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-rw-r--r--media/audio/win/audio_low_latency_input_win.cc48
-rw-r--r--media/audio/win/audio_low_latency_input_win.h10
2 files changed, 40 insertions, 18 deletions
diff --git a/media/audio/win/audio_low_latency_input_win.cc b/media/audio/win/audio_low_latency_input_win.cc
index c6bb0ed..95dd425 100644
--- a/media/audio/win/audio_low_latency_input_win.cc
+++ b/media/audio/win/audio_low_latency_input_win.cc
@@ -184,6 +184,31 @@ void WASAPIAudioInputStream::Close() {
// static
double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) {
+ base::win::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format;
+ HRESULT hr = GetMixFormat(device_role, &audio_engine_mix_format);
+ if (FAILED(hr)) {
+ NOTREACHED() << "error code: " << hr;
+ return 0.0;
+ }
+
+ return static_cast<double>(audio_engine_mix_format->nSamplesPerSec);
+}
+
+// static
+uint32 WASAPIAudioInputStream::HardwareChannelCount(ERole device_role) {
+ base::win::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format;
+ HRESULT hr = GetMixFormat(device_role, &audio_engine_mix_format);
+ if (FAILED(hr)) {
+ NOTREACHED() << "error code: " << hr;
+ return 0;
+ }
+
+ return static_cast<uint32>(audio_engine_mix_format->nChannels);
+}
+
+// static
+HRESULT WASAPIAudioInputStream::GetMixFormat(ERole device_role,
+ WAVEFORMATEX** device_format) {
// It is assumed that this static method is called from a COM thread, i.e.,
// CoInitializeEx() is not called here to avoid STA/MTA conflicts.
ScopedComPtr<IMMDeviceEnumerator> enumerator;
@@ -192,10 +217,8 @@ double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) {
CLSCTX_INPROC_SERVER,
__uuidof(IMMDeviceEnumerator),
enumerator.ReceiveVoid());
- if (FAILED(hr)) {
- NOTREACHED() << "error code: " << hr;
- return 0.0;
- }
+ if (FAILED(hr))
+ return hr;
ScopedComPtr<IMMDevice> endpoint_device;
hr = enumerator->GetDefaultAudioEndpoint(eCapture,
@@ -206,7 +229,7 @@ double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) {
// (e.g. some audio cards that have inputs will still report them as
// "not found" when no mic is plugged into the input jack).
LOG(WARNING) << "No audio end point: " << std::hex << hr;
- return 0.0;
+ return hr;
}
ScopedComPtr<IAudioClient> audio_client;
@@ -214,19 +237,10 @@ double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) {
CLSCTX_INPROC_SERVER,
NULL,
audio_client.ReceiveVoid());
- if (FAILED(hr)) {
- NOTREACHED() << "error code: " << hr;
- return 0.0;
- }
+ if (SUCCEEDED(hr))
+ hr = audio_client->GetMixFormat(device_format);
- base::win::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format;
- hr = audio_client->GetMixFormat(&audio_engine_mix_format);
- if (FAILED(hr)) {
- NOTREACHED() << "error code: " << hr;
- return 0.0;
- }
-
- return static_cast<double>(audio_engine_mix_format->nSamplesPerSec);
+ return hr;
}
void WASAPIAudioInputStream::Run() {
diff --git a/media/audio/win/audio_low_latency_input_win.h b/media/audio/win/audio_low_latency_input_win.h
index ebaab93..e236e44 100644
--- a/media/audio/win/audio_low_latency_input_win.h
+++ b/media/audio/win/audio_low_latency_input_win.h
@@ -89,10 +89,14 @@ class MEDIA_EXPORT WASAPIAudioInputStream
virtual void Stop() OVERRIDE;
virtual void Close() OVERRIDE;
- // Retrieves the stream format that the audio engine uses for its internal
+ // Retrieves the sample rate used by the audio engine for its internal
// processing/mixing of shared-mode streams.
static double HardwareSampleRate(ERole device_role);
+ // Retrieves the number of audio channels used by the audio engine for its
+ // internal processing/mixing of shared-mode streams.
+ static uint32 HardwareChannelCount(ERole device_role);
+
bool started() const { return started_; }
private:
@@ -109,6 +113,10 @@ class MEDIA_EXPORT WASAPIAudioInputStream
bool DesiredFormatIsSupported();
HRESULT InitializeAudioEngine();
+ // Retrieves the stream format that the audio engine uses for its internal
+ // processing/mixing of shared-mode streams.
+ static HRESULT GetMixFormat(ERole device_role, WAVEFORMATEX** device_format);
+
// Initializes the COM library for use by the calling thread and set the
// thread's concurrency model to multi-threaded.
base::win::ScopedCOMInitializer com_init_;