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diff --git a/gpu/command_buffer/service/valuebuffer_manager_unittest.cc b/gpu/command_buffer/service/valuebuffer_manager_unittest.cc
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+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/valuebuffer_manager.h"
+
+#include "base/memory/scoped_ptr.h"
+#include "base/strings/string_number_conversions.h"
+#include "base/strings/string_util.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/service/common_decoder.h"
+#include "gpu/command_buffer/service/feature_info.h"
+#include "gpu/command_buffer/service/gpu_service_test.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/test_helper.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/gl/gl_bindings.h"
+#include "ui/gl/gl_mock.h"
+
+namespace gpu {
+namespace gles2 {
+
+class ValuebufferManagerTest : public GpuServiceTest {
+ public:
+ ValuebufferManagerTest() : manager_() {}
+ ~ValuebufferManagerTest() override { manager_.Destroy(); }
+
+ protected:
+ ValuebufferManager manager_;
+};
+
+TEST_F(ValuebufferManagerTest, Basic) {
+ const GLuint kClient1Id = 1;
+ const GLuint kClient2Id = 2;
+ // Check we can create a Valuebuffer
+ manager_.CreateValuebuffer(kClient1Id);
+ Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
+ ASSERT_TRUE(valuebuffer0 != NULL);
+ EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
+ // Check we get nothing for a non-existent Valuebuffer.
+ // Check trying to a remove non-existent Valuebuffer does not crash
+ manager_.RemoveValuebuffer(kClient2Id);
+ // Check we can't get the renderbuffer after we remove it.
+ manager_.RemoveValuebuffer(kClient1Id);
+ EXPECT_TRUE(manager_.GetValuebuffer(kClient1Id) == NULL);
+}
+
+TEST_F(ValuebufferManagerTest, Destroy) {
+ const GLuint kClient1Id = 1;
+ // Check we can create Valuebuffer.
+ manager_.CreateValuebuffer(kClient1Id);
+ Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
+ ASSERT_TRUE(valuebuffer0 != NULL);
+ EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
+ manager_.Destroy();
+ // Check the resources were released.
+ Valuebuffer* valuebuffer1 = manager_.GetValuebuffer(kClient1Id);
+ ASSERT_TRUE(valuebuffer1 == NULL);
+}
+
+TEST_F(ValuebufferManagerTest, ValueBuffer) {
+ const GLuint kClient1Id = 1;
+ // Check we can create a Valuebuffer
+ manager_.CreateValuebuffer(kClient1Id);
+ Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
+ ASSERT_TRUE(valuebuffer0 != NULL);
+ EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
+ EXPECT_FALSE(valuebuffer0->IsValid());
+}
+
+TEST_F(ValuebufferManagerTest, UpdateState) {
+ const GLuint kClient1Id = 1;
+ ValueState valuestate1;
+ valuestate1.int_value[0] = 111;
+ ValueState valuestate2;
+ valuestate2.int_value[0] = 222;
+ manager_.CreateValuebuffer(kClient1Id);
+ Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
+ ASSERT_TRUE(valuebuffer0 != NULL);
+ EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
+ valuebuffer0->AddSubscription(GL_MOUSE_POSITION_CHROMIUM);
+ ASSERT_TRUE(valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM) == NULL);
+ manager_.UpdateValueState(GL_MOUSE_POSITION_CHROMIUM, valuestate1);
+ manager_.UpdateValuebufferState(valuebuffer0);
+ const ValueState* new_state1 =
+ valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM);
+ ASSERT_TRUE(new_state1 != NULL);
+ ASSERT_TRUE(new_state1->int_value[0] == 111);
+ // Ensure state changes
+ manager_.UpdateValueState(GL_MOUSE_POSITION_CHROMIUM, valuestate2);
+ manager_.UpdateValuebufferState(valuebuffer0);
+ const ValueState* new_state2 =
+ valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM);
+ ASSERT_TRUE(new_state2 != NULL);
+ ASSERT_TRUE(new_state2->int_value[0] == 222);
+}
+
+} // namespace gles2
+} // namespace gpu