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-rw-r--r--jingle/glue/chrome_async_socket.cc450
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diff --git a/jingle/glue/chrome_async_socket.cc b/jingle/glue/chrome_async_socket.cc
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+++ b/jingle/glue/chrome_async_socket.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "jingle/glue/chrome_async_socket.h"
+
+#include <algorithm>
+#include <cstring>
+#include <cstdlib>
+
+#include "base/basictypes.h"
+#include "base/bind.h"
+#include "base/compiler_specific.h"
+#include "base/logging.h"
+#include "base/message_loop.h"
+#include "jingle/glue/resolving_client_socket_factory.h"
+#include "net/base/address_list.h"
+#include "net/base/host_port_pair.h"
+#include "net/base/io_buffer.h"
+#include "net/base/net_util.h"
+#include "net/base/ssl_config_service.h"
+#include "net/socket/client_socket_handle.h"
+#include "net/socket/ssl_client_socket.h"
+#include "net/socket/tcp_client_socket.h"
+#include "third_party/libjingle/source/talk/base/socketaddress.h"
+
+namespace jingle_glue {
+
+ChromeAsyncSocket::ChromeAsyncSocket(
+ ResolvingClientSocketFactory* resolving_client_socket_factory,
+ size_t read_buf_size,
+ size_t write_buf_size)
+ : ALLOW_THIS_IN_INITIALIZER_LIST(weak_ptr_factory_(this)),
+ resolving_client_socket_factory_(resolving_client_socket_factory),
+ state_(STATE_CLOSED),
+ error_(ERROR_NONE),
+ net_error_(net::OK),
+ read_state_(IDLE),
+ read_buf_(new net::IOBufferWithSize(read_buf_size)),
+ read_start_(0U),
+ read_end_(0U),
+ write_state_(IDLE),
+ write_buf_(new net::IOBufferWithSize(write_buf_size)),
+ write_end_(0U) {
+ DCHECK(resolving_client_socket_factory_.get());
+ DCHECK_GT(read_buf_size, 0U);
+ DCHECK_GT(write_buf_size, 0U);
+}
+
+ChromeAsyncSocket::~ChromeAsyncSocket() {}
+
+ChromeAsyncSocket::State ChromeAsyncSocket::state() {
+ return state_;
+}
+
+ChromeAsyncSocket::Error ChromeAsyncSocket::error() {
+ return error_;
+}
+
+int ChromeAsyncSocket::GetError() {
+ return net_error_;
+}
+
+bool ChromeAsyncSocket::IsOpen() const {
+ return (state_ == STATE_OPEN) || (state_ == STATE_TLS_OPEN);
+}
+
+void ChromeAsyncSocket::DoNonNetError(Error error) {
+ DCHECK_NE(error, ERROR_NONE);
+ DCHECK_NE(error, ERROR_WINSOCK);
+ error_ = error;
+ net_error_ = net::OK;
+}
+
+void ChromeAsyncSocket::DoNetError(net::Error net_error) {
+ error_ = ERROR_WINSOCK;
+ net_error_ = net_error;
+}
+
+void ChromeAsyncSocket::DoNetErrorFromStatus(int status) {
+ DCHECK_LT(status, net::OK);
+ DoNetError(static_cast<net::Error>(status));
+}
+
+// STATE_CLOSED -> STATE_CONNECTING
+
+bool ChromeAsyncSocket::Connect(const talk_base::SocketAddress& address) {
+ if (state_ != STATE_CLOSED) {
+ LOG(DFATAL) << "Connect() called on non-closed socket";
+ DoNonNetError(ERROR_WRONGSTATE);
+ return false;
+ }
+ if (address.hostname().empty() || address.port() == 0) {
+ DoNonNetError(ERROR_DNS);
+ return false;
+ }
+
+ DCHECK_EQ(state_, buzz::AsyncSocket::STATE_CLOSED);
+ DCHECK_EQ(read_state_, IDLE);
+ DCHECK_EQ(write_state_, IDLE);
+
+ state_ = STATE_CONNECTING;
+
+ DCHECK(!weak_ptr_factory_.HasWeakPtrs());
+ weak_ptr_factory_.InvalidateWeakPtrs();
+
+ net::HostPortPair dest_host_port_pair(address.hostname(), address.port());
+
+ transport_socket_.reset(
+ resolving_client_socket_factory_->CreateTransportClientSocket(
+ dest_host_port_pair));
+ int status = transport_socket_->Connect(
+ base::Bind(&ChromeAsyncSocket::ProcessConnectDone,
+ weak_ptr_factory_.GetWeakPtr()));
+ if (status != net::ERR_IO_PENDING) {
+ // We defer execution of ProcessConnectDone instead of calling it
+ // directly here as the caller may not expect an error/close to
+ // happen here. This is okay, as from the caller's point of view,
+ // the connect always happens asynchronously.
+ MessageLoop* message_loop = MessageLoop::current();
+ CHECK(message_loop);
+ message_loop->PostTask(
+ FROM_HERE,
+ base::Bind(&ChromeAsyncSocket::ProcessConnectDone,
+ weak_ptr_factory_.GetWeakPtr(), status));
+ }
+ return true;
+}
+
+// STATE_CONNECTING -> STATE_OPEN
+// read_state_ == IDLE -> read_state_ == POSTED (via PostDoRead())
+
+void ChromeAsyncSocket::ProcessConnectDone(int status) {
+ DCHECK_NE(status, net::ERR_IO_PENDING);
+ DCHECK_EQ(read_state_, IDLE);
+ DCHECK_EQ(write_state_, IDLE);
+ DCHECK_EQ(state_, STATE_CONNECTING);
+ if (status != net::OK) {
+ DoNetErrorFromStatus(status);
+ DoClose();
+ return;
+ }
+ state_ = STATE_OPEN;
+ PostDoRead();
+ // Write buffer should be empty.
+ DCHECK_EQ(write_end_, 0U);
+ SignalConnected();
+}
+
+// read_state_ == IDLE -> read_state_ == POSTED
+
+void ChromeAsyncSocket::PostDoRead() {
+ DCHECK(IsOpen());
+ DCHECK_EQ(read_state_, IDLE);
+ DCHECK_EQ(read_start_, 0U);
+ DCHECK_EQ(read_end_, 0U);
+ MessageLoop* message_loop = MessageLoop::current();
+ CHECK(message_loop);
+ message_loop->PostTask(
+ FROM_HERE,
+ base::Bind(&ChromeAsyncSocket::DoRead,
+ weak_ptr_factory_.GetWeakPtr()));
+ read_state_ = POSTED;
+}
+
+// read_state_ == POSTED -> read_state_ == PENDING
+
+void ChromeAsyncSocket::DoRead() {
+ DCHECK(IsOpen());
+ DCHECK_EQ(read_state_, POSTED);
+ DCHECK_EQ(read_start_, 0U);
+ DCHECK_EQ(read_end_, 0U);
+ // Once we call Read(), we cannot call StartTls() until the read
+ // finishes. This is okay, as StartTls() is called only from a read
+ // handler (i.e., after a read finishes and before another read is
+ // done).
+ int status =
+ transport_socket_->Read(
+ read_buf_.get(), read_buf_->size(),
+ base::Bind(&ChromeAsyncSocket::ProcessReadDone,
+ weak_ptr_factory_.GetWeakPtr()));
+ read_state_ = PENDING;
+ if (status != net::ERR_IO_PENDING) {
+ ProcessReadDone(status);
+ }
+}
+
+// read_state_ == PENDING -> read_state_ == IDLE
+
+void ChromeAsyncSocket::ProcessReadDone(int status) {
+ DCHECK_NE(status, net::ERR_IO_PENDING);
+ DCHECK(IsOpen());
+ DCHECK_EQ(read_state_, PENDING);
+ DCHECK_EQ(read_start_, 0U);
+ DCHECK_EQ(read_end_, 0U);
+ read_state_ = IDLE;
+ if (status > 0) {
+ read_end_ = static_cast<size_t>(status);
+ SignalRead();
+ } else if (status == 0) {
+ // Other side closed the connection.
+ error_ = ERROR_NONE;
+ net_error_ = net::OK;
+ DoClose();
+ } else { // status < 0
+ DoNetErrorFromStatus(status);
+ DoClose();
+ }
+}
+
+// (maybe) read_state_ == IDLE -> read_state_ == POSTED (via
+// PostDoRead())
+
+bool ChromeAsyncSocket::Read(char* data, size_t len, size_t* len_read) {
+ if (!IsOpen() && (state_ != STATE_TLS_CONNECTING)) {
+ // Read() may be called on a closed socket if a previous read
+ // causes a socket close (e.g., client sends wrong password and
+ // server terminates connection).
+ //
+ // TODO(akalin): Fix handling of this on the libjingle side.
+ if (state_ != STATE_CLOSED) {
+ LOG(DFATAL) << "Read() called on non-open non-tls-connecting socket";
+ }
+ DoNonNetError(ERROR_WRONGSTATE);
+ return false;
+ }
+ DCHECK_LE(read_start_, read_end_);
+ if ((state_ == STATE_TLS_CONNECTING) || read_end_ == 0U) {
+ if (state_ == STATE_TLS_CONNECTING) {
+ DCHECK_EQ(read_state_, IDLE);
+ DCHECK_EQ(read_end_, 0U);
+ } else {
+ DCHECK_NE(read_state_, IDLE);
+ }
+ *len_read = 0;
+ return true;
+ }
+ DCHECK_EQ(read_state_, IDLE);
+ *len_read = std::min(len, read_end_ - read_start_);
+ DCHECK_GT(*len_read, 0U);
+ std::memcpy(data, read_buf_->data() + read_start_, *len_read);
+ read_start_ += *len_read;
+ if (read_start_ == read_end_) {
+ read_start_ = 0U;
+ read_end_ = 0U;
+ // We defer execution of DoRead() here for similar reasons as
+ // ProcessConnectDone().
+ PostDoRead();
+ }
+ return true;
+}
+
+// (maybe) write_state_ == IDLE -> write_state_ == POSTED (via
+// PostDoWrite())
+
+bool ChromeAsyncSocket::Write(const char* data, size_t len) {
+ if (!IsOpen() && (state_ != STATE_TLS_CONNECTING)) {
+ LOG(DFATAL) << "Write() called on non-open non-tls-connecting socket";
+ DoNonNetError(ERROR_WRONGSTATE);
+ return false;
+ }
+ // TODO(akalin): Avoid this check by modifying the interface to have
+ // a "ready for writing" signal.
+ if ((static_cast<size_t>(write_buf_->size()) - write_end_) < len) {
+ LOG(DFATAL) << "queueing " << len << " bytes would exceed the "
+ << "max write buffer size = " << write_buf_->size()
+ << " by " << (len - write_buf_->size()) << " bytes";
+ DoNetError(net::ERR_INSUFFICIENT_RESOURCES);
+ return false;
+ }
+ std::memcpy(write_buf_->data() + write_end_, data, len);
+ write_end_ += len;
+ // If we're TLS-connecting, the write buffer will get flushed once
+ // the TLS-connect finishes. Otherwise, start writing if we're not
+ // already writing and we have something to write.
+ if ((state_ != STATE_TLS_CONNECTING) &&
+ (write_state_ == IDLE) && (write_end_ > 0U)) {
+ // We defer execution of DoWrite() here for similar reasons as
+ // ProcessConnectDone().
+ PostDoWrite();
+ }
+ return true;
+}
+
+// write_state_ == IDLE -> write_state_ == POSTED
+
+void ChromeAsyncSocket::PostDoWrite() {
+ DCHECK(IsOpen());
+ DCHECK_EQ(write_state_, IDLE);
+ DCHECK_GT(write_end_, 0U);
+ MessageLoop* message_loop = MessageLoop::current();
+ CHECK(message_loop);
+ message_loop->PostTask(
+ FROM_HERE,
+ base::Bind(&ChromeAsyncSocket::DoWrite,
+ weak_ptr_factory_.GetWeakPtr()));
+ write_state_ = POSTED;
+}
+
+// write_state_ == POSTED -> write_state_ == PENDING
+
+void ChromeAsyncSocket::DoWrite() {
+ DCHECK(IsOpen());
+ DCHECK_EQ(write_state_, POSTED);
+ DCHECK_GT(write_end_, 0U);
+ // Once we call Write(), we cannot call StartTls() until the write
+ // finishes. This is okay, as StartTls() is called only after we
+ // have received a reply to a message we sent to the server and
+ // before we send the next message.
+ int status =
+ transport_socket_->Write(
+ write_buf_.get(), write_end_,
+ base::Bind(&ChromeAsyncSocket::ProcessWriteDone,
+ weak_ptr_factory_.GetWeakPtr()));
+ write_state_ = PENDING;
+ if (status != net::ERR_IO_PENDING) {
+ ProcessWriteDone(status);
+ }
+}
+
+// write_state_ == PENDING -> write_state_ == IDLE or POSTED (the
+// latter via PostDoWrite())
+
+void ChromeAsyncSocket::ProcessWriteDone(int status) {
+ DCHECK_NE(status, net::ERR_IO_PENDING);
+ DCHECK(IsOpen());
+ DCHECK_EQ(write_state_, PENDING);
+ DCHECK_GT(write_end_, 0U);
+ write_state_ = IDLE;
+ if (status < net::OK) {
+ DoNetErrorFromStatus(status);
+ DoClose();
+ return;
+ }
+ size_t written = static_cast<size_t>(status);
+ if (written > write_end_) {
+ LOG(DFATAL) << "bytes written = " << written
+ << " exceeds bytes requested = " << write_end_;
+ DoNetError(net::ERR_UNEXPECTED);
+ DoClose();
+ return;
+ }
+ // TODO(akalin): Figure out a better way to do this; perhaps a queue
+ // of DrainableIOBuffers. This'll also allow us to not have an
+ // artificial buffer size limit.
+ std::memmove(write_buf_->data(),
+ write_buf_->data() + written,
+ write_end_ - written);
+ write_end_ -= written;
+ if (write_end_ > 0U) {
+ PostDoWrite();
+ }
+}
+
+// * -> STATE_CLOSED
+
+bool ChromeAsyncSocket::Close() {
+ DoClose();
+ return true;
+}
+
+// (not STATE_CLOSED) -> STATE_CLOSED
+
+void ChromeAsyncSocket::DoClose() {
+ weak_ptr_factory_.InvalidateWeakPtrs();
+ if (transport_socket_.get()) {
+ transport_socket_->Disconnect();
+ }
+ transport_socket_.reset();
+ read_state_ = IDLE;
+ read_start_ = 0U;
+ read_end_ = 0U;
+ write_state_ = IDLE;
+ write_end_ = 0U;
+ if (state_ != STATE_CLOSED) {
+ state_ = STATE_CLOSED;
+ SignalClosed();
+ }
+ // Reset error variables after SignalClosed() so slots connected
+ // to it can read it.
+ error_ = ERROR_NONE;
+ net_error_ = net::OK;
+}
+
+// STATE_OPEN -> STATE_TLS_CONNECTING
+
+bool ChromeAsyncSocket::StartTls(const std::string& domain_name) {
+ if ((state_ != STATE_OPEN) || (read_state_ == PENDING) ||
+ (write_state_ != IDLE)) {
+ LOG(DFATAL) << "StartTls() called in wrong state";
+ DoNonNetError(ERROR_WRONGSTATE);
+ return false;
+ }
+
+ state_ = STATE_TLS_CONNECTING;
+ read_state_ = IDLE;
+ read_start_ = 0U;
+ read_end_ = 0U;
+ DCHECK_EQ(write_end_, 0U);
+
+ // Clear out any posted DoRead() tasks.
+ weak_ptr_factory_.InvalidateWeakPtrs();
+
+ DCHECK(transport_socket_.get());
+ scoped_ptr<net::ClientSocketHandle> socket_handle(
+ new net::ClientSocketHandle());
+ socket_handle->set_socket(transport_socket_.release());
+ transport_socket_.reset(
+ resolving_client_socket_factory_->CreateSSLClientSocket(
+ socket_handle.release(), net::HostPortPair(domain_name, 443)));
+ int status = transport_socket_->Connect(
+ base::Bind(&ChromeAsyncSocket::ProcessSSLConnectDone,
+ weak_ptr_factory_.GetWeakPtr()));
+ if (status != net::ERR_IO_PENDING) {
+ MessageLoop* message_loop = MessageLoop::current();
+ CHECK(message_loop);
+ message_loop->PostTask(
+ FROM_HERE,
+ base::Bind(&ChromeAsyncSocket::ProcessSSLConnectDone,
+ weak_ptr_factory_.GetWeakPtr(), status));
+ }
+ return true;
+}
+
+// STATE_TLS_CONNECTING -> STATE_TLS_OPEN
+// read_state_ == IDLE -> read_state_ == POSTED (via PostDoRead())
+// (maybe) write_state_ == IDLE -> write_state_ == POSTED (via
+// PostDoWrite())
+
+void ChromeAsyncSocket::ProcessSSLConnectDone(int status) {
+ DCHECK_NE(status, net::ERR_IO_PENDING);
+ DCHECK_EQ(state_, STATE_TLS_CONNECTING);
+ DCHECK_EQ(read_state_, IDLE);
+ DCHECK_EQ(read_start_, 0U);
+ DCHECK_EQ(read_end_, 0U);
+ DCHECK_EQ(write_state_, IDLE);
+ if (status != net::OK) {
+ DoNetErrorFromStatus(status);
+ DoClose();
+ return;
+ }
+ state_ = STATE_TLS_OPEN;
+ PostDoRead();
+ if (write_end_ > 0U) {
+ PostDoWrite();
+ }
+ SignalSSLConnected();
+}
+
+} // namespace jingle_glue