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-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index 65b2e56..d7dccf2 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -5588,6 +5588,7 @@ error::Error GLES2DecoderImpl::DoTexImage2D(
error::Error GLES2DecoderImpl::HandleTexImage2D(
uint32 immediate_data_size, const gles2::TexImage2D& c) {
+ GPU_TRACE_EVENT0("gpu", "GLES2DecoderImpl::HandleTexImage2D");
tex_image_2d_failed_ = true;
GLenum target = static_cast<GLenum>(c.target);
GLint level = static_cast<GLint>(c.level);
@@ -5901,6 +5902,7 @@ void GLES2DecoderImpl::DoTexSubImage2D(
error::Error GLES2DecoderImpl::HandleTexSubImage2D(
uint32 immediate_data_size, const gles2::TexSubImage2D& c) {
+ GPU_TRACE_EVENT0("gpu", "GLES2DecoderImpl::HandleTexSubImage2D");
GLboolean internal = static_cast<GLboolean>(c.internal);
if (internal == GL_TRUE && tex_image_2d_failed_)
return error::kNoError;
@@ -6324,6 +6326,7 @@ error::Error GLES2DecoderImpl::HandleShaderBinary(
error::Error GLES2DecoderImpl::HandleSwapBuffers(
uint32 immediate_data_size, const gles2::SwapBuffers& c) {
+ GPU_TRACE_EVENT0("gpu", "GLES2DecoderImpl::HandleSwapBuffers");
// If offscreen then don't actually SwapBuffers to the display. Just copy
// the rendered frame to another frame buffer.
if (offscreen_target_frame_buffer_.get()) {
@@ -6369,6 +6372,7 @@ error::Error GLES2DecoderImpl::HandleSwapBuffers(
return error::kNoError;
}
} else {
+ GPU_TRACE_EVENT0("gpu", "GLContext::SwapBuffers");
if (!context_->SwapBuffers()) {
LOG(ERROR) << "Context lost because SwapBuffers failed.";
return error::kLostContext;