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-rw-r--r--gpu/gpu_plugin/gpu_plugin_object.h133
1 files changed, 0 insertions, 133 deletions
diff --git a/gpu/gpu_plugin/gpu_plugin_object.h b/gpu/gpu_plugin/gpu_plugin_object.h
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--- a/gpu/gpu_plugin/gpu_plugin_object.h
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@@ -1,133 +0,0 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
-#define GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
-
-#include <string>
-
-#include "base/ref_counted.h"
-#include "base/thread.h"
-#include "gpu/command_buffer/common/command_buffer.h"
-#include "gpu/command_buffer/service/gpu_processor.h"
-#include "gpu/np_utils/default_np_object.h"
-#include "gpu/np_utils/np_dispatcher.h"
-#include "gpu/np_utils/np_headers.h"
-#include "gpu/np_utils/np_plugin_object.h"
-#include "gpu/np_utils/np_utils.h"
-
-namespace gpu_plugin {
-
-// The scriptable object for the GPU plugin.
-class GPUPluginObject : public np_utils::DefaultNPObject<NPObject>,
- public np_utils::PluginObject {
- public:
- static const int32 kCommandBufferSize = 1024 * 1024;
-
- enum Status {
- // In the state of waiting for the named function to be called to continue
- // the initialization sequence.
- kWaitingForNew,
- kWaitingForSetWindow,
- kWaitingForOpenCommandBuffer,
-
- // Initialization either succeeded or failed.
- kInitializationSuccessful,
- kInitializationFailed,
-
- // Destroy has now been called and the plugin object cannot be used.
- kDestroyed,
- };
-
- static const NPUTF8 kPluginType[];
-
- explicit GPUPluginObject(NPP npp);
-
- virtual NPError New(NPMIMEType plugin_type,
- int16 argc,
- char* argn[],
- char* argv[],
- NPSavedData* saved);
-
- virtual NPError SetWindow(NPWindow* new_window);
- const NPWindow& GetWindow() { return window_; }
-
- virtual int16 HandleEvent(NPEvent* event);
-
- virtual NPError Destroy(NPSavedData** saved);
-
- virtual void Release();
-
- virtual NPObject* GetScriptableNPObject();
-
- // Returns the current initialization status. See Status enum.
- int32 GetStatus() {
- return status_;
- }
-
- // Get the width of the plugin window.
- int32 GetWidth() {
- return window_.width;
- }
-
- // Get the height of the plugin window.
- int32 GetHeight() {
- return window_.height;
- }
-
- // Set the object that receives notifications of GPU plugin object events
- // such as resize and keyboard and mouse input.
- void SetEventSync(np_utils::NPObjectPointer<NPObject> event_sync) {
- event_sync_ = event_sync;
- }
-
- np_utils::NPObjectPointer<NPObject> GetEventSync() {
- return event_sync_;
- }
-
- // Initializes and returns the command buffer object. Returns NULL if the
- // command buffer cannot be initialized, for example if the plugin does not
- // yet have a window handle.
- command_buffer::CommandBuffer* OpenCommandBuffer();
-
- // Set the status for testing.
- void set_status(Status status) {
- status_ = status;
- }
-
- // Replace the default command buffer for testing. Takes ownership.
- void set_command_buffer(command_buffer::CommandBuffer*
- command_buffer) {
- command_buffer_.reset(command_buffer);
- }
-
- // Replace the default GPU processor for testing.
- void set_gpu_processor(
- const scoped_refptr<command_buffer::GPUProcessor>& processor) {
- processor_ = processor;
- }
-
- NP_UTILS_BEGIN_DISPATCHER_CHAIN(GPUPluginObject, DefaultNPObject<NPObject>)
- NP_UTILS_DISPATCHER(GetStatus, int32())
- NP_UTILS_DISPATCHER(GetWidth, int32())
- NP_UTILS_DISPATCHER(GetHeight, int32())
- NP_UTILS_DISPATCHER(SetEventSync,
- void(np_utils::NPObjectPointer<NPObject> sync))
- NP_UTILS_DISPATCHER(GetEventSync, np_utils::NPObjectPointer<NPObject>())
- NP_UTILS_END_DISPATCHER_CHAIN
-
- private:
- NPError PlatformSpecificSetWindow(NPWindow* new_window);
-
- NPP npp_;
- Status status_;
- NPWindow window_;
- scoped_ptr<command_buffer::CommandBuffer> command_buffer_;
- scoped_refptr<command_buffer::GPUProcessor> processor_;
- np_utils::NPObjectPointer<NPObject> event_sync_;
-};
-
-} // namespace gpu_plugin
-
-#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_