diff options
Diffstat (limited to 'media/audio/linux/pulse_output.cc')
-rw-r--r-- | media/audio/linux/pulse_output.cc | 420 |
1 files changed, 420 insertions, 0 deletions
diff --git a/media/audio/linux/pulse_output.cc b/media/audio/linux/pulse_output.cc new file mode 100644 index 0000000..ddd23ca --- /dev/null +++ b/media/audio/linux/pulse_output.cc @@ -0,0 +1,420 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "media/audio/linux/pulse_output.h" + +#include "base/bind.h" +#include "base/message_loop.h" +#include "media/audio/audio_parameters.h" +#include "media/audio/audio_util.h" +#include "media/audio/linux/audio_manager_linux.h" +#include "media/base/data_buffer.h" +#include "media/base/seekable_buffer.h" + +static pa_sample_format_t BitsToPASampleFormat(int bits_per_sample) { + switch (bits_per_sample) { + // Unsupported sample formats shown for reference. I am assuming we want + // signed and little endian because that is what we gave to ALSA. + case 8: + return PA_SAMPLE_U8; + // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW + case 16: + return PA_SAMPLE_S16LE; + // Also 16-bits: PA_SAMPLE_S16BE (big endian). + case 24: + return PA_SAMPLE_S24LE; + // Also 24-bits: PA_SAMPLE_S24BE (big endian). + // Other cases: PA_SAMPLE_24_32LE (in LSB of 32-bit field, little endian), + // and PA_SAMPLE_24_32BE (in LSB of 32-bit field, big endian), + case 32: + return PA_SAMPLE_S32LE; + // Also 32-bits: PA_SAMPLE_S32BE (big endian), + // PA_SAMPLE_FLOAT32LE (floating point little endian), + // and PA_SAMPLE_FLOAT32BE (floating point big endian). + default: + return PA_SAMPLE_INVALID; + } +} + +static pa_channel_position ChromiumToPAChannelPosition(Channels channel) { + switch (channel) { + // PulseAudio does not differentiate between left/right and + // stereo-left/stereo-right, both translate to front-left/front-right. + case LEFT: + case STEREO_LEFT: + return PA_CHANNEL_POSITION_FRONT_LEFT; + case RIGHT: + case STEREO_RIGHT: + return PA_CHANNEL_POSITION_FRONT_RIGHT; + case CENTER: + return PA_CHANNEL_POSITION_FRONT_CENTER; + case LFE: + return PA_CHANNEL_POSITION_LFE; + case BACK_LEFT: + return PA_CHANNEL_POSITION_REAR_LEFT; + case BACK_RIGHT: + return PA_CHANNEL_POSITION_REAR_RIGHT; + case LEFT_OF_CENTER: + return PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER; + case RIGHT_OF_CENTER: + return PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER; + case BACK_CENTER: + return PA_CHANNEL_POSITION_REAR_CENTER; + case SIDE_LEFT: + return PA_CHANNEL_POSITION_SIDE_LEFT; + case SIDE_RIGHT: + return PA_CHANNEL_POSITION_SIDE_RIGHT; + case CHANNELS_MAX: + return PA_CHANNEL_POSITION_INVALID; + } + NOTREACHED() << "Invalid channel " << channel; + return PA_CHANNEL_POSITION_INVALID; +} + +static pa_channel_map ChannelLayoutToPAChannelMap( + ChannelLayout channel_layout) { + // Initialize channel map. + pa_channel_map channel_map; + pa_channel_map_init(&channel_map); + + channel_map.channels = ChannelLayoutToChannelCount(channel_layout); + + // All channel maps have the same size array of channel positions. + for (unsigned int channel = 0; channel != CHANNELS_MAX; ++channel) { + int channel_position = kChannelOrderings[channel_layout][channel]; + if (channel_position > -1) { + channel_map.map[channel_position] = ChromiumToPAChannelPosition( + static_cast<Channels>(channel)); + } else { + // PulseAudio expects unused channels in channel maps to be filled with + // PA_CHANNEL_POSITION_MONO. + channel_map.map[channel_position] = PA_CHANNEL_POSITION_MONO; + } + } + + // Fill in the rest of the unused channels. + for (unsigned int channel = CHANNELS_MAX; channel != PA_CHANNELS_MAX; + ++channel) { + channel_map.map[channel] = PA_CHANNEL_POSITION_MONO; + } + + return channel_map; +} + +static size_t MicrosecondsToBytes( + uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) { + return microseconds * sample_rate * bytes_per_frame / + base::Time::kMicrosecondsPerSecond; +} + +void PulseAudioOutputStream::ContextStateCallback(pa_context* context, + void* state_addr) { + pa_context_state_t* state = static_cast<pa_context_state_t*>(state_addr); + *state = pa_context_get_state(context); +} + +void PulseAudioOutputStream::WriteRequestCallback( + pa_stream* playback_handle, size_t length, void* stream_addr) { + PulseAudioOutputStream* stream = + static_cast<PulseAudioOutputStream*>(stream_addr); + + DCHECK_EQ(stream->message_loop_, MessageLoop::current()); + + stream->write_callback_handled_ = true; + + // Fulfill write request. + stream->FulfillWriteRequest(length); +} + +PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, + AudioManagerLinux* manager, + MessageLoop* message_loop) + : channel_layout_(params.channel_layout), + channel_count_(ChannelLayoutToChannelCount(channel_layout_)), + sample_format_(BitsToPASampleFormat(params.bits_per_sample)), + sample_rate_(params.sample_rate), + bytes_per_frame_(params.channels * params.bits_per_sample / 8), + manager_(manager), + pa_context_(NULL), + pa_mainloop_(NULL), + playback_handle_(NULL), + packet_size_(params.GetPacketSize()), + frames_per_packet_(packet_size_ / bytes_per_frame_), + client_buffer_(NULL), + volume_(1.0f), + stream_stopped_(true), + write_callback_handled_(false), + message_loop_(message_loop), + ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), + source_callback_(NULL) { + DCHECK_EQ(message_loop_, MessageLoop::current()); + DCHECK(manager_); + + // TODO(slock): Sanity check input values. +} + +PulseAudioOutputStream::~PulseAudioOutputStream() { + // All internal structures should already have been freed in Close(), + // which calls AudioManagerLinux::Release which deletes this object. + DCHECK(!playback_handle_); + DCHECK(!pa_context_); + DCHECK(!pa_mainloop_); +} + +bool PulseAudioOutputStream::Open() { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + // TODO(slock): Possibly move most of this to an OpenPlaybackDevice function + // in a new class 'pulse_util', like alsa_util. + + // Create a mainloop API and connect to the default server. + pa_mainloop_ = pa_mainloop_new(); + pa_mainloop_api* pa_mainloop_api = pa_mainloop_get_api(pa_mainloop_); + pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); + pa_context_state_t pa_context_state = PA_CONTEXT_UNCONNECTED; + pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL); + + // Wait until PulseAudio is ready. + pa_context_set_state_callback(pa_context_, &ContextStateCallback, + &pa_context_state); + while (pa_context_state != PA_CONTEXT_READY) { + pa_mainloop_iterate(pa_mainloop_, 1, NULL); + if (pa_context_state == PA_CONTEXT_FAILED || + pa_context_state == PA_CONTEXT_TERMINATED) { + Reset(); + return false; + } + } + + // Set sample specifications. + pa_sample_spec pa_sample_specifications; + pa_sample_specifications.format = sample_format_; + pa_sample_specifications.rate = sample_rate_; + pa_sample_specifications.channels = channel_count_; + + // Get channel mapping and open playback stream. + pa_channel_map* map = NULL; + pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap( + channel_layout_); + if (source_channel_map.channels != 0) { + // The source data uses a supported channel map so we will use it rather + // than the default channel map (NULL). + map = &source_channel_map; + } + playback_handle_ = pa_stream_new(pa_context_, "Playback", + &pa_sample_specifications, map); + + // Initialize client buffer. + uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_; + client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size)); + + // Set write callback. + pa_stream_set_write_callback(playback_handle_, &WriteRequestCallback, this); + + // Set server-side buffer attributes. + // (uint32_t)-1 is the default and recommended value from PulseAudio's + // documentation, found at: + // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html. + pa_buffer_attr pa_buffer_attributes; + pa_buffer_attributes.maxlength = static_cast<uint32_t>(-1); + pa_buffer_attributes.tlength = output_packet_size; + pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1); + pa_buffer_attributes.minreq = static_cast<uint32_t>(-1); + pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); + + // Connect playback stream. + pa_stream_connect_playback(playback_handle_, NULL, + &pa_buffer_attributes, + (pa_stream_flags_t) + (PA_STREAM_INTERPOLATE_TIMING | + PA_STREAM_ADJUST_LATENCY | + PA_STREAM_AUTO_TIMING_UPDATE), + NULL, NULL); + + if (!playback_handle_) { + Reset(); + return false; + } + + return true; +} + +void PulseAudioOutputStream::Reset() { + stream_stopped_ = true; + + // Close the stream. + if (playback_handle_) { + pa_stream_flush(playback_handle_, NULL, NULL); + pa_stream_disconnect(playback_handle_); + + // Release PulseAudio structures. + pa_stream_unref(playback_handle_); + playback_handle_ = NULL; + } + if (pa_context_) { + pa_context_unref(pa_context_); + pa_context_ = NULL; + } + if (pa_mainloop_) { + pa_mainloop_free(pa_mainloop_); + pa_mainloop_ = NULL; + } + + // Release internal buffer. + client_buffer_.reset(); +} + +void PulseAudioOutputStream::Close() { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + Reset(); + + // Signal to the manager that we're closed and can be removed. + // This should be the last call in the function as it deletes "this". + manager_->ReleaseOutputStream(this); +} + +void PulseAudioOutputStream::WaitForWriteRequest() { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + if (stream_stopped_) + return; + + // Iterate the PulseAudio mainloop. If PulseAudio doesn't request a write, + // post a task to iterate the mainloop again. + write_callback_handled_ = false; + pa_mainloop_iterate(pa_mainloop_, 1, NULL); + if (!write_callback_handled_) { + message_loop_->PostTask(FROM_HERE, base::Bind( + &PulseAudioOutputStream::WaitForWriteRequest, + weak_factory_.GetWeakPtr())); + } +} + +bool PulseAudioOutputStream::BufferPacketFromSource() { + uint32 buffer_delay = client_buffer_->forward_bytes(); + pa_usec_t pa_latency_micros; + int negative; + pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative); + uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, + sample_rate_, + bytes_per_frame_); + // TODO(slock): Deal with negative latency (negative == 1). This has yet + // to happen in practice though. + scoped_refptr<media::DataBuffer> packet = + new media::DataBuffer(packet_size_); + size_t packet_size = RunDataCallback(packet->GetWritableData(), + packet->GetBufferSize(), + AudioBuffersState(buffer_delay, + hardware_delay)); + + if (packet_size == 0) + return false; + + media::AdjustVolume(packet->GetWritableData(), + packet_size, + channel_count_, + bytes_per_frame_ / channel_count_, + volume_); + packet->SetDataSize(packet_size); + // Add the packet to the buffer. + client_buffer_->Append(packet); + return true; +} + +void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { + // If we have enough data to fulfill the request, we can finish the write. + if (stream_stopped_) + return; + + // Request more data from the source until we can fulfill the request or + // fail to receive anymore data. + bool buffering_successful = true; + while (client_buffer_->forward_bytes() < requested_bytes && + buffering_successful) { + buffering_successful = BufferPacketFromSource(); + } + + size_t bytes_written = 0; + if (client_buffer_->forward_bytes() > 0) { + // Try to fulfill the request by writing as many of the requested bytes to + // the stream as we can. + WriteToStream(requested_bytes, &bytes_written); + } + + if (bytes_written < requested_bytes) { + // We weren't able to buffer enough data to fulfill the request. Try to + // fulfill the rest of the request later. + message_loop_->PostTask(FROM_HERE, base::Bind( + &PulseAudioOutputStream::FulfillWriteRequest, + weak_factory_.GetWeakPtr(), + requested_bytes - bytes_written)); + } else { + // Continue playback. + message_loop_->PostTask(FROM_HERE, base::Bind( + &PulseAudioOutputStream::WaitForWriteRequest, + weak_factory_.GetWeakPtr())); + } +} + +void PulseAudioOutputStream::WriteToStream(size_t bytes_to_write, + size_t* bytes_written) { + *bytes_written = 0; + while (*bytes_written < bytes_to_write) { + const uint8* chunk; + size_t chunk_size; + + // Stop writing if there is no more data available. + if (!client_buffer_->GetCurrentChunk(&chunk, &chunk_size)) + break; + + // Write data to stream. + pa_stream_write(playback_handle_, chunk, chunk_size, + NULL, 0LL, PA_SEEK_RELATIVE); + client_buffer_->Seek(chunk_size); + *bytes_written += chunk_size; + } +} + +void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + CHECK(callback); + source_callback_ = callback; + + // Clear buffer, it might still have data in it. + client_buffer_->Clear(); + stream_stopped_ = false; + + // Start playback. + message_loop_->PostTask(FROM_HERE, base::Bind( + &PulseAudioOutputStream::WaitForWriteRequest, + weak_factory_.GetWeakPtr())); +} + +void PulseAudioOutputStream::Stop() { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + stream_stopped_ = true; +} + +void PulseAudioOutputStream::SetVolume(double volume) { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + volume_ = static_cast<float>(volume); +} + +void PulseAudioOutputStream::GetVolume(double* volume) { + DCHECK_EQ(message_loop_, MessageLoop::current()); + + *volume = volume_; +} + +uint32 PulseAudioOutputStream::RunDataCallback( + uint8* dest, uint32 max_size, AudioBuffersState buffers_state) { + if (source_callback_) + return source_callback_->OnMoreData(this, dest, max_size, buffers_state); + + return 0; +} |