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diff --git a/gpu/command_buffer/common/resource.h b/gpu/command_buffer/common/resource.h
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-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This file contains definitions for resource flags, enums, and helper
-// functions.
-
-#ifndef GPU_COMMAND_BUFFER_COMMON_RESOURCE_H_
-#define GPU_COMMAND_BUFFER_COMMON_RESOURCE_H_
-
-#include <algorithm>
-#include "base/basictypes.h"
-#include "gpu/command_buffer/common/types.h"
-#include "gpu/command_buffer/common/logging.h"
-
-namespace gpu {
-
-// A resource ID, key to the resource maps.
-typedef uint32 ResourceId;
-// Invalid resource ID.
-static const ResourceId kInvalidResource = 0xffffffffU;
-
-namespace vertex_buffer {
-// Vertex buffer flags.
-enum Flags {
- kNone = 0x00,
- kDynamic = 0x01, // This vertex buffer is dynamic and is expected to have
- // its data updated often.
-};
-} // namespace vertex_buffer
-
-namespace index_buffer {
-// Index buffer flags.
-enum Flags {
- kNone = 0x00,
- kDynamic = 0x01, // This index buffer is dynamic and is expected to have
- // its data updated often.
- kIndex32Bit = 0x02, // Indices contained in this index buffer are 32 bits
- // (unsigned int) instead of 16 bit (unsigned short).
-};
-} // namespace index_buffer
-
-namespace vertex_struct {
-// Semantics for input data.
-enum Semantic {
- kUnknownSemantic = -1,
- kPosition = 0,
- kNormal,
- kColor,
- kTexCoord,
- kNumSemantics
-};
-
-// Input data types.
-enum Type {
- kFloat1,
- kFloat2,
- kFloat3,
- kFloat4,
- kUChar4N,
- kNumTypes
-};
-} // namespace vertex_struct
-
-namespace effect_param {
-enum DataType {
- kUnknown, // A parameter exists in the effect, but the type is not
- // representable (e.g. MATRIX3x4).
- kFloat1,
- kFloat2,
- kFloat3,
- kFloat4,
- kMatrix4,
- kInt,
- kBool,
- kSampler,
- kTexture,
- kNumTypes,
- kMake32Bit = 0x7fffffff,
-};
-COMPILE_ASSERT(sizeof(DataType) == 4, DataType_should_be_32_bits);
-
-// Gets the size of the data of a particular type.
-unsigned int GetDataSize(DataType type);
-
-// Structure describing a parameter, filled in by the
-// GAPIInterface::GetParamDesc call.
-struct Desc {
- Uint32 size; // the total memory size needed for the complete
- // description.
- Uint32 name_offset; // the offset of the parameter name, relative to
- // the beginning of the structure. May be 0 if the
- // name doesn't fit into the memory buffer.
- Uint32 name_size; // the size of the parameter name, including the
- // terminating nul character. Will always be set
- // even if the name doesn't fit into the buffer.
- Uint32 semantic_offset; // the offset of the parameter semantic, relative
- // to the beginning of the structure. May be 0 if
- // the semantic doesn't fit into the memory
- // buffer.
- Uint32 semantic_size; // the size of the parameter semantic, including
- // the terminating nul character. Will always be
- // set even if the semantic doesn't fit into the
- // buffer.
- Uint32 num_elements; // the number of entries if the parameter is an array
- // 0 otherwise.
- DataType data_type; // the data type of the parameter.
- Uint32 data_size; // the size of the parameter data, in bytes.
-};
-} // namespace effect_param
-
-namespace effect_stream {
-struct Desc {
- Desc()
- : semantic(vertex_struct::kUnknownSemantic),
- semantic_index(0) {}
- Desc(Uint32 semantic, Uint32 semantic_index)
- : semantic(semantic),
- semantic_index(semantic_index) {}
- Uint32 semantic; // the semantic type
- Uint32 semantic_index;
-};
-} // namespace effect_stream
-
-namespace texture {
-// Texture flags.
-enum Flags {
- kNone = 0x00,
- kDynamic = 0x01, // This texture is dynamic and is expected to have
- // its data updated often.
-};
-
-// Texel formats.
-enum Format {
- kUnknown,
- kXRGB8,
- kARGB8,
- kABGR16F,
- kR32F,
- kABGR32F,
- kDXT1
-};
-
-// Texture type.
-enum Type {
- kTexture2d,
- kTexture3d,
- kTextureCube,
-};
-
-// Cube map face.
-enum Face {
- kFacePositiveX,
- kFaceNegativeX,
- kFacePositiveY,
- kFaceNegativeY,
- kFacePositiveZ,
- kFaceNegativeZ,
- kFaceNone = kFacePositiveX, // For non-cube maps.
-};
-
-// Gets the number of bytes per block for a given texture format. For most
-// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
-unsigned int GetBytesPerBlock(Format format);
-// Gets the x dimension of a texel block for a given texture format. For most
-// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
-unsigned int GetBlockSizeX(Format format);
-// Gets the y dimension of a texel block for a given texture format. For most
-// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
-unsigned int GetBlockSizeY(Format format);
-// Gets the dimension of a mipmap level given the dimension of the base
-// level. Every mipmap level is half the size of the previous level, rounding
-// down.
-inline unsigned int GetMipMapDimension(unsigned int base,
- unsigned int level) {
- DCHECK_GT(base, 0U);
- return std::max(1U, base >> level);
-}
-} // namespace texture
-
-namespace sampler {
-enum AddressingMode {
- kWrap,
- kMirrorRepeat,
- kClampToEdge,
- kClampToBorder,
- kNumAddressingMode
-};
-
-enum FilteringMode {
- kNone,
- kPoint,
- kLinear,
- kNumFilteringMode
-};
-} // namespace sampler
-
-} // namespace gpu
-
-#endif // GPU_COMMAND_BUFFER_COMMON_RESOURCE_H_