diff options
Diffstat (limited to 'gpu/common/gpu_trace_event.h')
-rw-r--r-- | gpu/common/gpu_trace_event.h | 440 |
1 files changed, 0 insertions, 440 deletions
diff --git a/gpu/common/gpu_trace_event.h b/gpu/common/gpu_trace_event.h deleted file mode 100644 index cfc7e24..0000000 --- a/gpu/common/gpu_trace_event.h +++ /dev/null @@ -1,440 +0,0 @@ -// Copyright (c) 2011 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Trace events are for tracking application performance. -// -// Events are issued against categories. Whereas LOG's -// categories are statically defined, TRACE categories are created -// implicitly with a string. For example: -// GPU_TRACE_EVENT_INSTANT0("MY_SUBSYSTEM", "SomeImportantEvent") -// -// Events can be INSTANT, or can be pairs of BEGIN and END: -// GPU_TRACE_EVENT_BEGIN0("MY_SUBSYSTEM", "SomethingCostly") -// doSomethingCostly() -// GPU_TRACE_EVENT_END0("MY_SUBSYSTEM", "SomethingCostly") -// -// A common use case is to trace entire function scopes. This -// issues a trace BEGIN and END automatically: -// void doSomethingCostly() { -// GPU_TRACE_EVENT0("MY_SUBSYSTEM", "doSomethingCostly"); -// ... -// } -// -// Additional parameters can be associated with an event: -// void doSomethingCostly2(int howMuch) { -// GPU_TRACE_EVENT1("MY_SUBSYSTEM", "doSomethingCostly", -// "howMuch", StringPrintf("%i", howMuch).c_str()); -// ... -// } -// -// The trace system will automatically add to this information the -// current process id, thread id, a timestamp down to the -// microsecond, as well as the file and line number of the calling location. -// -// By default, trace collection is compiled in, but turned off at runtime. -// Collecting trace data is the responsibility of the embedding -// application. In Chrome's case, navigating to about:gpu will turn on -// tracing and display data collected across all active processes. -// - -#ifndef GPU_TRACE_EVENT_H_ -#define GPU_TRACE_EVENT_H_ -#pragma once - -#if defined(__native_client__) - -// Native Client needs to avoid pulling in base/ headers, -// so stub out the tracing code at compile time. -#define GPU_TRACE_EVENT0(x0, x1) { } -#define GPU_TRACE_EVENT1(x0, x1, x2, x3) { } -#define GPU_TRACE_EVENT2(x0, x1, x2, x3, x4, x5) { } -#define GPU_TRACE_EVENT_INSTANT0(x0, x1) { } -#define GPU_TRACE_EVENT_INSTANT1(x0, x1, x2, x3) { } -#define GPU_TRACE_EVENT_INSTANT2(x0, x1, x2, x3, x4, x5) { } -#define GPU_TRACE_BEGIN0(x0, x1) { } -#define GPU_TRACE_BEGIN1(x0, x1, x2, x3) { } -#define GPU_TRACE_BEGIN2(x0, x1, x2, x3, x4, x5) { } -#define GPU_TRACE_END0(x0, x1) { } -#define GPU_TRACE_END1(x0, x1, x2, x3) { } -#define GPU_TRACE_END2(x0, x1, x2, x3, x4, x5) { } - -#else - -#include "build/build_config.h" - -#include <string> - -#include "base/callback_old.h" -#include "base/memory/scoped_ptr.h" -#include "base/atomicops.h" -#include "base/memory/scoped_vector.h" -#include "base/memory/singleton.h" -#include "base/time.h" -#include "base/timer.h" -#include "base/callback.h" -#include "base/string_util.h" -#include <vector> - - -// Implementation detail: trace event macros create temporary variables -// to keep instrumentation overhead low. These macros give each temporary -// variable a unique name based on the line number to prevent name collissions. -#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER3(a,b) a##b -#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER2(a,b) \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER3(a,b) -#define GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(name_prefix) \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER2(name_prefix, __LINE__) - -// Records a pair of begin and end events called "name" for the current -// scope, with 0, 1 or 2 associated arguments. If the category is not -// enabled, then this does nothing. -#define GPU_TRACE_EVENT0(category, name) \ - GPU_TRACE_EVENT1(category, name, NULL, 0) -#define GPU_TRACE_EVENT1(category, name, arg1name, arg1val) \ - GPU_TRACE_EVENT2(category, name, arg1name, arg1val, NULL, 0) -#define GPU_TRACE_EVENT2(category, name, arg1name, arg1val, arg2name, arg2val) \ - static gpu::TraceCategory* \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ - gpu::TraceLog::GetInstance()->GetCategory(category); \ - if (base::subtle::Acquire_Load(\ - &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ - gpu::TraceLog::GetInstance()->AddTraceEvent( \ - gpu::GPU_TRACE_EVENT_PHASE_BEGIN, \ - __FILE__, __LINE__, \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ - name, \ - arg1name, arg1val, \ - arg2name, arg2val); \ - } \ - gpu::internal::TraceEndOnScopeClose __profileScope ## __LINE ( \ - __FILE__, __LINE__, \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), name); - -// Records a single event called "name" immediately, with 0, 1 or 2 -// associated arguments. If the category is not enabled, then this -// does nothing. -#define GPU_TRACE_EVENT_INSTANT0(category, name) \ - GPU_TRACE_EVENT_INSTANT1(category, name, NULL, 0) -#define GPU_TRACE_EVENT_INSTANT1(category, name, arg1name, arg1val) \ - GPU_TRACE_EVENT_INSTANT2(category, name, arg1name, arg1val, NULL, 0) -#define GPU_TRACE_EVENT_INSTANT2(category, name, arg1name, arg1val, \ - arg2name, arg2val) \ - static gpu::TraceCategory* \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ - gpu::TraceLog::GetInstance()->GetCategory(category); \ - if (base::subtle::Acquire_Load( \ - &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ - gpu::TraceLog::GetInstance()->AddTraceEvent( \ - gpu::GPU_TRACE_EVENT_PHASE_INSTANT, \ - __FILE__, __LINE__, \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ - name, \ - arg1name, arg1val, \ - arg2name, arg2val); \ - } - -// Records a single BEGIN event called "name" immediately, with 0, 1 or 2 -// associated arguments. If the category is not enabled, then this -// does nothing. -#define GPU_TRACE_EVENT_BEGIN0(category, name) \ - GPU_TRACE_EVENT_BEGIN1(category, name, NULL, 0) -#define GPU_TRACE_EVENT_BEGIN1(category, name, arg1name, arg1val) \ - GPU_TRACE_EVENT_BEGIN2(category, name, arg1name, arg1val, NULL, 0) -#define GPU_TRACE_EVENT_BEGIN2(category, name, arg1name, arg1val, \ - arg2name, arg2val) \ - static gpu::TraceCategory* \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ - gpu::TraceLog::GetInstance()->GetCategory(category); \ - if (base::subtle::Acquire_Load( \ - &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ - gpu::TraceLog::GetInstance()->AddTraceEvent( \ - gpu::GPU_TRACE_EVENT_PHASE_BEGIN, \ - __FILE__, __LINE__, \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ - name, \ - arg1name, arg1val, \ - arg2name, arg2val); \ - } - -// Records a single END event for "name" immediately. If the category -// is not enabled, then this does nothing. -#define GPU_TRACE_EVENT_END0(category, name) \ - static gpu::TraceCategory* \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic) = \ - gpu::TraceLog::GetInstance()->GetCategory(category); \ - if (base::subtle::Acquire_Load( \ - &(GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic))->enabled_)) { \ - gpu::TraceLog::GetInstance()->AddTraceEvent( \ - gpu::GPU_TRACE_EVENT_PHASE_END, \ - __FILE__, __LINE__, \ - GPU_TRACE_EVENT_UNIQUE_IDENTIFIER(catstatic), \ - name, \ - NULL, 0, \ - NULL, 0); \ - } - - -namespace gpu { - -// Categories allow enabling/disabling of streams of trace events -// Don't manipulate the category object directly, as this may lead -// to threading issues. Use the TraceLog methods instead. -class TraceCategory { - public: - TraceCategory(); - ~TraceCategory(); - - void set(const char* name, bool enabled) { - name_ = name; - base::subtle::NoBarrier_Store(&enabled_, - static_cast<base::subtle::Atomic32>(enabled)); - } - - const char* name() const { return name_; } - - // NEVER read these directly, let the macros do it for you - volatile base::subtle::Atomic32 enabled_; - protected: - const char* name_; -}; - -#define TRACE_MAX_NUM_ARGS 2 - -enum TraceEventPhase { - GPU_TRACE_EVENT_PHASE_BEGIN, - GPU_TRACE_EVENT_PHASE_END, - GPU_TRACE_EVENT_PHASE_INSTANT -}; - -// Simple union of values. This is much lighter weight than base::Value, which -// requires dynamic allocation and a vtable. To keep the trace runtime overhead -// low, we want constant size storage here. -class TraceValue { - public: - enum Type { - TRACE_TYPE_UNDEFINED, - TRACE_TYPE_BOOL, - TRACE_TYPE_UINT, - TRACE_TYPE_INT, - TRACE_TYPE_DOUBLE, - TRACE_TYPE_POINTER, - TRACE_TYPE_STRING - }; - - TraceValue() : type_(TRACE_TYPE_UNDEFINED) { - value_.as_uint = 0ull; - } - TraceValue(bool rhs) : type_(TRACE_TYPE_BOOL) { - value_.as_uint = 0ull; // zero all bits - value_.as_bool = rhs; - } - TraceValue(uint64 rhs) : type_(TRACE_TYPE_UINT) { - value_.as_uint = rhs; - } - TraceValue(uint32 rhs) : type_(TRACE_TYPE_UINT) { - value_.as_uint = rhs; - } - TraceValue(uint16 rhs) : type_(TRACE_TYPE_UINT) { - value_.as_uint = rhs; - } - TraceValue(uint8 rhs) : type_(TRACE_TYPE_UINT) { - value_.as_uint = rhs; - } - TraceValue(int64 rhs) : type_(TRACE_TYPE_INT) { - value_.as_int = rhs; - } - TraceValue(int32 rhs) : type_(TRACE_TYPE_INT) { - value_.as_int = rhs; - } - TraceValue(int16 rhs) : type_(TRACE_TYPE_INT) { - value_.as_int = rhs; - } - TraceValue(int8 rhs) : type_(TRACE_TYPE_INT) { - value_.as_int = rhs; - } - TraceValue(double rhs) : type_(TRACE_TYPE_DOUBLE) { - value_.as_double = rhs; - } - TraceValue(const void* rhs) : type_(TRACE_TYPE_POINTER) { - value_.as_uint = 0ull; // zero all bits - value_.as_pointer = rhs; - } - explicit TraceValue(const char* rhs) : type_(TRACE_TYPE_STRING) { - value_.as_uint = 0ull; // zero all bits - value_.as_string = base::strdup(rhs); - } - TraceValue(const TraceValue& rhs) : type_(TRACE_TYPE_UNDEFINED) { - operator=(rhs); - } - ~TraceValue() { - Destroy(); - } - - TraceValue& operator=(const TraceValue& rhs); - bool operator==(const TraceValue& rhs) const; - bool operator!=(const TraceValue& rhs) const { - return !operator==(rhs); - } - - void Destroy(); - - void AppendAsJSON(std::string* out) const; - - Type type() const { - return type_; - } - uint64 as_uint() const { - return value_.as_uint; - } - bool as_bool() const { - return value_.as_bool; - } - int64 as_int() const { - return value_.as_int; - } - double as_double() const { - return value_.as_double; - } - const void* as_pointer() const { - return value_.as_pointer; - } - const char* as_string() const { - return value_.as_string; - } - - private: - union Value { - bool as_bool; - uint64 as_uint; - int64 as_int; - double as_double; - const void* as_pointer; - char* as_string; - }; - - Type type_; - Value value_; -}; - -// Output records are "Events" and can be obtained via the -// OutputCallback whenever the logging system decides to flush. This -// can happen at any time, on any thread, or you can programatically -// force it to happen. -struct TraceEvent { - static void AppendAsJSON(std::string* out, - const std::vector<TraceEvent>& events, - size_t start, - size_t count); - TraceEvent(); - ~TraceEvent(); - void AppendAsJSON(std::string* out) const; - - - unsigned long processId; - unsigned long threadId; - base::TimeTicks timestamp; - TraceEventPhase phase; - TraceCategory* category; - const char* name; - const char* argNames[TRACE_MAX_NUM_ARGS]; - TraceValue argValues[TRACE_MAX_NUM_ARGS]; -}; - - -class TraceLog { - public: - static TraceLog* GetInstance(); - - // Global enable of tracing. Currently enables all categories or not. - // TODO(nduca) Replaced with an Enable/DisableCategory() that - // implicitly controls the global logging state. - void SetEnabled(bool enabled); - - float GetBufferPercentFull() const; - - // When enough events are collected, they are handed (in bulk) to - // the output callback. If no callback is set, the output will be - // silently dropped. - typedef Callback1<const std::string& /* json_events */>::Type OutputCallback; - void SetOutputCallback(OutputCallback* cb); - - // The trace buffer does not flush dynamically, so when it fills up, - // subsequent trace events will be dropped. This callback is generated when - // the trace buffer is full. - typedef Callback0::Type BufferFullCallback; - void SetBufferFullCallback(BufferFullCallback* cb); - - // Forwards data collected by a child process to the registered - // output callback. - void AddRemotelyCollectedData(const std::string& json_events); - - // Flushes all logged data to the callback. - void Flush(); - - // Called by GPU_TRACE_EVENT* macros, don't call this directly. - TraceCategory* GetCategory(const char* name); - - // Called by GPU_TRACE_EVENT* macros, don't call this directly. - void AddTraceEvent(TraceEventPhase phase, - const char* file, int line, - TraceCategory* category, - const char* name, - const char* arg1name, TraceValue arg1val, - const char* arg2name, TraceValue arg2val); - - private: - // This allows constructor and destructor to be private and usable only - // by the Singleton class. - friend struct StaticMemorySingletonTraits<TraceLog>; - - TraceLog(); - ~TraceLog(); - void FlushWithLockAlreadyHeld(); - - // TODO(nduca): switch to per-thread trace buffers to reduce thread - // synchronization. - base::Lock lock_; - bool enabled_; - scoped_ptr<OutputCallback> output_callback_; - scoped_ptr<BufferFullCallback> buffer_full_callback_; - std::vector<TraceEvent> logged_events_; - - DISALLOW_COPY_AND_ASSIGN(TraceLog); -}; - -namespace internal { - -// Used by GPU_TRACE_EVENTx macro. Do not use directly. -class TraceEndOnScopeClose { - public: - TraceEndOnScopeClose(const char* file, int line, - TraceCategory* category, - const char* name) - : file_(file) - , line_(line) - , category_(category) - , name_(name) { } - - ~TraceEndOnScopeClose() { - if (base::subtle::Acquire_Load(&category_->enabled_)) - gpu::TraceLog::GetInstance()->AddTraceEvent( - gpu::GPU_TRACE_EVENT_PHASE_END, - file_, line_, - category_, - name_, - NULL, 0, NULL, 0); - } - - private: - const char* file_; - int line_; - TraceCategory* category_; - const char* name_; -}; - -} // namespace internal - -} // namespace gpu -#endif // __native_client__ -#endif // GPU_TRACE_EVENT_H_ |