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Diffstat (limited to 'gpu/common/gpu_trace_event.h')
-rw-r--r-- | gpu/common/gpu_trace_event.h | 291 |
1 files changed, 291 insertions, 0 deletions
diff --git a/gpu/common/gpu_trace_event.h b/gpu/common/gpu_trace_event.h new file mode 100644 index 0000000..1c8e46a --- /dev/null +++ b/gpu/common/gpu_trace_event.h @@ -0,0 +1,291 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Trace events are for tracking application performance. +// +// Events are issued against categories. Whereas LOG's +// categories are statically defined, TRACE categories are created +// implicitly with a string. For example: +// GPU_TRACE_EVENT_INSTANT0("MY_SUBSYSTEM", "SomeImportantEvent") +// +// Events can be INSTANT, or can be pairs of BEGIN and END: +// GPU_TRACE_EVENT_BEGIN0("MY_SUBSYSTEM", "SomethingCostly") +// doSomethingCostly() +// GPU_TRACE_EVENT_END0("MY_SUBSYSTEM", "SomethingCostly") +// +// A common use case is to trace entire function scopes. This +// issues a trace BEGIN and END automatically: +// void doSomethingCostly() { +// GPU_TRACE_EVENT0("MY_SUBSYSTEM", "doSomethingCostly"); +// ... +// } +// +// Additional parameters can be associated with an event: +// void doSomethingCostly2(int howMuch) { +// GPU_TRACE_EVENT1("MY_SUBSYSTEM", "doSomethingCostly", +// "howMuch", StringPrintf("%i", howMuch).c_str()); +// ... +// } +// +// The trace system will automatically add to this information the +// current process id, thread id, a timestamp down to the +// microsecond, as well as the file and line number of the calling location. +// +// By default, trace collection is compiled in, but turned off at runtime. +// Collecting trace data is the responsibility of the embedding +// application. In Chrome's case, navigating to about:gpu will turn on +// tracing and display data collected across all active processes. +// + +#ifndef GPU_TRACE_EVENT_H_ +#define GPU_TRACE_EVENT_H_ +#pragma once + +#include "build/build_config.h" + +#include <string> + +#include "base/scoped_ptr.h" +#include "base/scoped_vector.h" +#include "base/atomicops.h" +#include "base/singleton.h" +#include "base/time.h" +#include "base/timer.h" +#include "base/callback.h" +#include <vector> + + +// Implementation detail: trace event macros create temporary variables +// to keep instrumentation overhead low. These macros give each temporary +// variable a unique name based on the line number to prevent name collissions. +#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER3(a,b) a##b +#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER2(a,b) \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER3(a,b) +#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(name_prefix) \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER2(name_prefix, __LINE__) + +// Records a pair of begin and end events called "name" for the current +// scope, with 0, 1 or 2 associated arguments. If the category is not +// enabled, then this does nothing. +#define GPU_TRACE_EVENT0(category, name) \ + GPU_TRACE_EVENT1(category, name, NULL, NULL) +#define GPU_TRACE_EVENT1(category, name, arg1name, arg1val) \ + GPU_TRACE_EVENT2(category, name, arg1name, arg1val, NULL, NULL) +#define GPU_TRACE_EVENT2(category, name, arg1name, arg1val, arg2name, arg2val) \ + static gpu::TraceCategory* \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ + gpu::TraceLog::GetInstance()->GetCategory(category); \ + if (base::subtle::Acquire_Load(\ + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ + gpu::TraceLog::GetInstance()->AddTraceEvent( \ + gpu::GPU_TRACE_EVENT_PHASE_BEGIN, \ + __FILE__, __LINE__, \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ + name, \ + arg1name, arg1val, \ + arg2name, arg2val); \ + } \ + gpu::internal::TraceEndOnScopeClose __profileScope ## __LINE ( \ + __FILE__, __LINE__, \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), name); + +// Records a single event called "name" immediately, with 0, 1 or 2 +// associated arguments. If the category is not enabled, then this +// does nothing. +#define GPU_TRACE_EVENT_INSTANT0(category, name) \ + GPU_TRACE_EVENT_INSTANT1(category, name, NULL, NULL) +#define GPU_TRACE_EVENT_INSTANT1(category, name, arg1name, arg1val) \ + GPU_TRACE_EVENT_INSTANT2(category, name, arg1name, arg1val, NULL, NULL) +#define GPU_TRACE_EVENT_INSTANT2(category, name, arg1name, arg1val, \ + arg2name, arg2val) \ + static gpu::TraceCategory* \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ + gpu::TraceLog::GetInstance()->GetCategory(category); \ + if (base::subtle::Acquire_Load( \ + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ + gpu::TraceLog::GetInstance()->AddTraceEvent( \ + gpu::GPU_TRACE_EVENT_PHASE_INSTANT, \ + __FILE__, __LINE__, \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ + name, \ + arg1name, arg1val, \ + arg2name, arg2val); \ + } + +// Records a single BEGIN event called "name" immediately, with 0, 1 or 2 +// associated arguments. If the category is not enabled, then this +// does nothing. +#define GPU_TRACE_EVENT_BEGIN0(category, name) \ + GPU_TRACE_EVENT_BEGIN1(category, name, NULL, NULL) +#define GPU_TRACE_EVENT_BEGIN1(category, name, arg1name, arg1val) \ + GPU_TRACE_EVENT_BEGIN2(category, name, arg1name, arg1val, NULL, NULL) +#define GPU_TRACE_EVENT_BEGIN2(category, name, arg1name, arg1val, \ + arg2name, arg2val) \ + static gpu::TraceCategory* \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ + gpu::TraceLog::GetInstance()->GetCategory(category); \ + if (base::subtle::Acquire_Load( \ + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ + gpu::TraceLog::GetInstance()->AddTraceEvent( \ + gpu::GPU_TRACE_EVENT_PHASE_BEGIN, \ + __FILE__, __LINE__, \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ + name, \ + arg1name, arg1val, \ + arg2name, arg2val); \ + } + +// Records a single END event for "name" immediately. If the category +// is not enabled, then this does nothing. +#define GPU_TRACE_EVENT_END0(category, name) \ + static gpu::TraceCategory* \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ + gpu::TraceLog::GetInstance()->GetCategory(category); \ + if (base::subtle::Acquire_Load( \ + &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ + gpu::TraceLog::GetInstance()->AddTraceEvent( \ + gpu::GPU_TRACE_EVENT_PHASE_END, \ + __FILE__, __LINE__, \ + GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ + name, \ + arg1name, arg1val, \ + arg2name, arg2val); \ + } + + +namespace gpu { + +// Categories allow enabling/disabling of streams of trace events +// Don't manipulate the category object directly, as this may lead +// to threading issues. Use the TraceLog methods instead. +class TraceCategory { + public: + TraceCategory(const char* name, bool enabled); + ~TraceCategory(); + + const char* name() const { return name_; } + + // NEVER read these directly, let the macros do it for you + volatile base::subtle::Atomic32 enabled_; + protected: + const char* name_; +}; + +#define TRACE_MAX_NUM_ARGS 2 + +enum TraceEventPhase { + GPU_TRACE_EVENT_PHASE_BEGIN, + GPU_TRACE_EVENT_PHASE_END, + GPU_TRACE_EVENT_PHASE_INSTANT +}; + +// Output records are "Events" and can be obtained via the +// OutputCallback whenever the logging system decides to flush. This +// can happen at any time, on any thread, or you can programatically +// force it to happen. +struct TraceEvent { + static void AppendAsJSON(std::string* out, + const std::vector<TraceEvent>& events); + void AppendAsJSON(std::string* out) const; + + + unsigned long processId; + unsigned long threadId; + base::TimeTicks timestamp; + TraceEventPhase phase; + TraceCategory* category; + const char* name; + const char* argNames[TRACE_MAX_NUM_ARGS]; + std::string argValues[TRACE_MAX_NUM_ARGS]; +}; + + +class TraceLog { + public: + static TraceLog* GetInstance(); + + // Global enable of tracing. Currently enables all categories or not. + // TODO(nduca) Replaced with an Enable/DisableCategory() that + // implicitly controls the global logging state. + void SetEnabled(bool enabled); + + // When enough events are collected, they are handed (in bulk) to + // the output callback. If no callback is set, the output will be + // silently dropped. + typedef Callback1<const std::string& /* json_events */>::Type OutputCallback; + void SetOutputCallback(OutputCallback* cb); + + // Forwards data collected by a child process to the registered + // output callback. + void AddRemotelyCollectedData(const std::string& json_events); + + // Flushes all logged data to the callback. + void Flush(); + + // Called by GPU_TRACE_EVENT* macros, don't call this directly. + TraceCategory* GetCategory(const char* name); + + // Called by GPU_TRACE_EVENT* macros, don't call this directly. + void AddTraceEvent(TraceEventPhase phase, + const char* file, int line, + TraceCategory* category, + const char* name, + const char* arg1name, const char* arg1val, + const char* arg2name, const char* arg2val); + + private: + // This allows constructor and destructor to be private and usable only + // by the Singleton class. + friend struct StaticMemorySingletonTraits<TraceLog>; + + TraceLog(); + ~TraceLog(); + void FlushWithLockAlreadyHeld(); + + // TODO(nduca): switch to per-thread trace buffers to reduce thread + // synchronization. + base::Lock lock_; + bool enabled_; + ScopedVector<TraceCategory> categories_; + scoped_ptr<OutputCallback> output_callback_; + std::vector<TraceEvent> logged_events_; + + DISALLOW_COPY_AND_ASSIGN(TraceLog); +}; + +namespace internal { + +// Used by GPU_TRACE_EVENTx macro. Do not use directly. +class TraceEndOnScopeClose { + public: + TraceEndOnScopeClose(const char* file, int line, + TraceCategory* category, + const char* name) + : file_(file) + , line_(line) + , category_(category) + , name_(name) { } + + ~TraceEndOnScopeClose() { + if (base::subtle::Acquire_Load(&category_->enabled_)) + gpu::TraceLog::GetInstance()->AddTraceEvent( + gpu::GPU_TRACE_EVENT_PHASE_END, + file_, line_, + category_, + name_, + NULL, NULL, NULL, NULL); + } + + private: + const char* file_; + int line_; + TraceCategory* category_; + const char* name_; +}; + +} // namespace internal + +} // namespace gpu + +#endif // GPU_TRACE_EVENT_H_ |