summaryrefslogtreecommitdiffstats
path: root/media/audio/audio_io.h
diff options
context:
space:
mode:
Diffstat (limited to 'media/audio/audio_io.h')
-rw-r--r--media/audio/audio_io.h76
1 files changed, 0 insertions, 76 deletions
diff --git a/media/audio/audio_io.h b/media/audio/audio_io.h
index 6e1e289..4f23686 100644
--- a/media/audio/audio_io.h
+++ b/media/audio/audio_io.h
@@ -153,80 +153,4 @@ class AudioInputStream {
virtual ~AudioInputStream() {}
};
-// Manages all audio resources. In particular it owns the AudioOutputStream
-// objects. Provides some convenience functions that avoid the need to provide
-// iterators over the existing streams.
-class AudioManager {
- public:
- enum Format {
- AUDIO_PCM_LINEAR = 0, // PCM is 'raw' amplitude samples.
- AUDIO_PCM_LOW_LATENCY, // Linear PCM, low latency requested.
- AUDIO_MOCK, // Creates a dummy AudioOutputStream object.
- AUDIO_LAST_FORMAT // Only used for validation of format.
- };
-
- // Telephone quality sample rate, mostly for speech-only audio.
- static const uint32 kTelephoneSampleRate = 8000;
- // CD sampling rate is 44.1 KHz or conveniently 2x2x3x3x5x5x7x7.
- static const uint32 kAudioCDSampleRate = 44100;
- // Digital Audio Tape sample rate.
- static const uint32 kAudioDATSampleRate = 48000;
-
- // Returns true if the OS reports existence of audio devices. This does not
- // guarantee that the existing devices support all formats and sample rates.
- virtual bool HasAudioOutputDevices() = 0;
-
- // Returns true if the OS reports existence of audio recording devices. This
- // does not guarantee that the existing devices support all formats and
- // sample rates.
- virtual bool HasAudioInputDevices() = 0;
-
- // Factory for all the supported stream formats. The |channels| can be 1 to 5.
- // The |sample_rate| is in hertz and can be any value supported by the
- // platform. For some future formats the |sample_rate| and |bits_per_sample|
- // can take special values.
- // Returns NULL if the combination of the parameters is not supported, or if
- // we have reached some other platform specific limit.
- //
- // AUDIO_PCM_LOW_LATENCY can be passed to this method and it has two effects:
- // 1- Instead of triple buffered the audio will be double buffered.
- // 2- A low latency driver or alternative audio subsystem will be used when
- // available.
- //
- // Do not free the returned AudioOutputStream. It is owned by AudioManager.
- virtual AudioOutputStream* MakeAudioOutputStream(Format format, int channels,
- int sample_rate,
- char bits_per_sample) = 0;
-
- // Factory to create audio recording streams.
- // |channels| can be 1 or 2.
- // |sample_rate| is in hertz and can be any value supported by the platform.
- // |bits_per_sample| can be any value supported by the platform.
- // |samples_per_packet| is in hertz as well and can be 0 to |sample_rate|,
- // with 0 suggesting that the implementation use a default value for that
- // platform.
- // Returns NULL if the combination of the parameters is not supported, or if
- // we have reached some other platform specific limit.
- //
- // Do not free the returned AudioInputStream. It is owned by AudioManager.
- // When you are done with it, call |Stop()| and |Close()| to release it.
- virtual AudioInputStream* MakeAudioInputStream(Format format, int channels,
- int sample_rate,
- char bits_per_sample,
- uint32 samples_per_packet) = 0;
-
- // Muting continues playback but effectively the volume is set to zero.
- // Un-muting returns the volume to the previous level.
- virtual void MuteAll() = 0;
- virtual void UnMuteAll() = 0;
-
- // Get AudioManager singleton.
- // TODO(cpu): Define threading requirements for interacting with AudioManager.
- static AudioManager* GetAudioManager();
-
- protected:
- virtual ~AudioManager() {}
-};
-
-
#endif // MEDIA_AUDIO_AUDIO_IO_H_