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-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_autogen.h63
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_test_autogen.h23
-rw-r--r--gpu/command_buffer/common/gles2_cmd_id_test_autogen.h2
-rw-r--r--gpu/command_buffer/common/gles2_cmd_ids_autogen.h1
-rw-r--r--gpu/command_buffer/common/scoped_ptr.h385
5 files changed, 474 insertions, 0 deletions
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
index c772b1e..b6b8128 100644
--- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
@@ -8217,6 +8217,69 @@ COMPILE_ASSERT(sizeof(SwapBuffers) == 4,
COMPILE_ASSERT(offsetof(SwapBuffers, header) == 0,
OffsetOf_SwapBuffers_header_not_0);
+struct GetMaxValueInBuffer {
+ typedef GetMaxValueInBuffer ValueType;
+ static const CommandId kCmdId = kGetMaxValueInBuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ typedef GLuint Result;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _buffer_id, GLsizei _count, GLenum _type, GLuint _offset,
+ uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ buffer_id = _buffer_id;
+ count = _count;
+ type = _type;
+ offset = _offset;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _buffer_id, GLsizei _count, GLenum _type,
+ GLuint _offset, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _buffer_id, _count, _type, _offset, _result_shm_id,
+ _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ gpu::CommandHeader header;
+ uint32 buffer_id;
+ int32 count;
+ uint32 type;
+ uint32 offset;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetMaxValueInBuffer) == 28,
+ Sizeof_GetMaxValueInBuffer_is_not_28);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, header) == 0,
+ OffsetOf_GetMaxValueInBuffer_header_not_0);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, buffer_id) == 4,
+ OffsetOf_GetMaxValueInBuffer_buffer_id_not_4);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, count) == 8,
+ OffsetOf_GetMaxValueInBuffer_count_not_8);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, type) == 12,
+ OffsetOf_GetMaxValueInBuffer_type_not_12);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, offset) == 16,
+ OffsetOf_GetMaxValueInBuffer_offset_not_16);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, result_shm_id) == 20,
+ OffsetOf_GetMaxValueInBuffer_result_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetMaxValueInBuffer, result_shm_offset) == 24,
+ OffsetOf_GetMaxValueInBuffer_result_shm_offset_not_24);
+
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_AUTOGEN_H_
diff --git a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
index 5a07409..d498249 100644
--- a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
@@ -3247,5 +3247,28 @@ TEST(GLES2FormatTest, SwapBuffers) {
reinterpret_cast<char*>(&cmd) + sizeof(cmd));
}
+TEST(GLES2FormatTest, GetMaxValueInBuffer) {
+ GetMaxValueInBuffer cmd = { { 0 } };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(static_cast<uint32>(GetMaxValueInBuffer::kCmdId),
+ cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);
+ EXPECT_EQ(static_cast<char*>(next_cmd),
+ reinterpret_cast<char*>(&cmd) + sizeof(cmd));
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer_id);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.result_shm_offset);
+}
+
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_TEST_AUTOGEN_H_
diff --git a/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h
index 451b2ff..7092c1e 100644
--- a/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_id_test_autogen.h
@@ -375,6 +375,8 @@ TEST(GLES2CommandIdTest, CommandIdsMatch) {
GLES2_Viewport_kCmdId_mismatch);
COMPILE_ASSERT(SwapBuffers::kCmdId == 431,
GLES2_SwapBuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GetMaxValueInBuffer::kCmdId == 438,
+ GLES2_GetMaxValueInBuffer_kCmdId_mismatch);
}
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_ID_TEST_AUTOGEN_H_
diff --git a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
index 92699ce..4ce2215 100644
--- a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
@@ -190,6 +190,7 @@
OP(ShaderSourceBucket) /* 435 */ \
OP(ShaderBinary) /* 436 */ \
OP(ReleaseShaderCompiler) /* 437 */ \
+ OP(GetMaxValueInBuffer) /* 438 */ \
enum CommandId {
kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this.
diff --git a/gpu/command_buffer/common/scoped_ptr.h b/gpu/command_buffer/common/scoped_ptr.h
new file mode 100644
index 0000000..5f7adf7
--- /dev/null
+++ b/gpu/command_buffer/common/scoped_ptr.h
@@ -0,0 +1,385 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Scopers help you manage ownership of a pointer, helping you easily manage the
+// a pointer within a scope, and automatically destroying the pointer at the
+// end of a scope. There are two main classes you will use, which coorespond
+// to the operators new/delete and new[]/delete[].
+//
+// Example usage (scoped_ptr):
+// {
+// scoped_ptr<Foo> foo(new Foo("wee"));
+// } // foo goes out of scope, releasing the pointer with it.
+//
+// {
+// scoped_ptr<Foo> foo; // No pointer managed.
+// foo.reset(new Foo("wee")); // Now a pointer is managed.
+// foo.reset(new Foo("wee2")); // Foo("wee") was destroyed.
+// foo.reset(new Foo("wee3")); // Foo("wee2") was destroyed.
+// foo->Method(); // Foo::Method() called.
+// foo.get()->Method(); // Foo::Method() called.
+// SomeFunc(foo.release()); // SomeFunc takes owernship, foo no longer
+// // manages a pointer.
+// foo.reset(new Foo("wee4")); // foo manages a pointer again.
+// foo.reset(); // Foo("wee4") destroyed, foo no longer
+// // manages a pointer.
+// } // foo wasn't managing a pointer, so nothing was destroyed.
+//
+// Example usage (scoped_array):
+// {
+// scoped_array<Foo> foo(new Foo[100]);
+// foo.get()->Method(); // Foo::Method on the 0th element.
+// foo[10].Method(); // Foo::Method on the 10th element.
+// }
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_
+#define GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_
+
+// This is an implementation designed to match the anticipated future TR2
+// implementation of the scoped_ptr class, and its closely-related brethren,
+// scoped_array, scoped_ptr_malloc.
+
+#include <assert.h>
+#include <stdlib.h>
+#include <cstddef>
+
+#ifndef __native_client__
+#include "base/scoped_ptr.h"
+#else
+
+// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
+// automatically deletes the pointer it holds (if any).
+// That is, scoped_ptr<T> owns the T object that it points to.
+// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
+// Also like T*, scoped_ptr<T> is thread-compatible, and once you
+// dereference it, you get the threadsafety guarantees of T.
+//
+// The size of a scoped_ptr is small:
+// sizeof(scoped_ptr<C>) == sizeof(C*)
+template <class C>
+class scoped_ptr {
+ public:
+
+ // The element type
+ typedef C element_type;
+
+ // Constructor. Defaults to intializing with NULL.
+ // There is no way to create an uninitialized scoped_ptr.
+ // The input parameter must be allocated with new.
+ explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
+
+ // Destructor. If there is a C object, delete it.
+ // We don't need to test ptr_ == NULL because C++ does that for us.
+ ~scoped_ptr() {
+ enum { type_must_be_complete = sizeof(C) };
+ delete ptr_;
+ }
+
+ // Reset. Deletes the current owned object, if any.
+ // Then takes ownership of a new object, if given.
+ // this->reset(this->get()) works.
+ void reset(C* p = NULL) {
+ if (p != ptr_) {
+ enum { type_must_be_complete = sizeof(C) };
+ delete ptr_;
+ ptr_ = p;
+ }
+ }
+
+ // Accessors to get the owned object.
+ // operator* and operator-> will assert() if there is no current object.
+ C& operator*() const {
+ assert(ptr_ != NULL);
+ return *ptr_;
+ }
+ C* operator->() const {
+ assert(ptr_ != NULL);
+ return ptr_;
+ }
+ C* get() const { return ptr_; }
+
+ // Comparison operators.
+ // These return whether two scoped_ptr refer to the same object, not just to
+ // two different but equal objects.
+ bool operator==(C* p) const { return ptr_ == p; }
+ bool operator!=(C* p) const { return ptr_ != p; }
+
+ // Swap two scoped pointers.
+ void swap(scoped_ptr& p2) {
+ C* tmp = ptr_;
+ ptr_ = p2.ptr_;
+ p2.ptr_ = tmp;
+ }
+
+ // Release a pointer.
+ // The return value is the current pointer held by this object.
+ // If this object holds a NULL pointer, the return value is NULL.
+ // After this operation, this object will hold a NULL pointer,
+ // and will not own the object any more.
+ C* release() {
+ C* retVal = ptr_;
+ ptr_ = NULL;
+ return retVal;
+ }
+
+ private:
+ C* ptr_;
+
+ // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
+ // make sense, and if C2 == C, it still doesn't make sense because you should
+ // never have the same object owned by two different scoped_ptrs.
+ template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
+ template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
+
+ // Disallow evil constructors
+ scoped_ptr(const scoped_ptr&);
+ void operator=(const scoped_ptr&);
+};
+
+// Free functions
+template <class C>
+void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
+ p1.swap(p2);
+}
+
+template <class C>
+bool operator==(C* p1, const scoped_ptr<C>& p2) {
+ return p1 == p2.get();
+}
+
+template <class C>
+bool operator!=(C* p1, const scoped_ptr<C>& p2) {
+ return p1 != p2.get();
+}
+
+// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
+// with new [] and the destructor deletes objects with delete [].
+//
+// As with scoped_ptr<C>, a scoped_array<C> either points to an object
+// or is NULL. A scoped_array<C> owns the object that it points to.
+// scoped_array<T> is thread-compatible, and once you index into it,
+// the returned objects have only the threadsafety guarantees of T.
+//
+// Size: sizeof(scoped_array<C>) == sizeof(C*)
+template <class C>
+class scoped_array {
+ public:
+
+ // The element type
+ typedef C element_type;
+
+ // Constructor. Defaults to intializing with NULL.
+ // There is no way to create an uninitialized scoped_array.
+ // The input parameter must be allocated with new [].
+ explicit scoped_array(C* p = NULL) : array_(p) { }
+
+ // Destructor. If there is a C object, delete it.
+ // We don't need to test ptr_ == NULL because C++ does that for us.
+ ~scoped_array() {
+ enum { type_must_be_complete = sizeof(C) };
+ delete[] array_;
+ }
+
+ // Reset. Deletes the current owned object, if any.
+ // Then takes ownership of a new object, if given.
+ // this->reset(this->get()) works.
+ void reset(C* p = NULL) {
+ if (p != array_) {
+ enum { type_must_be_complete = sizeof(C) };
+ delete[] array_;
+ array_ = p;
+ }
+ }
+
+ // Get one element of the current object.
+ // Will assert() if there is no current object, or index i is negative.
+ C& operator[](std::ptrdiff_t i) const {
+ assert(i >= 0);
+ assert(array_ != NULL);
+ return array_[i];
+ }
+
+ // Get a pointer to the zeroth element of the current object.
+ // If there is no current object, return NULL.
+ C* get() const {
+ return array_;
+ }
+
+ // Comparison operators.
+ // These return whether two scoped_array refer to the same object, not just to
+ // two different but equal objects.
+ bool operator==(C* p) const { return array_ == p; }
+ bool operator!=(C* p) const { return array_ != p; }
+
+ // Swap two scoped arrays.
+ void swap(scoped_array& p2) {
+ C* tmp = array_;
+ array_ = p2.array_;
+ p2.array_ = tmp;
+ }
+
+ // Release an array.
+ // The return value is the current pointer held by this object.
+ // If this object holds a NULL pointer, the return value is NULL.
+ // After this operation, this object will hold a NULL pointer,
+ // and will not own the object any more.
+ C* release() {
+ C* retVal = array_;
+ array_ = NULL;
+ return retVal;
+ }
+
+ private:
+ C* array_;
+
+ // Forbid comparison of different scoped_array types.
+ template <class C2> bool operator==(scoped_array<C2> const& p2) const;
+ template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
+
+ // Disallow evil constructors
+ scoped_array(const scoped_array&);
+ void operator=(const scoped_array&);
+};
+
+// Free functions
+template <class C>
+void swap(scoped_array<C>& p1, scoped_array<C>& p2) {
+ p1.swap(p2);
+}
+
+template <class C>
+bool operator==(C* p1, const scoped_array<C>& p2) {
+ return p1 == p2.get();
+}
+
+template <class C>
+bool operator!=(C* p1, const scoped_array<C>& p2) {
+ return p1 != p2.get();
+}
+
+// This class wraps the c library function free() in a class that can be
+// passed as a template argument to scoped_ptr_malloc below.
+class ScopedPtrMallocFree {
+ public:
+ inline void operator()(void* x) const {
+ free(x);
+ }
+};
+
+// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
+// second template argument, the functor used to free the object.
+
+template<class C, class FreeProc = ScopedPtrMallocFree>
+class scoped_ptr_malloc {
+ public:
+
+ // The element type
+ typedef C element_type;
+
+ // Constructor. Defaults to intializing with NULL.
+ // There is no way to create an uninitialized scoped_ptr.
+ // The input parameter must be allocated with an allocator that matches the
+ // Free functor. For the default Free functor, this is malloc, calloc, or
+ // realloc.
+ explicit scoped_ptr_malloc(C* p = NULL): ptr_(p) {}
+
+ // Destructor. If there is a C object, call the Free functor.
+ ~scoped_ptr_malloc() {
+ free_(ptr_);
+ }
+
+ // Reset. Calls the Free functor on the current owned object, if any.
+ // Then takes ownership of a new object, if given.
+ // this->reset(this->get()) works.
+ void reset(C* p = NULL) {
+ if (ptr_ != p) {
+ free_(ptr_);
+ ptr_ = p;
+ }
+ }
+
+ // Get the current object.
+ // operator* and operator-> will cause an assert() failure if there is
+ // no current object.
+ C& operator*() const {
+ assert(ptr_ != NULL);
+ return *ptr_;
+ }
+
+ C* operator->() const {
+ assert(ptr_ != NULL);
+ return ptr_;
+ }
+
+ C* get() const {
+ return ptr_;
+ }
+
+ // Comparison operators.
+ // These return whether a scoped_ptr_malloc and a plain pointer refer
+ // to the same object, not just to two different but equal objects.
+ // For compatibility wwith the boost-derived implementation, these
+ // take non-const arguments.
+ bool operator==(C* p) const {
+ return ptr_ == p;
+ }
+
+ bool operator!=(C* p) const {
+ return ptr_ != p;
+ }
+
+ // Swap two scoped pointers.
+ void swap(scoped_ptr_malloc & b) {
+ C* tmp = b.ptr_;
+ b.ptr_ = ptr_;
+ ptr_ = tmp;
+ }
+
+ // Release a pointer.
+ // The return value is the current pointer held by this object.
+ // If this object holds a NULL pointer, the return value is NULL.
+ // After this operation, this object will hold a NULL pointer,
+ // and will not own the object any more.
+ C* release() {
+ C* tmp = ptr_;
+ ptr_ = NULL;
+ return tmp;
+ }
+
+ private:
+ C* ptr_;
+
+ // no reason to use these: each scoped_ptr_malloc should have its own object
+ template <class C2, class GP>
+ bool operator==(scoped_ptr_malloc<C2, GP> const& p) const;
+ template <class C2, class GP>
+ bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const;
+
+ static FreeProc const free_;
+
+ // Disallow evil constructors
+ scoped_ptr_malloc(const scoped_ptr_malloc&);
+ void operator=(const scoped_ptr_malloc&);
+};
+
+template<class C, class FP>
+FP const scoped_ptr_malloc<C, FP>::free_ = FP();
+
+template<class C, class FP> inline
+void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) {
+ a.swap(b);
+}
+
+template<class C, class FP> inline
+bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) {
+ return p == b.get();
+}
+
+template<class C, class FP> inline
+bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) {
+ return p != b.get();
+}
+
+#endif // __native_client__
+#endif // GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_