diff options
Diffstat (limited to 'ipc/ipc_channel_proxy.h')
-rw-r--r-- | ipc/ipc_channel_proxy.h | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/ipc/ipc_channel_proxy.h b/ipc/ipc_channel_proxy.h deleted file mode 100644 index 7f78a7e..0000000 --- a/ipc/ipc_channel_proxy.h +++ /dev/null @@ -1,206 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef IPC_IPC_CHANNEL_PROXY_H__ -#define IPC_IPC_CHANNEL_PROXY_H__ - -#include <vector> -#include "base/lock.h" -#include "base/ref_counted.h" -#include "ipc/ipc_channel.h" - -class MessageLoop; - -namespace IPC { - -//----------------------------------------------------------------------------- -// IPC::ChannelProxy -// -// This class is a helper class that is useful when you wish to run an IPC -// channel on a background thread. It provides you with the option of either -// handling IPC messages on that background thread or having them dispatched to -// your main thread (the thread on which the IPC::ChannelProxy is created). -// -// The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel. -// When you send a message to an IPC::ChannelProxy, the message is routed to -// the background thread, where it is then passed to the IPC::Channel's Send -// method. This means that you can send a message from your thread and your -// message will be sent over the IPC channel when possible instead of being -// delayed until your thread returns to its message loop. (Often IPC messages -// will queue up on the IPC::Channel when there is a lot of traffic, and the -// channel will not get cycles to flush its message queue until the thread, on -// which it is running, returns to its message loop.) -// -// An IPC::ChannelProxy can have a MessageFilter associated with it, which will -// be notified of incoming messages on the IPC::Channel's thread. This gives -// the consumer of IPC::ChannelProxy the ability to respond to incoming -// messages on this background thread instead of on their own thread, which may -// be bogged down with other processing. The result can be greatly improved -// latency for messages that can be handled on a background thread. -// -// The consumer of IPC::ChannelProxy is responsible for allocating the Thread -// instance where the IPC::Channel will be created and operated. -// -class ChannelProxy : public Message::Sender { - public: - // A class that receives messages on the thread where the IPC channel is - // running. It can choose to prevent the default action for an IPC message. - class MessageFilter : public base::RefCountedThreadSafe<MessageFilter> { - public: - virtual ~MessageFilter() {} - - // Called on the background thread to provide the filter with access to the - // channel. Called when the IPC channel is initialized or when AddFilter - // is called if the channel is already initialized. - virtual void OnFilterAdded(Channel* channel) {} - - // Called on the background thread when the filter has been removed from - // the ChannelProxy and when the Channel is closing. After a filter is - // removed, it will not be called again. - virtual void OnFilterRemoved() {} - - // Called to inform the filter that the IPC channel is connected and we - // have received the internal Hello message from the peer. - virtual void OnChannelConnected(int32 peer_pid) {} - - // Called to inform the filter that the IPC channel will be destroyed. - // OnFilterRemoved is called immediately after this. - virtual void OnChannelClosing() {} - - // Return true to indicate that the message was handled, or false to let - // the message be handled in the default way. - virtual bool OnMessageReceived(const Message& message) { - return false; - } - }; - - // Initializes a channel proxy. The channel_id and mode parameters are - // passed directly to the underlying IPC::Channel. The listener is called on - // the thread that creates the ChannelProxy. The filter's OnMessageReceived - // method is called on the thread where the IPC::Channel is running. The - // filter may be null if the consumer is not interested in handling messages - // on the background thread. Any message not handled by the filter will be - // dispatched to the listener. The given message loop indicates where the - // IPC::Channel should be created. - ChannelProxy(const std::wstring& channel_id, Channel::Mode mode, - Channel::Listener* listener, MessageFilter* filter, - MessageLoop* ipc_thread_loop); - - ~ChannelProxy() { - Close(); - } - - // Close the IPC::Channel. This operation completes asynchronously, once the - // background thread processes the command to close the channel. It is ok to - // call this method multiple times. Redundant calls are ignored. - // - // WARNING: The MessageFilter object held by the ChannelProxy is also - // released asynchronously, and it may in fact have its final reference - // released on the background thread. The caller should be careful to deal - // with / allow for this possibility. - void Close(); - - // Send a message asynchronously. The message is routed to the background - // thread where it is passed to the IPC::Channel's Send method. - virtual bool Send(Message* message); - - // Used to intercept messages as they are received on the background thread. - // - // Ordinarily, messages sent to the ChannelProxy are routed to the matching - // listener on the worker thread. This API allows code to intercept messages - // before they are sent to the worker thread. - void AddFilter(MessageFilter* filter); - void RemoveFilter(MessageFilter* filter); - -#if defined(OS_POSIX) - // Calls through to the underlying channel's methods. - // TODO(playmobil): For now this is only implemented in the case of - // create_pipe_now = true, we need to figure this out for the latter case. - void GetClientFileDescriptorMapping(int *src_fd, int *dest_fd); - void OnClientConnected(); -#endif // defined(OS_POSIX) - - protected: - class Context; - // A subclass uses this constructor if it needs to add more information - // to the internal state. If create_pipe_now is true, the pipe is created - // immediately. Otherwise it's created on the IO thread. - ChannelProxy(const std::wstring& channel_id, Channel::Mode mode, - MessageLoop* ipc_thread_loop, Context* context, - bool create_pipe_now); - - // Used internally to hold state that is referenced on the IPC thread. - class Context : public base::RefCountedThreadSafe<Context>, - public Channel::Listener { - public: - Context(Channel::Listener* listener, MessageFilter* filter, - MessageLoop* ipc_thread); - virtual ~Context() { } - MessageLoop* ipc_message_loop() const { return ipc_message_loop_; } - const std::wstring& channel_id() const { return channel_id_; } - - // Dispatches a message on the listener thread. - void OnDispatchMessage(const Message& message); - - protected: - // IPC::Channel::Listener methods: - virtual void OnMessageReceived(const Message& message); - virtual void OnChannelConnected(int32 peer_pid); - virtual void OnChannelError(); - - // Like OnMessageReceived but doesn't try the filters. - void OnMessageReceivedNoFilter(const Message& message); - - // Gives the filters a chance at processing |message|. - // Returns true if the message was processed, false otherwise. - bool TryFilters(const Message& message); - - // Like Open and Close, but called on the IPC thread. - virtual void OnChannelOpened(); - virtual void OnChannelClosed(); - - // Called on the consumers thread when the ChannelProxy is closed. At that - // point the consumer is telling us that they don't want to receive any - // more messages, so we honor that wish by forgetting them! - virtual void Clear() { listener_ = NULL; } - - private: - friend class ChannelProxy; - // Create the Channel - void CreateChannel(const std::wstring& id, const Channel::Mode& mode); - - // Methods called via InvokeLater: - void OnSendMessage(Message* message_ptr); - void OnAddFilter(MessageFilter* filter); - void OnRemoveFilter(MessageFilter* filter); - void OnDispatchConnected(); - void OnDispatchError(); - - MessageLoop* listener_message_loop_; - Channel::Listener* listener_; - - // List of filters. This is only accessed on the IPC thread. - std::vector<scoped_refptr<MessageFilter> > filters_; - MessageLoop* ipc_message_loop_; - Channel* channel_; - std::wstring channel_id_; - int peer_pid_; - bool channel_connected_called_; - }; - - Context* context() { return context_; } - - private: - void Init(const std::wstring& channel_id, Channel::Mode mode, - MessageLoop* ipc_thread_loop, bool create_pipe_now); - - // By maintaining this indirection (ref-counted) to our internal state, we - // can safely be destroyed while the background thread continues to do stuff - // that involves this data. - scoped_refptr<Context> context_; -}; - -} // namespace IPC - -#endif // IPC_IPC_CHANNEL_PROXY_H__ |