diff options
Diffstat (limited to 'gpu/command_buffer/common')
| -rw-r--r-- | gpu/command_buffer/common/gles2_cmd_format_autogen.h | 63 | ||||
| -rw-r--r-- | gpu/command_buffer/common/gles2_cmd_format_test_autogen.h | 23 | ||||
| -rw-r--r-- | gpu/command_buffer/common/gles2_cmd_id_test_autogen.h | 2 | ||||
| -rw-r--r-- | gpu/command_buffer/common/gles2_cmd_ids_autogen.h | 1 | ||||
| -rw-r--r-- | gpu/command_buffer/common/scoped_ptr.h | 385 |
5 files changed, 474 insertions, 0 deletions
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h index c772b1e..b6b8128 100644 --- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h @@ -8217,6 +8217,69 @@ COMPILE_ASSERT(sizeof(SwapBuffers) == 4, COMPILE_ASSERT(offsetof(SwapBuffers, header) == 0, OffsetOf_SwapBuffers_header_not_0); +struct GetMaxValueInBuffer { + typedef GetMaxValueInBuffer ValueType; + static const CommandId kCmdId = kGetMaxValueInBuffer; + static const cmd::ArgFlags kArgFlags = cmd::kFixed; + + typedef GLuint Result; + + static uint32 ComputeSize() { + return static_cast<uint32>(sizeof(ValueType)); // NOLINT + } + + void SetHeader() { + header.SetCmd<ValueType>(); + } + + void Init( + GLuint _buffer_id, GLsizei _count, GLenum _type, GLuint _offset, + uint32 _result_shm_id, uint32 _result_shm_offset) { + SetHeader(); + buffer_id = _buffer_id; + count = _count; + type = _type; + offset = _offset; + result_shm_id = _result_shm_id; + result_shm_offset = _result_shm_offset; + } + + void* Set( + void* cmd, GLuint _buffer_id, GLsizei _count, GLenum _type, + GLuint _offset, uint32 _result_shm_id, uint32 _result_shm_offset) { + static_cast<ValueType*>( + cmd)->Init( + _buffer_id, _count, _type, _offset, _result_shm_id, + _result_shm_offset); + return NextCmdAddress<ValueType>(cmd); + } + + gpu::CommandHeader header; + uint32 buffer_id; + int32 count; + uint32 type; + uint32 offset; + uint32 result_shm_id; + uint32 result_shm_offset; +}; + +COMPILE_ASSERT(sizeof(GetMaxValueInBuffer) == 28, + Sizeof_GetMaxValueInBuffer_is_not_28); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, header) == 0, + OffsetOf_GetMaxValueInBuffer_header_not_0); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, buffer_id) == 4, + OffsetOf_GetMaxValueInBuffer_buffer_id_not_4); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, count) == 8, + OffsetOf_GetMaxValueInBuffer_count_not_8); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, type) == 12, + OffsetOf_GetMaxValueInBuffer_type_not_12); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, offset) == 16, + OffsetOf_GetMaxValueInBuffer_offset_not_16); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, result_shm_id) == 20, + OffsetOf_GetMaxValueInBuffer_result_shm_id_not_20); +COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, result_shm_offset) == 24, + OffsetOf_GetMaxValueInBuffer_result_shm_offset_not_24); + #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_AUTOGEN_H_ diff --git a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h index 5a07409..d498249 100644 --- a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h @@ -3247,5 +3247,28 @@ TEST(GLES2FormatTest, SwapBuffers) { reinterpret_cast<char*>(&cmd) + sizeof(cmd)); } +TEST(GLES2FormatTest, GetMaxValueInBuffer) { + GetMaxValueInBuffer cmd = { { 0 } }; + void* next_cmd = cmd.Set( + &cmd, + static_cast<GLuint>(11), + static_cast<GLsizei>(12), + static_cast<GLenum>(13), + static_cast<GLuint>(14), + static_cast<uint32>(15), + static_cast<uint32>(16)); + EXPECT_EQ(static_cast<uint32>(GetMaxValueInBuffer::kCmdId), + cmd.header.command); + EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); + EXPECT_EQ(static_cast<char*>(next_cmd), + reinterpret_cast<char*>(&cmd) + sizeof(cmd)); + EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer_id); + EXPECT_EQ(static_cast<GLsizei>(12), cmd.count); + EXPECT_EQ(static_cast<GLenum>(13), cmd.type); + EXPECT_EQ(static_cast<GLuint>(14), cmd.offset); + EXPECT_EQ(static_cast<uint32>(15), cmd.result_shm_id); + EXPECT_EQ(static_cast<uint32>(16), cmd.result_shm_offset); +} + #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_TEST_AUTOGEN_H_ diff --git a/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h index 451b2ff..7092c1e 100644 --- a/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h @@ -375,6 +375,8 @@ TEST(GLES2CommandIdTest, CommandIdsMatch) { GLES2_Viewport_kCmdId_mismatch); COMPILE_ASSERT(SwapBuffers::kCmdId == 431, GLES2_SwapBuffers_kCmdId_mismatch); + COMPILE_ASSERT(GetMaxValueInBuffer::kCmdId == 438, + GLES2_GetMaxValueInBuffer_kCmdId_mismatch); } #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_ID_TEST_AUTOGEN_H_ diff --git a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h index 92699ce..4ce2215 100644 --- a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h @@ -190,6 +190,7 @@ OP(ShaderSourceBucket) /* 435 */ \ OP(ShaderBinary) /* 436 */ \ OP(ReleaseShaderCompiler) /* 437 */ \ + OP(GetMaxValueInBuffer) /* 438 */ \ enum CommandId { kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. diff --git a/gpu/command_buffer/common/scoped_ptr.h b/gpu/command_buffer/common/scoped_ptr.h new file mode 100644 index 0000000..5f7adf7 --- /dev/null +++ b/gpu/command_buffer/common/scoped_ptr.h @@ -0,0 +1,385 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Scopers help you manage ownership of a pointer, helping you easily manage the +// a pointer within a scope, and automatically destroying the pointer at the +// end of a scope. There are two main classes you will use, which coorespond +// to the operators new/delete and new[]/delete[]. +// +// Example usage (scoped_ptr): +// { +// scoped_ptr<Foo> foo(new Foo("wee")); +// } // foo goes out of scope, releasing the pointer with it. +// +// { +// scoped_ptr<Foo> foo; // No pointer managed. +// foo.reset(new Foo("wee")); // Now a pointer is managed. +// foo.reset(new Foo("wee2")); // Foo("wee") was destroyed. +// foo.reset(new Foo("wee3")); // Foo("wee2") was destroyed. +// foo->Method(); // Foo::Method() called. +// foo.get()->Method(); // Foo::Method() called. +// SomeFunc(foo.release()); // SomeFunc takes owernship, foo no longer +// // manages a pointer. +// foo.reset(new Foo("wee4")); // foo manages a pointer again. +// foo.reset(); // Foo("wee4") destroyed, foo no longer +// // manages a pointer. +// } // foo wasn't managing a pointer, so nothing was destroyed. +// +// Example usage (scoped_array): +// { +// scoped_array<Foo> foo(new Foo[100]); +// foo.get()->Method(); // Foo::Method on the 0th element. +// foo[10].Method(); // Foo::Method on the 10th element. +// } + +#ifndef GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_ +#define GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_ + +// This is an implementation designed to match the anticipated future TR2 +// implementation of the scoped_ptr class, and its closely-related brethren, +// scoped_array, scoped_ptr_malloc. + +#include <assert.h> +#include <stdlib.h> +#include <cstddef> + +#ifndef __native_client__ +#include "base/scoped_ptr.h" +#else + +// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T> +// automatically deletes the pointer it holds (if any). +// That is, scoped_ptr<T> owns the T object that it points to. +// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object. +// Also like T*, scoped_ptr<T> is thread-compatible, and once you +// dereference it, you get the threadsafety guarantees of T. +// +// The size of a scoped_ptr is small: +// sizeof(scoped_ptr<C>) == sizeof(C*) +template <class C> +class scoped_ptr { + public: + + // The element type + typedef C element_type; + + // Constructor. Defaults to intializing with NULL. + // There is no way to create an uninitialized scoped_ptr. + // The input parameter must be allocated with new. + explicit scoped_ptr(C* p = NULL) : ptr_(p) { } + + // Destructor. If there is a C object, delete it. + // We don't need to test ptr_ == NULL because C++ does that for us. + ~scoped_ptr() { + enum { type_must_be_complete = sizeof(C) }; + delete ptr_; + } + + // Reset. Deletes the current owned object, if any. + // Then takes ownership of a new object, if given. + // this->reset(this->get()) works. + void reset(C* p = NULL) { + if (p != ptr_) { + enum { type_must_be_complete = sizeof(C) }; + delete ptr_; + ptr_ = p; + } + } + + // Accessors to get the owned object. + // operator* and operator-> will assert() if there is no current object. + C& operator*() const { + assert(ptr_ != NULL); + return *ptr_; + } + C* operator->() const { + assert(ptr_ != NULL); + return ptr_; + } + C* get() const { return ptr_; } + + // Comparison operators. + // These return whether two scoped_ptr refer to the same object, not just to + // two different but equal objects. + bool operator==(C* p) const { return ptr_ == p; } + bool operator!=(C* p) const { return ptr_ != p; } + + // Swap two scoped pointers. + void swap(scoped_ptr& p2) { + C* tmp = ptr_; + ptr_ = p2.ptr_; + p2.ptr_ = tmp; + } + + // Release a pointer. + // The return value is the current pointer held by this object. + // If this object holds a NULL pointer, the return value is NULL. + // After this operation, this object will hold a NULL pointer, + // and will not own the object any more. + C* release() { + C* retVal = ptr_; + ptr_ = NULL; + return retVal; + } + + private: + C* ptr_; + + // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't + // make sense, and if C2 == C, it still doesn't make sense because you should + // never have the same object owned by two different scoped_ptrs. + template <class C2> bool operator==(scoped_ptr<C2> const& p2) const; + template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const; + + // Disallow evil constructors + scoped_ptr(const scoped_ptr&); + void operator=(const scoped_ptr&); +}; + +// Free functions +template <class C> +void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) { + p1.swap(p2); +} + +template <class C> +bool operator==(C* p1, const scoped_ptr<C>& p2) { + return p1 == p2.get(); +} + +template <class C> +bool operator!=(C* p1, const scoped_ptr<C>& p2) { + return p1 != p2.get(); +} + +// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate +// with new [] and the destructor deletes objects with delete []. +// +// As with scoped_ptr<C>, a scoped_array<C> either points to an object +// or is NULL. A scoped_array<C> owns the object that it points to. +// scoped_array<T> is thread-compatible, and once you index into it, +// the returned objects have only the threadsafety guarantees of T. +// +// Size: sizeof(scoped_array<C>) == sizeof(C*) +template <class C> +class scoped_array { + public: + + // The element type + typedef C element_type; + + // Constructor. Defaults to intializing with NULL. + // There is no way to create an uninitialized scoped_array. + // The input parameter must be allocated with new []. + explicit scoped_array(C* p = NULL) : array_(p) { } + + // Destructor. If there is a C object, delete it. + // We don't need to test ptr_ == NULL because C++ does that for us. + ~scoped_array() { + enum { type_must_be_complete = sizeof(C) }; + delete[] array_; + } + + // Reset. Deletes the current owned object, if any. + // Then takes ownership of a new object, if given. + // this->reset(this->get()) works. + void reset(C* p = NULL) { + if (p != array_) { + enum { type_must_be_complete = sizeof(C) }; + delete[] array_; + array_ = p; + } + } + + // Get one element of the current object. + // Will assert() if there is no current object, or index i is negative. + C& operator[](std::ptrdiff_t i) const { + assert(i >= 0); + assert(array_ != NULL); + return array_[i]; + } + + // Get a pointer to the zeroth element of the current object. + // If there is no current object, return NULL. + C* get() const { + return array_; + } + + // Comparison operators. + // These return whether two scoped_array refer to the same object, not just to + // two different but equal objects. + bool operator==(C* p) const { return array_ == p; } + bool operator!=(C* p) const { return array_ != p; } + + // Swap two scoped arrays. + void swap(scoped_array& p2) { + C* tmp = array_; + array_ = p2.array_; + p2.array_ = tmp; + } + + // Release an array. + // The return value is the current pointer held by this object. + // If this object holds a NULL pointer, the return value is NULL. + // After this operation, this object will hold a NULL pointer, + // and will not own the object any more. + C* release() { + C* retVal = array_; + array_ = NULL; + return retVal; + } + + private: + C* array_; + + // Forbid comparison of different scoped_array types. + template <class C2> bool operator==(scoped_array<C2> const& p2) const; + template <class C2> bool operator!=(scoped_array<C2> const& p2) const; + + // Disallow evil constructors + scoped_array(const scoped_array&); + void operator=(const scoped_array&); +}; + +// Free functions +template <class C> +void swap(scoped_array<C>& p1, scoped_array<C>& p2) { + p1.swap(p2); +} + +template <class C> +bool operator==(C* p1, const scoped_array<C>& p2) { + return p1 == p2.get(); +} + +template <class C> +bool operator!=(C* p1, const scoped_array<C>& p2) { + return p1 != p2.get(); +} + +// This class wraps the c library function free() in a class that can be +// passed as a template argument to scoped_ptr_malloc below. +class ScopedPtrMallocFree { + public: + inline void operator()(void* x) const { + free(x); + } +}; + +// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a +// second template argument, the functor used to free the object. + +template<class C, class FreeProc = ScopedPtrMallocFree> +class scoped_ptr_malloc { + public: + + // The element type + typedef C element_type; + + // Constructor. Defaults to intializing with NULL. + // There is no way to create an uninitialized scoped_ptr. + // The input parameter must be allocated with an allocator that matches the + // Free functor. For the default Free functor, this is malloc, calloc, or + // realloc. + explicit scoped_ptr_malloc(C* p = NULL): ptr_(p) {} + + // Destructor. If there is a C object, call the Free functor. + ~scoped_ptr_malloc() { + free_(ptr_); + } + + // Reset. Calls the Free functor on the current owned object, if any. + // Then takes ownership of a new object, if given. + // this->reset(this->get()) works. + void reset(C* p = NULL) { + if (ptr_ != p) { + free_(ptr_); + ptr_ = p; + } + } + + // Get the current object. + // operator* and operator-> will cause an assert() failure if there is + // no current object. + C& operator*() const { + assert(ptr_ != NULL); + return *ptr_; + } + + C* operator->() const { + assert(ptr_ != NULL); + return ptr_; + } + + C* get() const { + return ptr_; + } + + // Comparison operators. + // These return whether a scoped_ptr_malloc and a plain pointer refer + // to the same object, not just to two different but equal objects. + // For compatibility wwith the boost-derived implementation, these + // take non-const arguments. + bool operator==(C* p) const { + return ptr_ == p; + } + + bool operator!=(C* p) const { + return ptr_ != p; + } + + // Swap two scoped pointers. + void swap(scoped_ptr_malloc & b) { + C* tmp = b.ptr_; + b.ptr_ = ptr_; + ptr_ = tmp; + } + + // Release a pointer. + // The return value is the current pointer held by this object. + // If this object holds a NULL pointer, the return value is NULL. + // After this operation, this object will hold a NULL pointer, + // and will not own the object any more. + C* release() { + C* tmp = ptr_; + ptr_ = NULL; + return tmp; + } + + private: + C* ptr_; + + // no reason to use these: each scoped_ptr_malloc should have its own object + template <class C2, class GP> + bool operator==(scoped_ptr_malloc<C2, GP> const& p) const; + template <class C2, class GP> + bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const; + + static FreeProc const free_; + + // Disallow evil constructors + scoped_ptr_malloc(const scoped_ptr_malloc&); + void operator=(const scoped_ptr_malloc&); +}; + +template<class C, class FP> +FP const scoped_ptr_malloc<C, FP>::free_ = FP(); + +template<class C, class FP> inline +void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) { + a.swap(b); +} + +template<class C, class FP> inline +bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) { + return p == b.get(); +} + +template<class C, class FP> inline +bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) { + return p != b.get(); +} + +#endif // __native_client__ +#endif // GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_ |
