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-rw-r--r--media/audio/win/audio_manager_win.h3
-rw-r--r--media/audio/win/audio_output_win.cc94
-rw-r--r--media/audio/win/audio_output_win_unittest.cc45
-rw-r--r--media/audio/win/waveout_output_win.cc4
-rw-r--r--media/audio/win/waveout_output_win.h1
5 files changed, 145 insertions, 2 deletions
diff --git a/media/audio/win/audio_manager_win.h b/media/audio/win/audio_manager_win.h
index f060fc4..12a4c06 100644
--- a/media/audio/win/audio_manager_win.h
+++ b/media/audio/win/audio_manager_win.h
@@ -11,6 +11,7 @@
#include "media/audio/audio_output.h"
class PCMWaveOutAudioOutputStream;
+class AudioOutputStreamMockWin;
// Windows implementation of the AudioManager singleton. This class is internal
// to the audio output and only internal users can call methods not exposed by
@@ -25,10 +26,12 @@ class AudioManagerWin : public AudioManager {
char bits_per_sample);
virtual void MuteAll();
virtual void UnMuteAll();
+ virtual const void* GetLastMockBuffer();
// Windows-only methods to free a stream created in MakeAudioStream. These
// are called internally by the audio stream when it has been closed.
void ReleaseStream(PCMWaveOutAudioOutputStream* stream);
+ void ReleaseStream(AudioOutputStreamMockWin* stream);
private:
friend void DestroyAudioManagerWin(void *);
diff --git a/media/audio/win/audio_output_win.cc b/media/audio/win/audio_output_win.cc
index f7eac01..bc8c712 100644
--- a/media/audio/win/audio_output_win.cc
+++ b/media/audio/win/audio_output_win.cc
@@ -9,10 +9,81 @@
#include "base/at_exit.h"
#include "base/basictypes.h"
-#include "media/audio/fake_audio_output_stream.h"
#include "media/audio/win/audio_manager_win.h"
#include "media/audio/win/waveout_output_win.h"
+// A do-nothing audio stream. It behaves like a regular audio stream but does
+// not have any side effect, except possibly the creation and tear-down of
+// of a thread. It is useful to test code that uses audio streams such as
+// audio sources.
+class AudioOutputStreamMockWin : public AudioOutputStream {
+ public:
+ explicit AudioOutputStreamMockWin(AudioManagerWin* manager)
+ : manager_(manager),
+ callback_(NULL),
+ buffer_(NULL),
+ packet_size_(0),
+ left_volume_(1.0),
+ right_volume_(1.0) {
+ }
+
+ virtual ~AudioOutputStreamMockWin() {
+ delete[] buffer_;
+ packet_size_ = 0;
+ }
+
+ virtual bool Open(size_t packet_size) {
+ if (packet_size < sizeof(int16))
+ return false;
+ packet_size_ = packet_size;
+ buffer_ = new char[packet_size_];
+ return true;
+ }
+
+ virtual void Start(AudioSourceCallback* callback) {
+ callback_ = callback;
+ memset(buffer_, 0, packet_size_);
+ callback_->OnMoreData(this, buffer_, packet_size_);
+ }
+
+ // TODO(cpu): flesh out Start and Stop methods. We need a thread to
+ // perform periodic callbacks.
+ virtual void Stop() {
+ }
+
+ virtual void SetVolume(double left_level, double right_level) {
+ left_volume_ = left_level;
+ right_volume_ = right_level;
+ }
+
+ virtual void GetVolume(double* left_level, double* right_level) {
+ *left_level = left_volume_;
+ *right_level = right_volume_;
+ }
+
+ virtual size_t GetNumBuffers() {
+ return 1;
+ }
+
+ virtual void Close() {
+ callback_->OnClose(this);
+ callback_ = NULL;
+ manager_->ReleaseStream(this);
+ }
+
+ char* buffer() {
+ return buffer_;
+ }
+
+ private:
+ AudioManagerWin* manager_;
+ AudioSourceCallback* callback_;
+ char* buffer_;
+ size_t packet_size_;
+ double left_volume_;
+ double right_volume_;
+};
+
namespace {
// The next 3 constants are some sensible limits to prevent integer overflow
@@ -31,10 +102,18 @@ const int kMaxChannels = 6;
const int kMaxSampleRate = 192000;
const int kMaxBitsPerSample = 64;
+AudioOutputStreamMockWin* g_last_mock_stream = NULL;
AudioManagerWin* g_audio_manager = NULL;
+void ReplaceLastMockStream(AudioOutputStreamMockWin* newer) {
+ if (g_last_mock_stream)
+ delete g_last_mock_stream;
+ g_last_mock_stream = newer;
+}
+
} // namespace.
+
bool AudioManagerWin::HasAudioDevices() {
return (::waveOutGetNumDevs() != 0);
}
@@ -43,6 +122,7 @@ bool AudioManagerWin::HasAudioDevices() {
// should suffice most windows user's needs.
// - PCMWaveOutAudioOutputStream: Based on the waveOutWrite API (in progress)
// - PCMDXSoundAudioOutputStream: Based on DirectSound or XAudio (future work).
+
AudioOutputStream* AudioManagerWin::MakeAudioStream(Format format, int channels,
int sample_rate,
char bits_per_sample) {
@@ -52,7 +132,7 @@ AudioOutputStream* AudioManagerWin::MakeAudioStream(Format format, int channels,
return NULL;
if (format == AUDIO_MOCK) {
- return FakeAudioOutputStream::MakeFakeStream();
+ return new AudioOutputStreamMockWin(this);
} else if (format == AUDIO_PCM_LINEAR) {
return new PCMWaveOutAudioOutputStream(this, channels, sample_rate,
bits_per_sample, WAVE_MAPPER);
@@ -65,6 +145,15 @@ void AudioManagerWin::ReleaseStream(PCMWaveOutAudioOutputStream* stream) {
delete stream;
}
+void AudioManagerWin::ReleaseStream(AudioOutputStreamMockWin *stream) {
+ // Note that we keep the last mock stream so GetLastMockBuffer() works.
+ ReplaceLastMockStream(stream);
+}
+
+const void* AudioManagerWin::GetLastMockBuffer() {
+ return (g_last_mock_stream) ? g_last_mock_stream->buffer() : NULL;
+}
+
void AudioManagerWin::MuteAll() {
}
@@ -72,6 +161,7 @@ void AudioManagerWin::UnMuteAll() {
}
AudioManagerWin::~AudioManagerWin() {
+ ReplaceLastMockStream(NULL);
}
void DestroyAudioManagerWin(void* param) {
diff --git a/media/audio/win/audio_output_win_unittest.cc b/media/audio/win/audio_output_win_unittest.cc
index f47bd9c..fae74ac 100644
--- a/media/audio/win/audio_output_win_unittest.cc
+++ b/media/audio/win/audio_output_win_unittest.cc
@@ -193,6 +193,51 @@ TEST(WinAudioTest, MockStreamBasicCallbacks) {
EXPECT_EQ(1, source.was_closed());
}
+// Validate that the SineWaveAudioSource writes the expected values for
+// the FORMAT_16BIT_MONO. The values are carefully selected so rounding issues
+// do not affect the result. We also test that AudioManager::GetLastMockBuffer
+// works.
+// TODO(hclam): move this test to SimpleSourcesTest once mock audio stream is
+// implemented on other platform.
+TEST(WinAudioTest, SineWaveAudio16MonoTest) {
+ const size_t samples = 1024;
+ const size_t bytes_per_sample = 2;
+ const int freq = 200;
+
+ SineWaveAudioSource source(SineWaveAudioSource::FORMAT_16BIT_LINEAR_PCM, 1,
+ freq, AudioManager::kTelephoneSampleRate);
+
+ AudioManager* audio_man = AudioManager::GetAudioManager();
+ ASSERT_TRUE(NULL != audio_man);
+ AudioOutputStream* oas =
+ audio_man->MakeAudioStream(AudioManager::AUDIO_MOCK, 1,
+ AudioManager::kTelephoneSampleRate,
+ bytes_per_sample * 2);
+ ASSERT_TRUE(NULL != oas);
+ EXPECT_TRUE(oas->Open(samples * bytes_per_sample));
+
+ oas->Start(&source);
+ oas->Stop();
+ oas->Close();
+
+ const int16* last_buffer =
+ reinterpret_cast<const int16*>(audio_man->GetLastMockBuffer());
+ ASSERT_TRUE(NULL != last_buffer);
+
+ size_t half_period = AudioManager::kTelephoneSampleRate / (freq * 2);
+
+ // Spot test positive incursion of sine wave.
+ EXPECT_EQ(0, last_buffer[0]);
+ EXPECT_EQ(5126, last_buffer[1]);
+ EXPECT_TRUE(last_buffer[1] < last_buffer[2]);
+ EXPECT_TRUE(last_buffer[2] < last_buffer[3]);
+ // Spot test negative incursion of sine wave.
+ EXPECT_EQ(0, last_buffer[half_period]);
+ EXPECT_EQ(-5126, last_buffer[half_period + 1]);
+ EXPECT_TRUE(last_buffer[half_period + 1] > last_buffer[half_period + 2]);
+ EXPECT_TRUE(last_buffer[half_period + 2] > last_buffer[half_period + 3]);
+}
+
// ===========================================================================
// Validation of AudioManager::AUDIO_PCM_LINEAR
//
diff --git a/media/audio/win/waveout_output_win.cc b/media/audio/win/waveout_output_win.cc
index 124d8e7..d8d2ebdd 100644
--- a/media/audio/win/waveout_output_win.cc
+++ b/media/audio/win/waveout_output_win.cc
@@ -215,6 +215,10 @@ void PCMWaveOutAudioOutputStream::GetVolume(double* left_level,
*right_level = volume_;
}
+size_t PCMWaveOutAudioOutputStream::GetNumBuffers() {
+ return kNumBuffers;
+}
+
void PCMWaveOutAudioOutputStream::HandleError(MMRESULT error) {
DLOG(WARNING) << "PCMWaveOutAudio error " << error;
callback_->OnError(this, error);
diff --git a/media/audio/win/waveout_output_win.h b/media/audio/win/waveout_output_win.h
index 3f822e9..ea9bdef 100644
--- a/media/audio/win/waveout_output_win.h
+++ b/media/audio/win/waveout_output_win.h
@@ -40,6 +40,7 @@ class PCMWaveOutAudioOutputStream : public AudioOutputStream {
virtual void Stop();
virtual void SetVolume(double left_level, double right_level);
virtual void GetVolume(double* left_level, double* right_level);
+ virtual size_t GetNumBuffers();
// Sends a buffer to the audio driver for playback.
void QueueNextPacket(WAVEHDR* buffer);