diff options
Diffstat (limited to 'media/audio/audio_util.h')
-rw-r--r-- | media/audio/audio_util.h | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/media/audio/audio_util.h b/media/audio/audio_util.h index a78fdf1..0d65e19 100644 --- a/media/audio/audio_util.h +++ b/media/audio/audio_util.h @@ -8,7 +8,6 @@ #include <vector> #include "base/basictypes.h" -#include "media/base/media_export.h" namespace media { @@ -27,11 +26,11 @@ namespace media { // formats. // The buffer is modified in-place to avoid memory management, as this // function may be called in performance critical code. -MEDIA_EXPORT bool AdjustVolume(void* buf, - size_t buflen, - int channels, - int bytes_per_sample, - float volume); +bool AdjustVolume(void* buf, + size_t buflen, + int channels, + int bytes_per_sample, + float volume); // FoldChannels() does a software multichannel folding down to stereo. // Channel order is assumed to be 5.1 Dolby standard which is @@ -46,11 +45,11 @@ MEDIA_EXPORT bool AdjustVolume(void* buf, // volume. // The buffer is modified in-place to avoid memory management, as this // function may be called in performance critical code. -MEDIA_EXPORT bool FoldChannels(void* buf, - size_t buflen, - int channels, - int bytes_per_sample, - float volume); +bool FoldChannels(void* buf, + size_t buflen, + int channels, + int bytes_per_sample, + float volume); // DeinterleaveAudioChannel() takes interleaved audio buffer |source| // of the given |sample_fmt| and |number_of_channels| and extracts @@ -71,12 +70,12 @@ bool DeinterleaveAudioChannel(void* source, // The size of the |source| vector determines the number of channels. // The |destination| buffer is assumed to be large enough to hold the // result. Thus it must be at least size: number_of_frames * source.size() -MEDIA_EXPORT void InterleaveFloatToInt16(const std::vector<float*>& source, - int16* destination, - size_t number_of_frames); +void InterleaveFloatToInt16(const std::vector<float*>& source, + int16* destination, + size_t number_of_frames); // Returns the default audio hardware sample-rate. -MEDIA_EXPORT double GetAudioHardwareSampleRate(); +double GetAudioHardwareSampleRate(); } // namespace media |