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Diffstat (limited to 'jingle/glue/chrome_async_socket.cc')
-rw-r--r-- | jingle/glue/chrome_async_socket.cc | 450 |
1 files changed, 450 insertions, 0 deletions
diff --git a/jingle/glue/chrome_async_socket.cc b/jingle/glue/chrome_async_socket.cc new file mode 100644 index 0000000..667ec7d --- /dev/null +++ b/jingle/glue/chrome_async_socket.cc @@ -0,0 +1,450 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "jingle/glue/chrome_async_socket.h" + +#include <algorithm> +#include <cstring> +#include <cstdlib> + +#include "base/basictypes.h" +#include "base/bind.h" +#include "base/compiler_specific.h" +#include "base/logging.h" +#include "base/message_loop.h" +#include "jingle/glue/resolving_client_socket_factory.h" +#include "net/base/address_list.h" +#include "net/base/host_port_pair.h" +#include "net/base/io_buffer.h" +#include "net/base/net_util.h" +#include "net/base/ssl_config_service.h" +#include "net/socket/client_socket_handle.h" +#include "net/socket/ssl_client_socket.h" +#include "net/socket/tcp_client_socket.h" +#include "third_party/libjingle/source/talk/base/socketaddress.h" + +namespace jingle_glue { + +ChromeAsyncSocket::ChromeAsyncSocket( + ResolvingClientSocketFactory* resolving_client_socket_factory, + size_t read_buf_size, + size_t write_buf_size) + : ALLOW_THIS_IN_INITIALIZER_LIST(weak_ptr_factory_(this)), + resolving_client_socket_factory_(resolving_client_socket_factory), + state_(STATE_CLOSED), + error_(ERROR_NONE), + net_error_(net::OK), + read_state_(IDLE), + read_buf_(new net::IOBufferWithSize(read_buf_size)), + read_start_(0U), + read_end_(0U), + write_state_(IDLE), + write_buf_(new net::IOBufferWithSize(write_buf_size)), + write_end_(0U) { + DCHECK(resolving_client_socket_factory_.get()); + DCHECK_GT(read_buf_size, 0U); + DCHECK_GT(write_buf_size, 0U); +} + +ChromeAsyncSocket::~ChromeAsyncSocket() {} + +ChromeAsyncSocket::State ChromeAsyncSocket::state() { + return state_; +} + +ChromeAsyncSocket::Error ChromeAsyncSocket::error() { + return error_; +} + +int ChromeAsyncSocket::GetError() { + return net_error_; +} + +bool ChromeAsyncSocket::IsOpen() const { + return (state_ == STATE_OPEN) || (state_ == STATE_TLS_OPEN); +} + +void ChromeAsyncSocket::DoNonNetError(Error error) { + DCHECK_NE(error, ERROR_NONE); + DCHECK_NE(error, ERROR_WINSOCK); + error_ = error; + net_error_ = net::OK; +} + +void ChromeAsyncSocket::DoNetError(net::Error net_error) { + error_ = ERROR_WINSOCK; + net_error_ = net_error; +} + +void ChromeAsyncSocket::DoNetErrorFromStatus(int status) { + DCHECK_LT(status, net::OK); + DoNetError(static_cast<net::Error>(status)); +} + +// STATE_CLOSED -> STATE_CONNECTING + +bool ChromeAsyncSocket::Connect(const talk_base::SocketAddress& address) { + if (state_ != STATE_CLOSED) { + LOG(DFATAL) << "Connect() called on non-closed socket"; + DoNonNetError(ERROR_WRONGSTATE); + return false; + } + if (address.hostname().empty() || address.port() == 0) { + DoNonNetError(ERROR_DNS); + return false; + } + + DCHECK_EQ(state_, buzz::AsyncSocket::STATE_CLOSED); + DCHECK_EQ(read_state_, IDLE); + DCHECK_EQ(write_state_, IDLE); + + state_ = STATE_CONNECTING; + + DCHECK(!weak_ptr_factory_.HasWeakPtrs()); + weak_ptr_factory_.InvalidateWeakPtrs(); + + net::HostPortPair dest_host_port_pair(address.hostname(), address.port()); + + transport_socket_.reset( + resolving_client_socket_factory_->CreateTransportClientSocket( + dest_host_port_pair)); + int status = transport_socket_->Connect( + base::Bind(&ChromeAsyncSocket::ProcessConnectDone, + weak_ptr_factory_.GetWeakPtr())); + if (status != net::ERR_IO_PENDING) { + // We defer execution of ProcessConnectDone instead of calling it + // directly here as the caller may not expect an error/close to + // happen here. This is okay, as from the caller's point of view, + // the connect always happens asynchronously. + MessageLoop* message_loop = MessageLoop::current(); + CHECK(message_loop); + message_loop->PostTask( + FROM_HERE, + base::Bind(&ChromeAsyncSocket::ProcessConnectDone, + weak_ptr_factory_.GetWeakPtr(), status)); + } + return true; +} + +// STATE_CONNECTING -> STATE_OPEN +// read_state_ == IDLE -> read_state_ == POSTED (via PostDoRead()) + +void ChromeAsyncSocket::ProcessConnectDone(int status) { + DCHECK_NE(status, net::ERR_IO_PENDING); + DCHECK_EQ(read_state_, IDLE); + DCHECK_EQ(write_state_, IDLE); + DCHECK_EQ(state_, STATE_CONNECTING); + if (status != net::OK) { + DoNetErrorFromStatus(status); + DoClose(); + return; + } + state_ = STATE_OPEN; + PostDoRead(); + // Write buffer should be empty. + DCHECK_EQ(write_end_, 0U); + SignalConnected(); +} + +// read_state_ == IDLE -> read_state_ == POSTED + +void ChromeAsyncSocket::PostDoRead() { + DCHECK(IsOpen()); + DCHECK_EQ(read_state_, IDLE); + DCHECK_EQ(read_start_, 0U); + DCHECK_EQ(read_end_, 0U); + MessageLoop* message_loop = MessageLoop::current(); + CHECK(message_loop); + message_loop->PostTask( + FROM_HERE, + base::Bind(&ChromeAsyncSocket::DoRead, + weak_ptr_factory_.GetWeakPtr())); + read_state_ = POSTED; +} + +// read_state_ == POSTED -> read_state_ == PENDING + +void ChromeAsyncSocket::DoRead() { + DCHECK(IsOpen()); + DCHECK_EQ(read_state_, POSTED); + DCHECK_EQ(read_start_, 0U); + DCHECK_EQ(read_end_, 0U); + // Once we call Read(), we cannot call StartTls() until the read + // finishes. This is okay, as StartTls() is called only from a read + // handler (i.e., after a read finishes and before another read is + // done). + int status = + transport_socket_->Read( + read_buf_.get(), read_buf_->size(), + base::Bind(&ChromeAsyncSocket::ProcessReadDone, + weak_ptr_factory_.GetWeakPtr())); + read_state_ = PENDING; + if (status != net::ERR_IO_PENDING) { + ProcessReadDone(status); + } +} + +// read_state_ == PENDING -> read_state_ == IDLE + +void ChromeAsyncSocket::ProcessReadDone(int status) { + DCHECK_NE(status, net::ERR_IO_PENDING); + DCHECK(IsOpen()); + DCHECK_EQ(read_state_, PENDING); + DCHECK_EQ(read_start_, 0U); + DCHECK_EQ(read_end_, 0U); + read_state_ = IDLE; + if (status > 0) { + read_end_ = static_cast<size_t>(status); + SignalRead(); + } else if (status == 0) { + // Other side closed the connection. + error_ = ERROR_NONE; + net_error_ = net::OK; + DoClose(); + } else { // status < 0 + DoNetErrorFromStatus(status); + DoClose(); + } +} + +// (maybe) read_state_ == IDLE -> read_state_ == POSTED (via +// PostDoRead()) + +bool ChromeAsyncSocket::Read(char* data, size_t len, size_t* len_read) { + if (!IsOpen() && (state_ != STATE_TLS_CONNECTING)) { + // Read() may be called on a closed socket if a previous read + // causes a socket close (e.g., client sends wrong password and + // server terminates connection). + // + // TODO(akalin): Fix handling of this on the libjingle side. + if (state_ != STATE_CLOSED) { + LOG(DFATAL) << "Read() called on non-open non-tls-connecting socket"; + } + DoNonNetError(ERROR_WRONGSTATE); + return false; + } + DCHECK_LE(read_start_, read_end_); + if ((state_ == STATE_TLS_CONNECTING) || read_end_ == 0U) { + if (state_ == STATE_TLS_CONNECTING) { + DCHECK_EQ(read_state_, IDLE); + DCHECK_EQ(read_end_, 0U); + } else { + DCHECK_NE(read_state_, IDLE); + } + *len_read = 0; + return true; + } + DCHECK_EQ(read_state_, IDLE); + *len_read = std::min(len, read_end_ - read_start_); + DCHECK_GT(*len_read, 0U); + std::memcpy(data, read_buf_->data() + read_start_, *len_read); + read_start_ += *len_read; + if (read_start_ == read_end_) { + read_start_ = 0U; + read_end_ = 0U; + // We defer execution of DoRead() here for similar reasons as + // ProcessConnectDone(). + PostDoRead(); + } + return true; +} + +// (maybe) write_state_ == IDLE -> write_state_ == POSTED (via +// PostDoWrite()) + +bool ChromeAsyncSocket::Write(const char* data, size_t len) { + if (!IsOpen() && (state_ != STATE_TLS_CONNECTING)) { + LOG(DFATAL) << "Write() called on non-open non-tls-connecting socket"; + DoNonNetError(ERROR_WRONGSTATE); + return false; + } + // TODO(akalin): Avoid this check by modifying the interface to have + // a "ready for writing" signal. + if ((static_cast<size_t>(write_buf_->size()) - write_end_) < len) { + LOG(DFATAL) << "queueing " << len << " bytes would exceed the " + << "max write buffer size = " << write_buf_->size() + << " by " << (len - write_buf_->size()) << " bytes"; + DoNetError(net::ERR_INSUFFICIENT_RESOURCES); + return false; + } + std::memcpy(write_buf_->data() + write_end_, data, len); + write_end_ += len; + // If we're TLS-connecting, the write buffer will get flushed once + // the TLS-connect finishes. Otherwise, start writing if we're not + // already writing and we have something to write. + if ((state_ != STATE_TLS_CONNECTING) && + (write_state_ == IDLE) && (write_end_ > 0U)) { + // We defer execution of DoWrite() here for similar reasons as + // ProcessConnectDone(). + PostDoWrite(); + } + return true; +} + +// write_state_ == IDLE -> write_state_ == POSTED + +void ChromeAsyncSocket::PostDoWrite() { + DCHECK(IsOpen()); + DCHECK_EQ(write_state_, IDLE); + DCHECK_GT(write_end_, 0U); + MessageLoop* message_loop = MessageLoop::current(); + CHECK(message_loop); + message_loop->PostTask( + FROM_HERE, + base::Bind(&ChromeAsyncSocket::DoWrite, + weak_ptr_factory_.GetWeakPtr())); + write_state_ = POSTED; +} + +// write_state_ == POSTED -> write_state_ == PENDING + +void ChromeAsyncSocket::DoWrite() { + DCHECK(IsOpen()); + DCHECK_EQ(write_state_, POSTED); + DCHECK_GT(write_end_, 0U); + // Once we call Write(), we cannot call StartTls() until the write + // finishes. This is okay, as StartTls() is called only after we + // have received a reply to a message we sent to the server and + // before we send the next message. + int status = + transport_socket_->Write( + write_buf_.get(), write_end_, + base::Bind(&ChromeAsyncSocket::ProcessWriteDone, + weak_ptr_factory_.GetWeakPtr())); + write_state_ = PENDING; + if (status != net::ERR_IO_PENDING) { + ProcessWriteDone(status); + } +} + +// write_state_ == PENDING -> write_state_ == IDLE or POSTED (the +// latter via PostDoWrite()) + +void ChromeAsyncSocket::ProcessWriteDone(int status) { + DCHECK_NE(status, net::ERR_IO_PENDING); + DCHECK(IsOpen()); + DCHECK_EQ(write_state_, PENDING); + DCHECK_GT(write_end_, 0U); + write_state_ = IDLE; + if (status < net::OK) { + DoNetErrorFromStatus(status); + DoClose(); + return; + } + size_t written = static_cast<size_t>(status); + if (written > write_end_) { + LOG(DFATAL) << "bytes written = " << written + << " exceeds bytes requested = " << write_end_; + DoNetError(net::ERR_UNEXPECTED); + DoClose(); + return; + } + // TODO(akalin): Figure out a better way to do this; perhaps a queue + // of DrainableIOBuffers. This'll also allow us to not have an + // artificial buffer size limit. + std::memmove(write_buf_->data(), + write_buf_->data() + written, + write_end_ - written); + write_end_ -= written; + if (write_end_ > 0U) { + PostDoWrite(); + } +} + +// * -> STATE_CLOSED + +bool ChromeAsyncSocket::Close() { + DoClose(); + return true; +} + +// (not STATE_CLOSED) -> STATE_CLOSED + +void ChromeAsyncSocket::DoClose() { + weak_ptr_factory_.InvalidateWeakPtrs(); + if (transport_socket_.get()) { + transport_socket_->Disconnect(); + } + transport_socket_.reset(); + read_state_ = IDLE; + read_start_ = 0U; + read_end_ = 0U; + write_state_ = IDLE; + write_end_ = 0U; + if (state_ != STATE_CLOSED) { + state_ = STATE_CLOSED; + SignalClosed(); + } + // Reset error variables after SignalClosed() so slots connected + // to it can read it. + error_ = ERROR_NONE; + net_error_ = net::OK; +} + +// STATE_OPEN -> STATE_TLS_CONNECTING + +bool ChromeAsyncSocket::StartTls(const std::string& domain_name) { + if ((state_ != STATE_OPEN) || (read_state_ == PENDING) || + (write_state_ != IDLE)) { + LOG(DFATAL) << "StartTls() called in wrong state"; + DoNonNetError(ERROR_WRONGSTATE); + return false; + } + + state_ = STATE_TLS_CONNECTING; + read_state_ = IDLE; + read_start_ = 0U; + read_end_ = 0U; + DCHECK_EQ(write_end_, 0U); + + // Clear out any posted DoRead() tasks. + weak_ptr_factory_.InvalidateWeakPtrs(); + + DCHECK(transport_socket_.get()); + scoped_ptr<net::ClientSocketHandle> socket_handle( + new net::ClientSocketHandle()); + socket_handle->set_socket(transport_socket_.release()); + transport_socket_.reset( + resolving_client_socket_factory_->CreateSSLClientSocket( + socket_handle.release(), net::HostPortPair(domain_name, 443))); + int status = transport_socket_->Connect( + base::Bind(&ChromeAsyncSocket::ProcessSSLConnectDone, + weak_ptr_factory_.GetWeakPtr())); + if (status != net::ERR_IO_PENDING) { + MessageLoop* message_loop = MessageLoop::current(); + CHECK(message_loop); + message_loop->PostTask( + FROM_HERE, + base::Bind(&ChromeAsyncSocket::ProcessSSLConnectDone, + weak_ptr_factory_.GetWeakPtr(), status)); + } + return true; +} + +// STATE_TLS_CONNECTING -> STATE_TLS_OPEN +// read_state_ == IDLE -> read_state_ == POSTED (via PostDoRead()) +// (maybe) write_state_ == IDLE -> write_state_ == POSTED (via +// PostDoWrite()) + +void ChromeAsyncSocket::ProcessSSLConnectDone(int status) { + DCHECK_NE(status, net::ERR_IO_PENDING); + DCHECK_EQ(state_, STATE_TLS_CONNECTING); + DCHECK_EQ(read_state_, IDLE); + DCHECK_EQ(read_start_, 0U); + DCHECK_EQ(read_end_, 0U); + DCHECK_EQ(write_state_, IDLE); + if (status != net::OK) { + DoNetErrorFromStatus(status); + DoClose(); + return; + } + state_ = STATE_TLS_OPEN; + PostDoRead(); + if (write_end_ > 0U) { + PostDoWrite(); + } + SignalSSLConnected(); +} + +} // namespace jingle_glue |