the result buffer.
uint32 result_shm_id() const {
return transfer_buffer_id_;
@@ -291,6 +375,14 @@ class GLES2Implementation {
typedef std::map<uint32, std::string> GLStringMap;
GLStringMap gl_strings_;
+ typedef std::map<const void*, MappedBuffer> MappedBufferMap;
+ MappedBufferMap mapped_buffers_;
+
+ typedef std::map<const void*, MappedTexture> MappedTextureMap;
+ MappedTextureMap mapped_textures_;
+
+ scoped_ptr<MappedMemoryManager> mapped_memory_;
+
DISALLOW_COPY_AND_ASSIGN(GLES2Implementation);
};