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-rw-r--r--media/audio/audio_device_thread.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/media/audio/audio_device_thread.h b/media/audio/audio_device_thread.h
index a50339a..d229613 100644
--- a/media/audio/audio_device_thread.h
+++ b/media/audio/audio_device_thread.h
@@ -5,10 +5,9 @@
#ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
#define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
-#include <vector>
-
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
#include "base/shared_memory.h"
#include "base/sync_socket.h"
#include "base/synchronization/lock.h"
@@ -18,6 +17,7 @@
class MessageLoop;
namespace media {
+class AudioBus;
// Data transfer between browser and render process uses a combination
// of sync sockets and shared memory. To read from the socket and render
@@ -60,7 +60,7 @@ class MEDIA_EXPORT AudioDeviceThread {
// Audio buffers that are allocated in InitializeOnAudioThread() based on
// info from audio_parameters_.
- std::vector<float*> audio_data_;
+ scoped_ptr<AudioBus> audio_bus_;
base::SharedMemory shared_memory_;
const int memory_length_;